Search found 245 matches

by ThinkSome
Wed Nov 04, 2020 8:41 pm
Forum: General Discussion
Topic: Thirteenth game on the multiplayer slow game server
Replies: 118
Views: 3090

Re: Thirteenth game on the multiplayer slow game server

Is Ophiuchus's client bugged again or what is he waiting for?
by ThinkSome
Wed Nov 04, 2020 4:30 pm
Forum: General Discussion
Topic: Thirteenth game on the multiplayer slow game server
Replies: 118
Views: 3090

Re: Thirteenth game on the multiplayer slow game server

....

Is there a way to hide the bombardment options from cluttering my research screen?
by ThinkSome
Tue Nov 03, 2020 4:24 pm
Forum: Play-Testing Feedback
Topic: If two Ophiuchuses enter the game, and four Ophiuchuses leave, how many Ophiuchuses are still in the game?
Replies: 4
Views: 779

If two Ophiuchuses enter the game, and four Ophiuchuses leave, how many Ophiuchuses are still in the game?

-2 Ophiuchuses?

fo-conn-wtf.png
fo-conn-wtf.png (49.37 KiB) Viewed 779 times

PS: I'm not touching Github with a 10ft pole, consider this as a bug report.

EDIT1: I also keep getting disconnected on an hourly basis with the game still staying open. The game finally closes when I attempt to write in chat.
by ThinkSome
Tue Nov 03, 2020 1:55 am
Forum: Other Game Design
Topic: Give organics small ship detection
Replies: 15
Views: 1202

Re: Give organics small ship detection

This kinda makes the small asteroid hull even less useful, no?
by ThinkSome
Tue Nov 03, 2020 1:32 am
Forum: General Discussion
Topic: Thirteenth game on the multiplayer slow game server
Replies: 118
Views: 3090

Re: Thirteenth game on the multiplayer slow game server

Out of fuel? Say no more...
fo-fuel-wtf.png
fo-fuel-wtf.png (98.7 KiB) Viewed 256 times
by ThinkSome
Sun Nov 01, 2020 11:35 pm
Forum: Other Game Design
Topic: Give organics small ship detection
Replies: 15
Views: 1202

Re: Give organics small ship detection

As trith I'd never build organic scouts, lol. The 90 speed isn't that much more than 75 of the small hull, and not having the fuel to go deep into enemy territory sucks indeed. You need the really better organic hulls to make scouts with (bioadaptive, protoplasmic), which have the stealth and adequa...
by ThinkSome
Sun Nov 01, 2020 7:36 pm
Forum: General Discussion
Topic: Thirteenth game on the multiplayer slow game server
Replies: 118
Views: 3090

Re: Thirteenth game on the multiplayer slow game server

No, it's not in unavailable. It's in "All known designs" and I cannot do anything with those. Also, I have multiple duplicates of the same design in the "Saved designs" section. Talk about Freeorion's anti-duplicate checking, lol. It's a Linux compiled-from-source build and it forgets cookies only w...
by ThinkSome
Sun Nov 01, 2020 7:04 pm
Forum: General Discussion
Topic: Thirteenth game on the multiplayer slow game server
Replies: 118
Views: 3090

Re: Thirteenth game on the multiplayer slow game server

This is awful. The fact that I have to go into a singleplayer game to add new designs is compounded by the game forgetting where to connect for the multiplayer game and the 5-digit passcodes not being very memorable.
by ThinkSome
Sun Nov 01, 2020 11:27 am
Forum: Programming
Topic: Potential replacement of FOCS with Python
Replies: 70
Views: 15485

Re: Potential replacement of FOCS with Python

If you are so concerned about unsafe code, then why not use lua, which is much simpler to execute in a protected way? You could also require that all code used in multiplayer games is downloaded from a central server that you manage and not from the server, that way you can make sure both that the ...
by ThinkSome
Sat Oct 31, 2020 11:39 pm
Forum: Programming
Topic: Potential replacement of FOCS with Python
Replies: 70
Views: 15485

Re: Potential replacement of FOCS with Python

If you are so concerned about unsafe code, then why not use lua, which is much simpler to execute in a protected way? You could also require that all code used in multiplayer games is downloaded from a central server that you manage and not from the server, that way you can make sure both that the c...
by ThinkSome
Mon Oct 26, 2020 1:08 am
Forum: General Discussion
Topic: Thirteenth game on the multiplayer slow game server
Replies: 118
Views: 3090

Re: Thirteenth game on the multiplayer slow game server

The game is again forgetting my designs.... :( EDIT: "The design is a duplicate of yadi yada..." yet I don't see it in finished designs, despite having the hull and all components available to me :( EDIT2: there are now 2 pairs of 2 duplicate designs in the "All Known" section that I cannot remove E...
by ThinkSome
Tue Oct 20, 2020 11:04 pm
Forum: General Discussion
Topic: Thirteenth game on the multiplayer slow game server
Replies: 118
Views: 3090

Re: Thirteenth game on the multiplayer slow game server

Sitrep "Last" button is broken. Current turn is 165, but it takes me to sitrep for turn 164.
by ThinkSome
Thu Oct 15, 2020 1:41 pm
Forum: General Discussion
Topic: Thirteenth game on the multiplayer slow game server
Replies: 118
Views: 3090

Re: Thirteenth game on the multiplayer slow game server

I would like to try something: apply a random multiplier between -25% and 50% (to be determined) to each individual tech and production cost. How hard would it be to implement this? If possible, apply this for each tech/prod per player, so that everyone has different costs. Might make things much mo...
by ThinkSome
Sun Oct 11, 2020 9:19 pm
Forum: General Discussion
Topic: Thirteenth game on the multiplayer slow game server
Replies: 118
Views: 3090

Re: Thirteenth game on the multiplayer slow game server

I'd like to play a nice 2v2 or 3v3 or 2v2v2. As usual, I prefer fixed alliances.

So, sign me up (maybe).