Search found 186 matches

by swaq
Wed Feb 05, 2020 4:05 am
Forum: General Discussion
Topic: Seventh game on the multiplayer slow game server (0.4.9)
Replies: 100
Views: 1600

Re: Seventh game on the multiplayer slow game server (0.4.9)

Formicarium Log Cycle 60 There are still many unproductive planets in our arc of the galaxy but eviction of the trespassing squnails takes priority. Don't get between a hungry ant and his sand. What lies deeper around the galaxy? We must live through today first to find out. Attempts to gather inte...
by swaq
Sat Feb 01, 2020 11:21 pm
Forum: General Discussion
Topic: Seventh game on the multiplayer slow game server (0.4.9)
Replies: 100
Views: 1600

Re: Seventh game on the multiplayer slow game server (0.4.9)

Ophiuchus wrote:
Sat Feb 01, 2020 10:57 pm
In the next RC hopefully a (maybe too timid) AI fix went in which should prioritize fuel tech a bit more to counter fuel efficiency a bit. Are you playing against AI in this multiplayer game as well or only against players?
Players only in this game.
by swaq
Fri Jan 31, 2020 11:20 pm
Forum: General Discussion
Topic: Seventh game on the multiplayer slow game server (0.4.9)
Replies: 100
Views: 1600

Re: Seventh game on the multiplayer slow game server (0.4.9)

Formicarium Log Cycle 50 It had been forever since we last saw our counterclockwise neighbors, but they have reappeared! A fleet of laser-loving squnails blew threw the immigration checkpoint without so much as declaring if they were transporting fruit. Though apparently their only goal was to loit...
by swaq
Fri Jan 24, 2020 7:40 pm
Forum: Other Game Design
Topic: Reinforced Hull redesign
Replies: 17
Views: 498

Re: Reinforced Hull redesign

A weapon part of cost 20 PPs, 3 shots per 20 damage per shot, that can target fighters and ships, unlocked at start. Hmmm, interesting. :lol: I think a more interesting and less broken mechanic might be a weapon that insta-kills some number of ships with 9 or less hitpoints remaining but does zero ...
by swaq
Thu Jan 23, 2020 5:10 pm
Forum: Other Game Design
Topic: Missile/Projectile Weapons
Replies: 55
Views: 940

Re: Missile/Projectile Weapons

Oberlus wrote:
Thu Jan 23, 2020 5:06 pm
When I design a ship with 10 parts I have to double click or drag&drop 10 parts, whether they are all the same or not.
Ctrl+Click&Drag duplicates a part in all available slots.
by swaq
Wed Jan 22, 2020 4:52 pm
Forum: General Discussion
Topic: Seventh game on the multiplayer slow game server (0.4.9)
Replies: 100
Views: 1600

Re: Seventh game on the multiplayer slow game server (0.4.9)

Formicarium Log Cycle 30

The aquatic neighbors seem content to leave us in peace for now. Still a little disconcerted by those lasers though...

Our allies have engaged in hostilities over a remote contested system. The turf wars have begun.
by swaq
Tue Jan 21, 2020 6:14 pm
Forum: General Discussion
Topic: Seventh game on the multiplayer slow game server (0.4.9)
Replies: 100
Views: 1600

Re: Seventh game on the multiplayer slow game server (0.4.9)

This game is being slower than any previous one, or I am too anxious? JonCST, I wish you could connect more often :cry: You are correct that this game has been slower. In the previous game we got 3.86 turns per day in the first 27 turns (and I think the average for the whole game was around 3.33 tu...
by swaq
Wed Jan 15, 2020 12:35 am
Forum: General Discussion
Topic: Seventh game on the multiplayer slow game server (0.4.9)
Replies: 100
Views: 1600

Re: Seventh game on the multiplayer slow game server (0.4.9)

Formicarium Log Cycle 15 Turns out our counterclockwise neighbor is just as trigger happy. We've lost two more scouts to their border patrol. I guess immigration is not an option... The score is now 2-2 on scouts. Certainly we'll call it even here. Definitely won't escalate to interstellar war. Now...
by swaq
Mon Jan 13, 2020 4:29 am
Forum: General Discussion
Topic: Seventh game on the multiplayer slow game server (0.4.9)
Replies: 100
Views: 1600

Re: Seventh game on the multiplayer slow game server (0.4.9)

Formicarium Log Cycle 10 While exploring the galaxy we encountered a scout from a different empire which was promptly vaporized by our trigger happy pilots. Ugh, how can we interrogate them if we blow them up first? There aren't even any remains left for the forensic team to analyze. Oh well, accid...
by swaq
Sun Jan 12, 2020 8:42 pm
Forum: General Discussion
Topic: Seventh game on the multiplayer slow game server (0.4.9)
Replies: 100
Views: 1600

Re: Seventh game on the multiplayer slow game server (0.4.9)

Sorry folks, I'm just not feeling it. Sorry to hear about another bad start. :( Hopefully you'll join another game in the future. I'm pissed about the game forgetting my readiness state when i join the server, but O01eg tells it's better this way and wants confirmations from other players; does any...
by swaq
Sat Jan 11, 2020 3:24 am
Forum: General Discussion
Topic: Seventh game on the multiplayer slow game server (0.4.9)
Replies: 100
Views: 1600

Re: Seventh game on the multiplayer slow game server (0.4.9)

Formicarium Log Cycle 5 A fresh galaxy to colonize! Though we wish to get to work immediately our leadership has been spooked by tales of mass suicide via overwork in another galaxy and have mandated 3-day weekends and no hard physical labor. Inventing stuff is so boring! In accordance with our eus...
by swaq
Fri Jan 10, 2020 11:00 pm
Forum: General Discussion
Topic: Seventh game on the multiplayer slow game server (0.4.9)
Replies: 100
Views: 1600

Re: Seventh game on the multiplayer slow game server (0.4.9)

Sorry not to be around much - I'm not travelling for a while, but work is getting hard, and it's about to go crazy on 1st Feb! Don't work too hard :) Has Oberlus just given away the galaxy map or is it a different galaxy now? That's from the test game which is a different seed from the actual curre...
by swaq
Fri Jan 10, 2020 2:25 am
Forum: Support
Topic: [LMDE,0.4.6] "Timed out while attempting to connect to server" on attempt to start new single player game
Replies: 2
Views: 273

Re: [LMDE,0.4.6] "Timed out while attempting to connect to server" on attempt to start new single player game

Version 0.4.6 is a pretty old version. 0.4.8 is the latest stable with 0.4.9 coming out soon. Figuring out how to get a newer version should be your first step.
by swaq
Thu Jan 09, 2020 4:52 pm
Forum: General Discussion
Topic: Seventh game on the multiplayer slow game server (0.4.9)
Replies: 100
Views: 1600

Re: Seventh game on the multiplayer slow game server (0.4.9)

I thought this was a pacifist server! 8)
by swaq
Thu Jan 09, 2020 4:47 pm
Forum: General Discussion
Topic: Sixth game on the multiplayer slow game server (0.4.9)
Replies: 255
Views: 4969

Re: Sixth game on the multiplayer slow game server (0.4.9)

Graphs from turn 148. Cyan - o01eg Blue - JonCST Green - alleryn (and Magnate as delegate) Magenta - L29Ah Yellow - Magnate Burgundy - Oberlus Purple - TheSilentOne Orange - swaq Colonies: colonies.png Military: military.png Research: research.png Production: production.png At least I led the pack i...