Search found 425 matches
- Sat Sep 19, 2020 8:02 am
- Forum: Play-Testing Feedback
- Topic: Testing Government and Influence
- Replies: 366
- Views: 31801
Re: Testing Government and Influence
You can set colonies to influence focus to produce more IP. Please can someone put this in the Pedia entry (Meters->Influence). I spent about four hours playing last night and couldn't work this out - it didn't occur to me that it's an available focus! I guess there will in future be techs that pro...
- Thu Sep 17, 2020 7:57 am
- Forum: General Discussion
- Topic: Eleventh game on the multiplayer slow game server
- Replies: 250
- Views: 23788
Re: Eleventh game on the multiplayer slow game server
Just wanted to apologise to Oberlus here - I know it looks like I flounced off in a huff after your hulls proved immune to my mines, but that was a coincidence - I had an HR case blow up at work and had to suspend someone, and I've done nothing else for two days. I was honestly coming to crush them ...
- Tue Sep 15, 2020 8:22 pm
- Forum: Play-Testing Feedback
- Topic: Bioadaptive hull bug
- Replies: 6
- Views: 3941
Re: Bioadaptive hull bug
Presumably the intention was not to make them immune to mines, hence the Pedia wording. The wording is about blockade and fight as far as i can see - mine tech effects are none of this in technical terms (blockade restricts the way your ships can fly). So the actual problem is that the description ...
- Tue Sep 15, 2020 6:50 am
- Forum: Play-Testing Feedback
- Topic: Bioadaptive hull bug
- Replies: 6
- Views: 3941
Bioadaptive hull bug
The Pedia entry says: This living hull regenerates Structure quickly when out of combat, gaining its current structure every turn it isn't involved in a fight or blockade, meaning if it is at half strength or greater it will be fully repaired in one turn. In the 11th MP game, Oberlus's bioadaptive h...
- Tue Sep 15, 2020 6:45 am
- Forum: General Discussion
- Topic: Eleventh game on the multiplayer slow game server
- Replies: 250
- Views: 23788
Re: Eleventh game on the multiplayer slow game server
The Pedia entry says: This living hull regenerates Structure quickly when out of combat, gaining its current structure every turn it isn't involved in a fight or blockade, meaning if it is at half strength or greater it will be fully repaired in one turn. Taking damage from mines is part of a blocka...
- Tue Sep 15, 2020 6:43 am
- Forum: General Discussion
- Topic: Eleventh game on the multiplayer slow game server
- Replies: 250
- Views: 23788
Re: Eleventh game on the multiplayer slow game server
They regenerate 112 points a turn??
- Mon Sep 14, 2020 9:27 pm
- Forum: General Discussion
- Topic: Eleventh game on the multiplayer slow game server
- Replies: 250
- Views: 23788
Re: Eleventh game on the multiplayer slow game server
And again in turn 183, no damage, same message. They should be dying... wtf?
- Mon Sep 14, 2020 9:15 pm
- Forum: General Discussion
- Topic: Eleventh game on the multiplayer slow game server
- Replies: 250
- Views: 23788
Re: Eleventh game on the multiplayer slow game server
Bug report, turn 182:
At Ukko: Mines caused 112 damage to the Oberlus fleet Foreign fleet.
But they didn't. All his ships are at max hp, apart from the two that got shot during the combat.
Mines have worked before, just not on this fleet.
At Ukko: Mines caused 112 damage to the Oberlus fleet Foreign fleet.
But they didn't. All his ships are at max hp, apart from the two that got shot during the combat.
Mines have worked before, just not on this fleet.
- Mon Sep 14, 2020 3:57 pm
- Forum: General Discussion
- Topic: Twelfth game on the multiplayer slow game server
- Replies: 83
- Views: 16344
Re: Twelfth game on the multiplayer slow game server
I don't think that's fair. Oberlus was at pains to compensate the rest of us for the advantages he gained from Ophiuchus leaving. Ophiuchus left for RL reasons, which is always beyond reproach.
- Sun Sep 13, 2020 6:18 pm
- Forum: General Discussion
- Topic: Twelfth game on the multiplayer slow game server
- Replies: 83
- Views: 16344
Re: Twelfth game on the multiplayer slow game server
Uh oh. I am now googling Starsector and Shadow Empire, while Stellaris loads.
Sorry Oberlus, our galactic chess game may stall!
Sorry Oberlus, our galactic chess game may stall!
- Sat Sep 12, 2020 5:46 pm
- Forum: General Discussion
- Topic: Twelfth game on the multiplayer slow game server
- Replies: 83
- Views: 16344
Re: Twelfth game on the multiplayer slow game server
Does 0.4.10.1 have influence? It's going to be an interesting experience if it does - and I think we might want to be more open to fixes/updates if we're testing that.
Otherwise I think we should eschew updating for new functionality unless it fixes bugs we all want fixed.
Otherwise I think we should eschew updating for new functionality unless it fixes bugs we all want fixed.
- Thu Sep 10, 2020 9:56 pm
- Forum: General Discussion
- Topic: Twelfth game on the multiplayer slow game server
- Replies: 83
- Views: 16344
Re: Twelfth game on the multiplayer slow game server
I'd like to play, and I support both Oberlus's and L29Ah's suggestions: no server updates (unless to fix an egregious bug, agreed by remaining players), and alliances on - but I would suggest no more than 3 allies can win, to save it devolving into 5vs4 or whatever.
- Sat Sep 05, 2020 8:57 am
- Forum: General Discussion
- Topic: Eleventh game on the multiplayer slow game server
- Replies: 250
- Views: 23788
Re: Eleventh game on the multiplayer slow game server
I agree too. Giving gifted colonies zero happiness/PP/RP (like being conquered) we could do now. Then when influence is working that could be the resource that allows gifting. Bearing in mind you only have to give one colony to give your ally your good pilots/research/production, it can be quite exp...
- Fri Sep 04, 2020 7:49 am
- Forum: General Discussion
- Topic: Eleventh game on the multiplayer slow game server
- Replies: 250
- Views: 23788
Re: Eleventh game on the multiplayer slow game server
Did they have bad industry then? I'm pretty sure they were bad at one of the two, not just bad troops. Maybe not. It's nice that the game evolves.
- Fri Sep 04, 2020 6:51 am
- Forum: General Discussion
- Topic: Eleventh game on the multiplayer slow game server
- Replies: 250
- Views: 23788
Re: Eleventh game on the multiplayer slow game server
I'm sure last time I played Laenfa they had bad research!