Search found 319 matches
- Sun Jul 18, 2010 10:59 pm
- Forum: Scripting & Balancing
- Topic: Proposal for new tech/building set
- Replies: 4
- Views: 1421
Re: Proposal for new tech/building set
A while a go pd also mentioned something about a simplified techtree... * I'm using a custom, simplified techtree. I'll post more about it later in content creation . http://www.freeorion.org/forum/viewtopic.php?f=2&t=4743 ...so it might be useful to know what kind of a techtree he used, before ...
- Sat May 29, 2010 10:39 pm
- Forum: General Discussion
- Topic: gameplay video
- Replies: 9
- Views: 2150
Re: gameplay video
Are there any frequently asked questions that new users have about FreeOrion`s game play, which aren`t so much version specific, but rather involve the general FreeOrion game design? Because if there are such questions, it might be a good idea to use a general game play video to show how these thing...
- Thu May 27, 2010 8:35 pm
- Forum: Graphics
- Topic: General GUI re-stylization
- Replies: 52
- Views: 16885
Re: General GUI re-stylization
Anyway can you really say that the difference between the window background shade and the editable fields background shade is about equal in eleazar`s picture and your 0.3.14 screenshot? Because the way I see it, this difference is more noticeable in the 0.3.14 screenshot and this also makes the ed...
- Thu May 27, 2010 8:11 pm
- Forum: Graphics
- Topic: General GUI re-stylization
- Replies: 52
- Views: 16885
Re: General GUI re-stylization
Ok, I think it's quite obvious now your monitor isn't calibrated correctly or doesn't have the ability to properly differentiate between certain tonal ranges. The differences between the background and the editable field is definitely quite noticable, the line descriptions in my mockup can be easil...
- Thu May 27, 2010 7:59 pm
- Forum: General Discussion
- Topic: SOLVED: George Concepts thread`s former malware warning
- Replies: 5
- Views: 1681
Re: George Concepts thread produces a malware warning on my syst
Weird. I edited the post with that link to remove it, since it seems to be broken anyway. Hopefully that fixed the problem...? The problem is fixed. Its a false positive. Maybe the adobe photoshop signature in the picture triggers the warning (look at offset 26E9 and 3808) This might be possible, s...
- Thu May 27, 2010 7:42 pm
- Forum: General Discussion
- Topic: SOLVED: George Concepts thread`s former malware warning
- Replies: 5
- Views: 1681
Re: George Concepts thread produces a malware warning on my syst
"Infection: HTML:Script-inf
The threat was detected and blocked while downloading an item from the web."
I also forget /06/ from the web address. Now the address should be complete.
The threat was detected and blocked while downloading an item from the web."
I also forget /06/ from the web address. Now the address should be complete.
- Thu May 27, 2010 7:14 pm
- Forum: General Discussion
- Topic: SOLVED: George Concepts thread`s former malware warning
- Replies: 5
- Views: 1681
SOLVED: George Concepts thread`s former malware warning
When I try to open the George Concepts thread in the Graphics part of the forums, I get a malware blocked notification from Avast 5.0 antivirus. The web address that produces this notification is: Edit: Removed the address, as the link in question was also removed. The problem was a link to a screen...
- Thu May 27, 2010 5:27 pm
- Forum: General Discussion
- Topic: gameplay video
- Replies: 9
- Views: 2150
Re: gameplay video
What FreeOrion options resolution did you use when you made this? The UI texts are currently quite small so I wonder, if changing the FreeOrion resolution could fix this. Also like Geoff already mentioned sound and music could be a great addition to the video. Overall I think that gameplay videos su...
- Wed May 26, 2010 4:41 pm
- Forum: Graphics
- Topic: General GUI re-stylization
- Replies: 52
- Views: 16885
Re: General GUI re-stylization
I don't follow. Everything is pretty much equally obvious in both UIs. Obviously, a white font on black background provides the most intense contrast, but it's not necessary to go that far in most cases. That's programmer's art(no offense). Experienced artists are usually able to work in much more ...
- Tue May 25, 2010 11:53 pm
- Forum: Graphics
- Topic: General GUI re-stylization
- Replies: 52
- Views: 16885
Re: General GUI re-stylization
It's actually quite similar to how it looks for me in .3.14 but I'm not sure, if it's because of changes I've made. http://www.optisch-edel.de/fo/galaxysetup.jpg And this image quite nicely shows what I ment when I said that the two colours could be used together in the UI, or as in this case diffe...
- Tue May 25, 2010 1:15 am
- Forum: Graphics
- Topic: General GUI re-stylization
- Replies: 52
- Views: 16885
Re: General GUI re-stylization
Well the fact that the Galaxy Setup window is nearly completely light grey (or dark grey depending on who is judging the image) is my biggest problem with it. I just can`t see any benefit that is achieved by switching to this (all grey) from the all black background. However I don`t have a problem w...
- Tue May 25, 2010 12:43 am
- Forum: Graphics
- Topic: General GUI re-stylization
- Replies: 52
- Views: 16885
Re: General GUI re-stylization
I just really properly noticed this topic, and so will only say that I hope that the UI changes that will possibly be made will be subtle enough, so that they can make the UI both easier to work with and also be pleasing to the eye. As this is a space game black and dark greys fit the UI nicely, but...
- Mon May 24, 2010 11:26 pm
- Forum: Graphics
- Topic: 0.4 ship design UI
- Replies: 100
- Views: 29520
Re: 0.4 ship design UI
Very nice.pd wrote:I've just replaced the old blueprint image with a rendering of the actual low poly model, which is also used in combat. The guardian is used as a placeholder for every hull without an image.
- Mon May 24, 2010 8:27 pm
- Forum: General Discussion
- Topic: Developer (and artist? and sound?) recruiting
- Replies: 91
- Views: 53558
Re: Developer (and artist? and sound?) recruiting
First of all sorry for the long respond delay. Instead of linking just to http://www.freeorion.org/forum/viewtopic.php?p=42955 (the thread) you coud link to http://www.freeorion.org/forum/viewtopic.php?p=42955#p42955 (the specific post). This is a very good idea. Now I just have to learn how to link...
- Wed May 19, 2010 12:15 am
- Forum: Strategy Games
- Topic: Armada 2526
- Replies: 13
- Views: 20014
Re: Armada 2526
For all super enthusiastic MOO fans it might be nice to know that there is a MooUniverse Mod for Armada 2526.
http://ntronium.com/simplemachinesforum ... opic=311.0
I haven`t tested the mod myself however, so I don`t know about the quality of this mod.
http://ntronium.com/simplemachinesforum ... opic=311.0
I haven`t tested the mod myself however, so I don`t know about the quality of this mod.