Ship Hulls

Development of artwork, requests, suggestions, samples, or if you have artwork to offer. Primarily for the artists.
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LienRag
Cosmic Dragon
Posts: 2148
Joined: Fri May 17, 2019 5:03 pm

Re: Ship Hulls

#91 Post by LienRag »

I did.
Still, if I'm sometimes able to recognize ugly when I see it, it doesn't mean that I'm able to correct this ugliness.
I think that in this topic there was a proposition to use blueprints for ship design; that would fix the problem I guess.

wobbly
Cosmic Dragon
Posts: 1877
Joined: Thu Oct 10, 2013 6:48 pm

Re: Ship Hulls

#92 Post by wobbly »

Try rotating it a bit. You probably just need to see the wings.

Edit: It's a shame it's an odd number of external slots, otherwise I'd say just banking slightly would look good.

hifron
Krill Swarm
Posts: 11
Joined: Sun Jul 03, 2022 8:35 pm

Re: Ship Hulls

#93 Post by hifron »

There is also a software for making ships in Blender

Captain M
Krill Swarm
Posts: 14
Joined: Fri Nov 20, 2015 12:08 pm

Re: Ship Hulls

#94 Post by Captain M »

I has been a while, but here are some graphics for the colony base hull. I'll make a pull request if approved.
Attachments
colony_base_hull_small.png
colony_base_hull_small.png (166.23 KiB) Viewed 1448 times
colony_base_hull.png
colony_base_hull.png (2.9 MiB) Viewed 1448 times
All code and graphics posted here are licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported License.

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LienRag
Cosmic Dragon
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Joined: Fri May 17, 2019 5:03 pm

Re: Ship Hulls

#95 Post by LienRag »

Nice !

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Oberlus
Cosmic Dragon
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Re: Ship Hulls

#96 Post by Oberlus »

Captain M wrote: Tue Nov 08, 2022 2:44 am I'll make a pull request if approved.
Great! I want that PR!

Ophiuchus
Programmer
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Location: Wall IV

Re: Ship Hulls

#97 Post by Ophiuchus »

Love it! Thank you
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.

Look, ma... four combat bouts!

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