Search found 1092 matches

by The Silent One
Tue Feb 08, 2022 9:49 pm
Forum: Graphics
Topic: Field images
Replies: 23
Views: 167296

Re: Field images

I'm working on some more of these beauties, is there any interest in a tutorial how to do these? I sort of compiled a how-to for myself, I could flesh it out some more.
by The Silent One
Sat Feb 05, 2022 7:13 pm
Forum: General Discussion
Topic: Nineteenth game on the multiplayer slow game server
Replies: 655
Views: 36299

Re: Nineteenth game on the multiplayer slow game server

wobbly wrote: Sat Feb 05, 2022 2:22 pm TSO - you were saying there's an Egassem colony ready in the chat. I need 1 for Rigel alpha II. If you can get it to my scout I'll get it through the krakens.
Ship is on its way.
by The Silent One
Wed Feb 02, 2022 7:07 am
Forum: Other Game Design
Topic: species effect for like/dislike of fieldtypes
Replies: 37
Views: 4017

Re: species effect for like/dislike of fieldtypes

I kinda get LienRags point though: sounds like only a minimal gameplay effect, which is random, and not really adding much strategic choice to the game.
by The Silent One
Tue Feb 01, 2022 1:14 pm
Forum: General Discussion
Topic: Nineteenth game on the multiplayer slow game server
Replies: 655
Views: 36299

Re: Nineteenth game on the multiplayer slow game server

wobbly wrote: Tue Feb 01, 2022 12:26 pmTSO - what's the chances of an Egassem colony for that snowflake nest at Rigel alpha II ? I can try and get sight for the path if necessary.
Sure, I'll start production on a colony ship right away.
by The Silent One
Fri Jan 28, 2022 7:00 pm
Forum: General Discussion
Topic: Nineteenth game on the multiplayer slow game server
Replies: 655
Views: 36299

Re: Nineteenth game on the multiplayer slow game server

Beware of the asteroid snail @ Siqieiq ... @Endhu & Oberlus
by The Silent One
Fri Jan 21, 2022 12:57 pm
Forum: Other Game Design
Topic: New trait : Noosensible
Replies: 18
Views: 3337

Re: New trait : Noosensible

wobbly wrote: Fri Jan 21, 2022 12:22 pm Does it have to be Greek or Latin all the time? What's wrong with explotando cerebro?
It is fairly standard in scientific naming, which I think we're amining to mimick in the species description. Also, cerebro = cerebrum = latin :wink:
by The Silent One
Wed Jan 19, 2022 5:21 pm
Forum: Other Game Design
Topic: New trait : Noosensible
Replies: 18
Views: 3337

Re: New trait : Noosensible

Psyonophobic or -pathic?
by The Silent One
Fri Jan 14, 2022 9:20 pm
Forum: Story
Topic: Master List of New Native Species
Replies: 32
Views: 6939

Re: Master List of New Native Species

Artwork doesn't fit with the rest of the species images, I think you should just omit that.
Edit: also not sure about Q/A stuff...
by The Silent One
Fri Jan 14, 2022 4:32 pm
Forum: Dev Blogs
Topic: kind of new here
Replies: 38
Views: 11041

Re: kind of new here

#Haemophilic Detection# cuz we likes u'r blood? Haemophilia is also a coagulopathy though, bleeding disease of the kings, so also a confusing term :wink: Falling back to etymology, one could think that a rifle is telepathic because it is capable of "inflicting suffering at distance". :lol...
by The Silent One
Fri Jan 14, 2022 8:23 am
Forum: Dev Blogs
Topic: kind of new here
Replies: 38
Views: 11041

Re: kind of new here

sure you not mixed it up with 'hematopathy' with hem- instead of haem-? Hem- and haem- come both from the same origin (haima), if you ask me. See here: https://en.wiktionary.org/wiki/hematopathy Alternative forms: haematopathy Also here: https://en.wiktionary.org/wiki/hematopathic#English (patholog...
by The Silent One
Fri Jan 14, 2022 7:52 am
Forum: Story
Topic: Master List of New Native Species
Replies: 32
Views: 6939

Re: Master List of New Native Species

I'd say leave out the image if it doesn't fit in with the ones we already have. Least would be to change the color so the image is actually visible against the grey backdrop.
by The Silent One
Fri Jan 14, 2022 7:50 am
Forum: Dev Blogs
Topic: kind of new here
Replies: 38
Views: 11041

Re: kind of new here

So... vampires?! :lol:
stpa wrote: Thu Jan 13, 2022 10:03 pm + Haematopathic Detection: can sense nearby planets populated with organic beings.
This would translate to "blood-suffering detection" (haima = blood; pathos = suffering). Probably more like haimaesthetic detection (aesthesia = sensibility)?
by The Silent One
Mon Dec 27, 2021 10:46 am
Forum: General Discussion
Topic: Eighteenth game on the multiplayer slow game server
Replies: 177
Views: 14444

Re: Eighteenth game on the multiplayer slow game server

Ophiuchus wrote: Mon Dec 27, 2021 10:16 am I really don't know what happened in the southern part of the galaxy and I really wish somebody would build a player for save game batches.
Second that!