0.3 Tech Category icons

Development of artwork, requests, suggestions, samples, or if you have artwork to offer. Primarily for the artists.
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Mystiqq
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#136 Post by Mystiqq »

Ok, ive uploaded a new file, all icons (EPS and PNG) since the old ones were too big. Basicly i just learned that its good to first clean all unused styles etc. before saving. :)

EPS are now ~14KB in size, instead of 400KB. Whole pack is about 42KB.

All five icons pack

If you downloaded the previous ones, i suggest getting these. Same ones except without the extra non-used stuff in them...
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Yoghurt
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#137 Post by Yoghurt »

Just a thought: Would it be possible to provide the icons in SVG-Format?

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pd
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#138 Post by pd »

sure.

though, 50kb per icon is pretty large. can you access .svg directly in fo?

Yoghurt
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#139 Post by Yoghurt »

pd wrote:though, 50kb per icon is pretty large.
Indeed. How come? Converted from eps?
Can you access .svg directly in fo?
Not yet! (Hint, hint 8))

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pd
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#140 Post by pd »

yep, converted from .eps.

i could halve the size now by not exporting some illustrator specific stuff.

Obiwan
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#141 Post by Obiwan »

The need for a trade icon was mentioned here

http://209.197.90.23/forum/viewtopic.ph ... c&start=30

Heres an attempt
Image

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Geoff the Medio
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#142 Post by Geoff the Medio »

Here's what it looks like in-game:
Image

You might want to make the arrows a bit bigger and clearer outlined... the bottom one just looks like a slash to me.

Curved arrows pointing at or near eachother's tails might also be good, without the shapes in the middle.

noelte
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#143 Post by noelte »

What's about having only the arrow or three arrow as a wheel? IMO, it's to detailed at the level it's used.
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Obiwan
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#144 Post by Obiwan »

ok

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pd
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#145 Post by pd »

or do it even simpler by using one or two coins...

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Geoff the Medio
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#146 Post by Geoff the Medio »

pd wrote:or do it even simpler by using one or two coins...
It's "trade", not "money"... The former is how much economic activity is going on in your empire that you can harness / manipulate / control. The latter is the generally underused generic currency that empires have in many strategy games that there is generally little use for besides trading to AIs or paying maintainence... IMO the icon should evoke the former, not the latter, so as to leave more options for how to use the resource in ways that make sense.

Underling
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#147 Post by Underling »

Geoff the Medio wrote:
pd wrote:or do it even simpler by using one or two coins...
It's "trade", not "money"... The former is how much economic activity is going on in your empire that you can harness / manipulate / control. The latter is the generally underused generic currency that empires have in many strategy games that there is generally little use for besides trading to AIs or paying maintainence... IMO the icon should evoke the former, not the latter, so as to leave more options for how to use the resource in ways that make sense.
I know that you are opposed to the idea "generic currency" , however for the "generic player" there is a large degree of familiarity with the concept of money and trade being one and the same. I took part in a heated and long lasting debate on this issue with Krikitone, Han Krum and others last July or August during the public discussion of the 0.3 requirements and the final consensus was that money er... um trade...was introduced as one of the 5 resources.

While I understand your hesitation over anthropomorphizing the abstract concept of trade, the last time I checked only humans will be playing. There just doesn't seem to be an intuitive, easily recognizable icon to represent the idea of trade without connection to money or commerce. Why not go for something easily recognizeable to the player like pd's idea of 2 coins or maybe a scale (in the connotation of a scale of justice)?

Also, there is this from the wiki:
Trade determines the Money extracted from a world. In the future, government picks will probably have a significant influence on this meter. “Valuable commodity” planet specials might modify this meter.

Obiwan
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#148 Post by Obiwan »

Image
Image
Ill try some other designs too.
Last edited by Obiwan on Wed Apr 27, 2005 10:46 am, edited 1 time in total.

noelte
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#149 Post by noelte »

maybe you could also link to a pic at 32x32? So we get an idea how it will look like when used with fo.

EDIT: Ok, now it's more clear than your first icon, but what's on center it's hard to tell. Maybe you could use different colors?
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Obiwan
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#150 Post by Obiwan »

Image

Image

Call this version Trade4 for clarification. the top one Trade3

Whats in the middle does need work . looks more like little people than products

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