Search found 198 matches

by shrinkshooter
Mon May 19, 2008 5:40 pm
Forum: Graphics
Topic: Tech List View
Replies: 18
Views: 7465

Re: Tech List View

i have a hard time imagining that having only a list would be better than having only a tree. I agree, but I doubt anyone is thinking of getting rid of the tree entirely. If you are...please don't. The tree tells you what you need to research in order to get to a specific tech you're 'aiming' for, ...
by shrinkshooter
Mon May 19, 2008 5:35 pm
Forum: Graphics
Topic: Fleet Display on the galaxy map
Replies: 112
Views: 25999

Re: Fleet Display on the galaxy map

We could use a compressed counting system with the icons involved, like this: http://i74.photobucket.com/albums/i251/freeorion/Shrinkshooter/counting.png And in case someone misconstrues something like this again, disclaimer: this is an example . I'm not saying to actually use circles, bars and rect...
by shrinkshooter
Mon May 19, 2008 5:19 pm
Forum: Graphics
Topic: [Shrink's] Icon Ideas
Replies: 44
Views: 11749

Re: [Shrink's] Icon Ideas

I posted this last Saturday, I'm not sure if anyone saw this cause I editted the post. :oops: So, bumped for new material: Reworked blueprint icon: http://i74.photobucket.com/albums/i251/freeorion/Shrinkshooter/econblueprint3-1.png A couple more galactic infrastructure ones: http://i74.photobucket.c...
by shrinkshooter
Mon May 19, 2008 5:17 pm
Forum: Graphics
Topic: 0.4 Ship Parts
Replies: 102
Views: 36048

Re: 0.4 Ship Parts

I like the pod. I also agree with Josh, turn the guns so they're facing towards the camera at an angle. And as for the icon thing, what I posted was an example . I didn't mean actually USE that laser icon. We should MAKE one that stands for all beam weapons, like you said. And as Geoff and Josh just...
by shrinkshooter
Sun May 18, 2008 1:51 am
Forum: Graphics
Topic: 0.4 Ship Parts
Replies: 102
Views: 36048

Re: 0.4 Ship Parts

Haha, Geoff, you pretty much stated exactly what I was trying to say. I guess you said it better than I did, though. :)
by shrinkshooter
Sat May 17, 2008 11:41 pm
Forum: Graphics
Topic: 0.4 Ship Parts
Replies: 102
Views: 36048

Re: 0.4 Ship Parts

Yes, why? If you know of some symbol or iconic representation that suggests "laser/ion cannon" then please share it with us. I doubt I'll be able to suddenly divulge some representation that will make everything fall into place, but I suppose, off the top of my head, we could go with the ...
by shrinkshooter
Sat May 17, 2008 8:39 pm
Forum: Graphics
Topic: 0.4 Ship Parts
Replies: 102
Views: 36048

Re: 0.4 Ship Parts

pd wrote:Have you been reading my posts?
Yes, why? I'm saying that I agree, and from what I've seen in this thread you haven't actually stated that you're going to do this picture + icon combo. You mentioned it was a good idea, and I'm simply saying that I agree, and hope you do it.
by shrinkshooter
Sat May 17, 2008 8:18 pm
Forum: Graphics
Topic: 0.4 Ship Parts
Replies: 102
Views: 36048

Re: 0.4 Ship Parts

I agree with Redcap. While those pictures look fine, their lack of any definitive recognizable aspects could make it anything. It could very well be a cloaking device or some kind of generator, really any piece of machinery. While the vibrant coloring does add plenty of interest to it, im not so sur...
by shrinkshooter
Sat May 17, 2008 5:25 am
Forum: Graphics
Topic: Planetary Appearance
Replies: 16
Views: 7204

Re: Planetary Appearance

For what it's worth, I agree with you. This occurrence is quite surprising to me, and lowers my respect for certain aspects of these forums a bit. I mean look at the brainstorming forums, and how many ideas people pop off the tops of their heads. Some are good, some are bad, and the bad ones we simp...
by shrinkshooter
Sat May 17, 2008 5:09 am
Forum: Graphics
Topic: [Shrink's] Icon Ideas
Replies: 44
Views: 11749

Re: [Shrink's] Icon Ideas

And apparently you posted right while I was posting so let me say that your blue printing one lookes great, just maybe a little flat. Yes, it is, but touching it up would take a bit of time. That bit of time may be wasted if this isn't what pd wants, so If I am to do this right, I won't waste my ef...
by shrinkshooter
Sat May 17, 2008 1:22 am
Forum: Graphics
Topic: [Shrink's] Icon Ideas
Replies: 44
Views: 11749

Re: [Shrink's] Icon Ideas

Thank you, I appreciate your positive feedback. It is necessary if I am to continue these icons on the right paths. pd, I tried making the previous econ-blueprint icon look like a piece of paper with a ruler and compass. I don't know if this is what you had in mind, but it's what came up off the top...
by shrinkshooter
Fri May 16, 2008 12:56 am
Forum: Graphics
Topic: Redcap's Icons Ideas
Replies: 37
Views: 10424

Re: Redcap's Icons Ideas

It's good to see you getting exercise in blender, but like us all, you have some learning to do! :) In regards to your lasers above, the "nozzle" needs to be smoothed. I understand you probably didn't do this because it screws up the shading on the front end, but you can do one of two thin...
by shrinkshooter
Fri May 16, 2008 12:24 am
Forum: Graphics
Topic: Planetary Appearance
Replies: 16
Views: 7204

Re: Planetary Appearance

A brownish planet looks like a desert planet. Even if we don't have a desert category, I guarantee that the appearance of the first planet seen above will elicit this response from would-be gamers, especially if they've played other 4x space games.
by shrinkshooter
Fri May 16, 2008 12:16 am
Forum: Graphics
Topic: galaxy map information modes/overlays
Replies: 178
Views: 35435

Re: galaxy map information modes/overlays

What has been done in many games like this is that the starlanes themselves are colored the respective color of the empire that owns the planets which the starlane connects. The planets themselves have an icon that represents the different empires present in that system. If more than one empire occu...
by shrinkshooter
Fri May 16, 2008 12:01 am
Forum: Graphics
Topic: [Shrink's] Icon Ideas
Replies: 44
Views: 11749

Re: [Shrink's] Icon Ideas

The blueprinting does look rather uninteresting. I'll see if I can do something with the compass idea, although I figured an actual blueprint-looking thing with the economy icon was symbolic enough. I'm also fine with your tweaks above. If you find either of those to be satisfactory for commitment, ...