Search found 344 matches

by kroddn
Tue Mar 30, 2010 12:57 pm
Forum: Compile
Topic: Issues compiling/running freeorion
Replies: 13
Views: 4765

Re: Issues compiling/running freeorion

Seems to me a problem that tzlaine mentioned: wrong headers/libs used for compiling/linking. If you use your own compiled boost, make sure there's no boost installed by your distribution, which are include-files taken from. I had a similar problem when compiling on ubuntu9.10, and that's one reason ...
by kroddn
Tue Mar 23, 2010 6:16 pm
Forum: Programming
Topic: Version 0.320 - ship rendering, lighting and shaders
Replies: 31
Views: 6009

Re: Version 0.320 - ship rendering, lighting and shaders

I don't want a grouch (is that the right english word?), but your code could be better commented. This is extremely important for an open source.

That stuff looks great :-)

Can I help with performace Tesings? I own some linux systems.
by kroddn
Sat Mar 20, 2010 1:17 pm
Forum: Support
Topic: v.3.13 Seg fault and GG::Font::BadFile exception
Replies: 8
Views: 2070

Re: v.3.13 Seg fault and GG::Font::BadFile exception

New feature: I released the debugging symbols on: http://freeorion.psitronic.de/download/nightly/ In the future, I will relase them with each binary release. Extract the files freeorion.dbg, freeoriond.dbg and freeorionca.dbg into the application directory, where the binaries are. If that dbg files ...
by kroddn
Sat Mar 20, 2010 12:43 pm
Forum: Support
Topic: v.3.13 Seg fault and GG::Font::BadFile exception
Replies: 8
Views: 2070

Re: v.3.13 Seg fault and GG::Font::BadFile exception

That may be why it is necessary for me to set the settings-dir variable and LD_LIBRARY_PATH by hand though - otherwise running the wrapper script and running the application in gdb produce different outputs. Now that I have manually set those variables I believe that I am accurately producing the s...
by kroddn
Fri Mar 19, 2010 12:11 pm
Forum: Programming
Topic: Statically linked Linux-version
Replies: 111
Views: 96735

Re: Statically linked Linux-version

I still maintain it. But since there is not a great amount of new features, I don't compile a new version each week. Just have a look at http://freeorion.psitronic.de/download/nightly/ and sometimes there's a new version there :-) I saw that the current german translation in rev3388 has problems/mis...
by kroddn
Sun Oct 18, 2009 12:54 am
Forum: Support
Topic: v.3.13 Seg fault and GG::Font::BadFile exception
Replies: 8
Views: 2070

Re: v.3.13 Seg fault and GG::Font::BadFile exception

The crash you now experience seems to be the ATI crash I was talking about. All your reportings before are strange to me. Which version of freeorion did you download and install? The 0.3.13 from Sourceforge, or a nightly build from my homepage? If you run freeorion by calling the freeorion script in...
by kroddn
Sat Oct 17, 2009 10:12 am
Forum: Support
Topic: v.3.13 Seg fault and GG::Font::BadFile exception
Replies: 8
Views: 2070

Re: v.3.13 Seg fault and GG::Font::BadFile exception

Does /home/nathan/freeorion/default/DejaVuSans.ttf exist? As far as I can see you extracted FO in /home/nathan/freeorion, and this TTF file then should be in /home/nathan/freeorion/application/default/DejaVuSans.ttf - how did you install? Just extracted the archive or did you use the installer. You ...
by kroddn
Thu Aug 13, 2009 4:25 pm
Forum: Support
Topic: 0.3.13 tarbal segfaults on start up, ubutnu 9.04 w/opengl2
Replies: 7
Views: 1227

Re: 0.3.13 tarbal segfaults on start up, ubutnu 9.04 w/opengl2

I'll compile a new version and will skip the --strip step, so that you can debug. But I don't think that will help a lot, seems to me like the common openGL problem we had before. /edit: can be downloaded on http://freeorion.psitronic.de/download/nightly/ . Choose the debug version of the latest one...
by kroddn
Fri Jul 03, 2009 8:13 am
Forum: Support
Topic: Game hangs at generating univese and ai's screen
Replies: 9
Views: 2322

Re: Game hangs at generating univese and ai's screen

Maybe the Mac-guys could ship python with their package, similar to the linux version?
by kroddn
Fri Jul 03, 2009 8:09 am
Forum: Support
Topic: segmentation fault when starting
Replies: 5
Views: 1383

Re: segmentation fault when starting

You can always download ATI drivers for Debian x64 version from AMD homepage. Then your card should support opengl 2.0. The driver from ATI is called "fglrx". There are packages in Debian repositories to be installed on your system: $ apt-cache search fglrx xserver-xorg-video-radeon - X.Or...
by kroddn
Sun Jun 14, 2009 10:19 pm
Forum: Support
Topic: FreeOrion-0.3.13 won't launch on WinXP SP3
Replies: 13
Views: 1796

Re: FreeOrion-0.3.13 won't launch on WinXP SP3

Disabling A.I. does not fix the crash on my linux notebook.
by kroddn
Sat Jun 13, 2009 2:04 pm
Forum: Support
Topic: FreeOrion-0.3.13 won't launch on WinXP SP3
Replies: 13
Views: 1796

Re: FreeOrion-0.3.13 won't launch on WinXP SP3

Did you have an old version of FreeOrion installed before 0.3.13? If so, delete the freeorion settings dir in your windows profile. I don't know exactly where this is located, but you may find other threats here in that forum that mention it.
by kroddn
Wed Jun 03, 2009 10:11 pm
Forum: Support
Topic: Can't build ships or research tech after multiple turns
Replies: 7
Views: 1537

Re: Can't build ships or research tech after multiple turns

Could it be the same problem as described in that other thread?

Means: if you activate a undiscovered star and then open the research screen, the enqueueing is not possible any more?
by kroddn
Tue Jun 02, 2009 9:00 pm
Forum: Programming
Topic: ATI graphic card issues / OpenGL discussion
Replies: 6
Views: 2899

Re: ATI graphic card issues / OpenGL discussion

Here's an attent of fixing that problem, maybe someone with ATI graphic can figure that out:
viewtopic.php?f=25&t=2488
by kroddn
Tue Jun 02, 2009 8:11 am
Forum: Support
Topic: lock up bug
Replies: 7
Views: 1420

Re: lcok up bug

Use the "edit" button on your first posting to edit the title.