Search found 30 matches
- Fri Nov 17, 2017 5:42 pm
- Forum: Play-Testing Feedback
- Topic: Some UI tweak suggestions
- Replies: 12
- Views: 2501
Re: Some UI tweak suggestions
I hope no-one minds if I add some other points here - RL issues mean I haven't posted here for a long time & I'm not certain of current forum etiquette. To begin, I am very impressed by the progress, echoing wheal's comments & more. Just one example - opening one of the recent versions &...
- Sat Mar 11, 2017 7:32 pm
- Forum: Play-Testing Feedback
- Topic: Terraform Exobot colonies
- Replies: 33
- Views: 4706
Re: Terraform Exobot colonies
Stars! had the "Claim Adjuster" race that, amongst other advantages, had robots that could terraform planets from orbit. A very powerful diplomatic tool because friendly races might expect a fleet of these to visit and terraform any of their planets towards the optimum for that race (exten...
- Sat Mar 11, 2017 7:10 pm
- Forum: Play-Testing Feedback
- Topic: I'm back, and it looks like so is an old bug
- Replies: 6
- Views: 1438
Re: I'm back, and it looks like so is an old bug
@Dilvish Thanks for the reply. I will file a request, probably tomorrow as I have supper guests arriving soon. I wasn't thinking about the invade/don't invade (although that might be easiest to code?), more the attack/hide button on armed ships; bombers in 'hide' mode would not be counted in 'bombs-...
- Sat Mar 11, 2017 6:38 pm
- Forum: Support
- Topic: Crash to desktop on starting, current and preceding version
- Replies: 4
- Views: 1576
Re: Crash to desktop on starting, current and preceding vers
Thank you, will do in future.
- Sat Mar 11, 2017 2:08 pm
- Forum: Support
- Topic: Crash to desktop on starting, current and preceding version
- Replies: 4
- Views: 1576
Re: Crash to desktop on starting, current and preceding vers
Duh! OK, will use full installer from now on.
Thank you.
Thank you.
- Sat Mar 11, 2017 1:36 pm
- Forum: Play-Testing Feedback
- Topic: I'm back, and it looks like so is an old bug
- Replies: 6
- Views: 1438
Re: I'm back, and it looks like so is an old bug
Thanks LGM-Doyle; save-game issue pretty much as I expected. Last two releases crash on start-up (info posted in Support forum), yet I'm not discouraged. Far from it, the game runs generally smoothly and bug-free and the recent developments - bombs, more races etc - really add greatly to the game pl...
- Sat Mar 11, 2017 1:18 pm
- Forum: Support
- Topic: Crash to desktop on starting, current and preceding version
- Replies: 4
- Views: 1576
Crash to desktop on starting, current and preceding version
Latest version - FreeOrion_2017-03-07.efca927_Test_Win32_BinariesOnly - and it;s immediate predecessor crash almost immediately on starting up. Both windows appear, lots of text scrolls very rapidly in the text (secondary) window then both close. Win 7 Pro 64 SP1, i3770K at stock 63.5 GHz, 16 GB 213...
- Wed Feb 22, 2017 2:28 pm
- Forum: Play-Testing Feedback
- Topic: I'm back, and it looks like so is an old bug
- Replies: 6
- Views: 1438
I'm back, and it looks like so is an old bug
Apologies for the long gap; I have been really rather ill for most of the last year. I've downloaded several of the most recent builds and all fail either to load a save game successfully or to start a new one. The error is "ERROR: Python AI for AI_ n crashed" where "n" is the nu...
- Mon May 16, 2016 8:26 pm
- Forum: Play-Testing Feedback
- Topic: Bugged or a systematic AI 'cheat'? - core techs missing.
- Replies: 17
- Views: 2800
Re: Bugged or a systematic AI 'cheat'? - core techs missing
Hi Apologies for the delay in responding; I have been really rather ill. Thank you all for the replies. I won't go into all of them, merely to say that as far as my system is concerned no recent build of FO functions correctly. For example re the mass driver issue in the dev build: MatGb says there ...
- Thu Apr 14, 2016 1:04 pm
- Forum: Graphics
- Topic: new shipparts
- Replies: 22
- Views: 16594
Re: new shipparts
Excellent work by both of youThe Silent One wrote:Note that I only did the rays, the beautiful models are unnamed's work.
+1The Silent One wrote:No, they were made by a new contributor, "V-ktor". -- If you are reading this, V-ktor, good job, and thank you for your contribution. --
- Thu Apr 14, 2016 12:59 pm
- Forum: Play-Testing Feedback
- Topic: Bugged or a systematic AI 'cheat'? - core techs missing.
- Replies: 17
- Views: 2800
Re: Bugged or a systematic AI 'cheat'? - core techs missing
Hi. I had already decided to make some screen shots before logging on this morning. I made screenshots of the early techs in normal display mode, and a set which show all techs in list mode. I don't intend to quibble about exact names or differences between 'tech' and 'building', it's a distraction ...
- Wed Apr 13, 2016 9:58 pm
- Forum: Graphics
- Topic: new shipparts
- Replies: 22
- Views: 16594
Re: new shipparts
@TheSilent One:
Those are excellent. Did you also make the ship images in the latest test build?
Cheers
H.
Those are excellent. Did you also make the ship images in the latest test build?
Cheers
H.
- Wed Apr 13, 2016 9:43 pm
- Forum: Play-Testing Feedback
- Topic: Bugged or a systematic AI 'cheat'? - core techs missing.
- Replies: 17
- Views: 2800
Re: Bugged or a systematic AI 'cheat'? - core techs missing
I am sure, despite possible minor mis-remembering of exact names. I'm hardly the village idiot :roll: The robotic tech tree goes pretty much like: robotic automation > military robotic control > robotic hull. The latter is always missing (and a couple of times MRC was missing also). Asteroid process...
- Wed Apr 13, 2016 7:34 pm
- Forum: Play-Testing Feedback
- Topic: Bugged or a systematic AI 'cheat'? - core techs missing.
- Replies: 17
- Views: 2800
Re: Bugged or a systematic AI 'cheat'? - core techs missing
Thank you all very much for the replies. There are no techs deliberately missing, nor does the AI use any cheats, at all, by deliberate design. I am hugely pleased to learn that :D I do understand about the tech tree - when I set it to list mode to search, I always set it to display all including 'l...
- Wed Apr 13, 2016 2:53 pm
- Forum: Play-Testing Feedback
- Topic: Bugged or a systematic AI 'cheat'? - core techs missing.
- Replies: 17
- Views: 2800
Bugged or a systematic AI 'cheat'? - core techs missing.
Version: FreeOrion_v0.4.5_2015-09-01.f203162_Test_Win32 Hi New FO player; played MOO3 SP for a few weeks soon after it was released, then, in disgust, melted the disk in the microwave when I discovered how AI cheating was so core to the game. Went back to "Stars!". I did look at Free Orion...