I am not sure how to do that. It says freeorion-lt is offline.
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- Tue Dec 08, 2020 9:25 pm
- Forum: General Discussion
- Topic: Fourteenth game on the multiplayer slow game server
- Replies: 187
- Views: 21591
- Tue Dec 08, 2020 7:19 pm
- Forum: General Discussion
- Topic: Fourteenth game on the multiplayer slow game server
- Replies: 187
- Views: 21591
Re: Fourteenth game on the multiplayer slow game server
I suppose I'll stop the server until server issue will be solved or all players will move to e-mail. Boys, let o01eg know your emails! (BTW, I'm using it from first game I joined and never let me down.) Admin wrongly deleted my bots. I've fixed it so XMPP should work again. I am still not receiving...
- Mon Dec 07, 2020 6:58 pm
- Forum: General Discussion
- Topic: Fourteenth game on the multiplayer slow game server
- Replies: 187
- Views: 21591
Re: Fourteenth game on the multiplayer slow game server
Seems they severely underestimated the advanced Replicon fighting force. Eh, sims didn't account for reinforcements (which I expected). You must have double the PP and I'm being eaten from both sides. It was just the last suicide mission. It's kinda the opposite from last game. My empire was misman...
- Mon Dec 07, 2020 6:47 pm
- Forum: General Discussion
- Topic: Fourteenth game on the multiplayer slow game server
- Replies: 187
- Views: 21591
Re: Fourteenth game on the multiplayer slow game server
E-mail notifications have always been really flaky for me.
- Mon Dec 07, 2020 5:42 pm
- Forum: General Discussion
- Topic: Fourteenth game on the multiplayer slow game server
- Replies: 187
- Views: 21591
Re: Fourteenth game on the multiplayer slow game server
The Etty simulators must be using an old 386 for their calculations. Seems they severely underestimated the advanced Replicon fighting force.
- Thu Nov 19, 2020 3:51 pm
- Forum: General Discussion
- Topic: Fourteenth game on the multiplayer slow game server
- Replies: 187
- Views: 21591
- Fri Nov 13, 2020 6:23 pm
- Forum: Scripting & Balancing
- Topic: Balancing the Playable species
- Replies: 35
- Views: 13322
Re: Balancing the playable races
Sly - Fine for single player. Waiting for them to turn up in multiplayer and get belted before commenting. Sly has been in two multiplayer games that I played. First with Hyperant who seemed to hold his own pretty well against L29Ah's Trith but was let down by his weak ally JonCST and ultimately lo...
- Thu Nov 12, 2020 2:21 pm
- Forum: General Discussion
- Topic: Fourteenth game on the multiplayer slow game server
- Replies: 187
- Views: 21591
- Thu Nov 12, 2020 2:18 pm
- Forum: General Discussion
- Topic: Thirteenth game on the multiplayer slow game server
- Replies: 118
- Views: 16714
Re: Thirteenth game on the multiplayer slow game server
Setting aside the planet RNG I agree with the sentiments that Trith needs to be nerfed. They start with 96% as much research as Chato/Scylior but nearly double the production (+86%)! They can colonize poor planets immediately and hostile planets after just Symbiotic Biology. Plus they get telepathy ...
- Thu Nov 12, 2020 2:04 pm
- Forum: General Discussion
- Topic: Thirteenth game on the multiplayer slow game server
- Replies: 118
- Views: 16714
Re: Thirteenth game on the multiplayer slow game server
As you can see, the game was over from the roll of the dice at universe generation.
- Thu Nov 12, 2020 1:59 pm
- Forum: General Discussion
- Topic: Thirteenth game on the multiplayer slow game server
- Replies: 118
- Views: 16714
Re: Thirteenth game on the multiplayer slow game server
Turn 110 graphs:
- Thu Nov 12, 2020 1:58 pm
- Forum: General Discussion
- Topic: Thirteenth game on the multiplayer slow game server
- Replies: 118
- Views: 16714
Re: Thirteenth game on the multiplayer slow game server
Cyan - ThinkSome
Blue - Oberlus
Green - o01eg
Magenta - Ophiuchus
Yellow - swaq
Burgundy - wobbly
Turn 30 graphs first:
Blue - Oberlus
Green - o01eg
Magenta - Ophiuchus
Yellow - swaq
Burgundy - wobbly
Turn 30 graphs first:
- Wed Nov 11, 2020 10:47 pm
- Forum: General Discussion
- Topic: Thirteenth game on the multiplayer slow game server
- Replies: 118
- Views: 16714
Re: Thirteenth game on the multiplayer slow game server
Symbiotic hulls have 15 stealth by default. Ophiuchus had 10 detection so some ships went undetected in the first bout. I assumed you had a huge fleet amassing but we were already lost so had to risk going to battle. That was Ophiuchus. I had built some flak for him after I took over but it was all...
- Wed Nov 11, 2020 9:59 pm
- Forum: General Discussion
- Topic: Thirteenth game on the multiplayer slow game server
- Replies: 118
- Views: 16714
Re: Thirteenth game on the multiplayer slow game server
Another turn (107), another battle with no losses. 10 dead organic warships (2k HP total) to 0 ours. Looks like swaq jumped the slow fleet ahead but left the fast ones to follow next turn. But we jumped at the same time. Though, honestly, we would have won even with all his fleet in one piece. Our ...
- Wed Nov 11, 2020 2:38 pm
- Forum: General Discussion
- Topic: Thirteenth game on the multiplayer slow game server
- Replies: 118
- Views: 16714
Re: Thirteenth game on the multiplayer slow game server
We would of been better swapped around. I've got Etty paradise but didn't have etty for a long time. I was only half paying attention to the fight in the south so could be wrong, but some of those fleets looked "risky". Gun heavy ships with no armour hold a risk of dropping in the early r...