Search found 47 matches
- Sat Jun 02, 2018 9:04 am
- Forum: Other Game Design
- Topic: Do you agree to remove the fighter type? [POLL!]
- Replies: 32
- Views: 5857
Re: Do you agree to remove the fighter type? [POLL!]
However, without any randomness on some of the weapon targeting, the effects of flacks, interceptors and bombers become quite deterministic: That's not necessarily a bad thing. i support this the full variability in ships designs (shield/gun/armor/boat) is enough to make the random in battle and th...
- Thu May 31, 2018 9:12 pm
- Forum: Other Game Design
- Topic: Do you agree to remove the fighter type? [POLL!]
- Replies: 32
- Views: 5857
Re: Do you agree to remove the fighter type? [POLL!]
@Oberius i agree about the falcon :? i understand the X factor fun but it could be difficult to implement and explain the simple rock/paper/scissor is maybe easier usually a close fight between rather equal fleets will not be over after the first turn and will go on for some turns side 1 could have ...
- Thu May 31, 2018 6:58 pm
- Forum: Other Game Design
- Topic: Do you agree to remove the fighter type? [POLL!]
- Replies: 32
- Views: 5857
Re: Do you agree to remove the fighter type? [POLL!]
the POLL heavily depends on the target priority policy actually each gun or boat pick a target by random with the actual random targeting mode, 2 fighters type is enough 4 x interceptor for defense purpose (multi shots and shields) or 2 x bomber for damages And flak could be removed as rather useles...
- Thu May 31, 2018 5:40 pm
- Forum: General Discussion
- Topic: Ubuntu PPA
- Replies: 296
- Views: 141063
Re: Ubuntu PPA
the version tag only show "v 0.48 build ???" in the main screen bottom
there are some missing screen in the pedia and weird/uncomplete links in some others tech screens
?? do you need some reports about this
there are some missing screen in the pedia and weird/uncomplete links in some others tech screens
?? do you need some reports about this
- Mon May 21, 2018 8:29 pm
- Forum: Play-Testing Feedback
- Topic: kobuntura species
- Replies: 2
- Views: 1078
kobuntura species
Hello I'm playing the future 4.72 from the linux PPA i've bumped on the kobuntura Sentient magnetic dust formations with a fascination for building and construction. Prefer Barren planets. Self-Sustaining Metabolism ++ Great Industry: 200% − Bad Defensive Ground Troops: 50% − Bad Offensive Ground Tr...
- Mon May 21, 2018 2:26 pm
- Forum: Support
- Topic: Fighters and such
- Replies: 13
- Views: 9265
Re: Fighters and such
important precision about weapon and fighter targetting,
all on the same random selection with no specific target mode
http://www.freeorion.org/forum/viewtopi ... 391#p92523
all on the same random selection with no specific target mode
http://www.freeorion.org/forum/viewtopi ... 391#p92523
- Sun May 20, 2018 2:32 pm
- Forum: General Discussion
- Topic: Do flak cannons get any upgrade from weapon techs?
- Replies: 12
- Views: 9160
Re: Do flak cannons get any upgrade from weapon techs?
So did the fighters (bomber inteceptor..) follow the same rule as "Weapon" ?Weapons target all valid targets with equal probability, independently for each shot.
so an interceptor could attack a battleship even if there are enemy fighters around ?
- Sun May 20, 2018 10:01 am
- Forum: General Discussion
- Topic: random presets
- Replies: 2
- Views: 5376
Re: random presets
thanks
i've found the pedia but it doesn(t help mulch
By the way this pedia galaxy screen does not show the number of player that was part of the game setup
i've found the pedia but it doesn(t help mulch
i would like to know wich shape was selected from the random to build the current game setupShape: Random
By the way this pedia galaxy screen does not show the number of player that was part of the game setup
- Sat May 19, 2018 2:32 pm
- Forum: General Discussion
- Topic: random presets
- Replies: 2
- Views: 5376
random presets
Hello
when you start a game with random presets (galaxy size, shape...) how can you know wich presets where really used to create the galaxy ??
when you start a game with random presets (galaxy size, shape...) how can you know wich presets where really used to create the galaxy ??
- Sat May 19, 2018 2:15 pm
- Forum: General Discussion
- Topic: some playing advice
- Replies: 24
- Views: 15141
Re: some playing advice
I myself only put fighters (no bombers and no interceptors) in self-grav (one fighter bay, one launch bay) and titan hulls in the robotic line (the one I use the most), never in robohulls 'cause they have too few internal slots (and I want the shields!). Since these "carriers" (self-grav,...
- Tue May 15, 2018 6:29 am
- Forum: General Discussion
- Topic: some playing advice
- Replies: 24
- Views: 15141
Re: some playing advice
'm not sure to understand the question, so mind the answer. Overall, newer hulls/weapons/etc. are always better (efficiency wise: damage, HP, speed, etc. per invested PP) than older. In my experience, once you have not-negligible planetary shields, it is better for your fleet to join the battle fro...
- Sun May 13, 2018 10:14 pm
- Forum: Support
- Topic: Fighters and such
- Replies: 13
- Views: 9265
Re: Fighters and such
whaou i never saw that the report colored words were clicable links YES this combat report is a good base having the design name with the ship name in the log could be fine i'm playing a fresh build from the new PPA i saw that in the year battle report the ship design has be added to the ship name i...
- Sun May 13, 2018 4:28 pm
- Forum: General Discussion
- Topic: satellite defense
- Replies: 4
- Views: 5830
satellite defense
satellite defense the AI often use the satellites for planetary defense as far as i know their purpose is to be killed by a gun so that he big gun won't damage a real battle ship could be usefull when plasma and death ray are on the party to reinforced a defence fleet but what is the impact on the t...
- Sun May 13, 2018 4:17 pm
- Forum: General Discussion
- Topic: some playing advice
- Replies: 24
- Views: 15141
Re: some playing advice
Any existing ships increases cost of building new ships. yes but how much ?? what is the formula in an early game when you have enough fingers to count your ships (could depend from species.. :wink: ) how can you say if it his better to have some more old hulls to take battle damages and be killed ...
- Sun May 13, 2018 1:42 pm
- Forum: General Discussion
- Topic: Ubuntu PPA
- Replies: 296
- Views: 141063
Re: Ubuntu PPA
i will try that