Search found 355 matches
Re: Music
Ok, here's 30 seconds just kind of messing around. http://magnusviri.com/FreeOrionTheme.mp3 As an example it's quite nice but after 10 minutes of the same I'd go crazy... (I originally made a typo and wrote "I'd go cray" which was weirdly appropriate). I'm getting ideas now around the in-game music...
- Wed Feb 24, 2021 10:59 am
- Forum: General Discussion
- Topic: Fiftteent game on the multiplayer slow game server
- Replies: 173
- Views: 1847
Re: Fiftteent game on the multiplayer slow game server
Yes, LienRag, your orders are remembered. It's ring galaxy. You can check out game settings in the help/pedia window, under [[game - galaxy]] Oh, thanks, I never saw that. So the quick-disappearing screen gives false settings then ? Is that a bug ? Also, no specials ? I guess it's fairer since it w...
- Wed Feb 24, 2021 8:33 am
- Forum: General Discussion
- Topic: Fiftteent game on the multiplayer slow game server
- Replies: 173
- Views: 1847
Re: Fiftteent game on the multiplayer slow game server
Re-reading the discussion, there was no official confirmation of the game settings. Am I right to assume that this is the current settings after back-and-forth discussion ? Experimentors: Disabled. No monsters No natives Diplomacy No team win Systems per player: 40 [so 240 systems total] Galaxy shap...
- Tue Feb 23, 2021 10:54 pm
- Forum: General Discussion
- Topic: Fiftteent game on the multiplayer slow game server
- Replies: 173
- Views: 1847
- Tue Feb 23, 2021 5:12 pm
- Forum: General Discussion
- Topic: Fiftteent game on the multiplayer slow game server
- Replies: 173
- Views: 1847
Re: Fiftteent game on the multiplayer slow game server
I'm at a screen which tells me that the game cannot accept any new players since a game is being played. Great, you're in. Good news indeed. Was it the game you're playing or the test game ? What is the schedule for restarting the game ? How will I be warned that a new turn has been played, so I ca...
- Tue Feb 23, 2021 4:13 pm
- Forum: Other Game Design
- Topic: Change 1 colony ship to 2 outpost ships
- Replies: 4
- Views: 315
Re: Change 1 colony ship to 2 outpost ships
Good thinking. But it would cripple Laenfa or Sly development, so it ruins current balance. An option between starting forces may be interesting (a bit like Vezzra's "Origins")? Like either two Outpost ships like you propose, one Colony ship more military ships maybe more starting techs (not the obv...
Re: Customizing the game
And I'd be more interested writing music than coding... I hardly ever do it but it I believe I have far more skill in that area than art or programming. Where would I start? Perhaps by writing some music to submit / release for FreeOrion to use? Background music is a rather important but severely n...
- Tue Feb 23, 2021 3:47 pm
- Forum: General Discussion
- Topic: Fiftteent game on the multiplayer slow game server
- Replies: 173
- Views: 1847
Re: Fiftteent game on the multiplayer slow game server
I'd rather play with a big galaxy. What's big for you? Do you measure it in systems per player or total galaxy size? Last game was 7 players and 350 systems. If we gonna be 6 players (with you), how small a galaxy can be for your standards? The bigger the better for me but I don't really know what ...
- Tue Feb 23, 2021 3:42 pm
- Forum: General Discussion
- Topic: Fiftteent game on the multiplayer slow game server
- Replies: 173
- Views: 1847
Re: Fiftteent game on the multiplayer slow game server
Indeed. I won't have time to manage that before tomorrow evening though. And yes I tried to connect to the dedyn server. Do the log I published help ? I don't understand them. As I understand your DNS couldn't resolve game server address so I posted IP you could try to connect. Also it looks like w...
- Mon Feb 22, 2021 12:23 pm
- Forum: General Discussion
- Topic: Fiftteent game on the multiplayer slow game server
- Replies: 173
- Views: 1847
- Mon Feb 22, 2021 12:22 pm
- Forum: General Discussion
- Topic: Fiftteent game on the multiplayer slow game server
- Replies: 173
- Views: 1847
Re: Fiftteent game on the multiplayer slow game server
I'm going to start the game soon but now miss drkosy and LienRag . I thought you agreed to wait until Tuesday when I'll have reliable Internet access ? Technically I would be able to play once a day earlier, but I think that you prefer when players are able to play more than once a day ? I read it ...
- Sun Feb 21, 2021 3:07 pm
- Forum: General Discussion
- Topic: Fiftteent game on the multiplayer slow game server
- Replies: 173
- Views: 1847
Re: Fiftteent game on the multiplayer slow game server
So, can you already connect to the public server (there is another server, AFAIR)? I tried again and FreeOrion crashed again. Here's what the console showed : terminate called after throwing an instance of 'boost::exception_detail::clone_impl<boost::exception_detail::error_info_injector<boost::syst...
- Sun Feb 21, 2021 2:04 pm
- Forum: General Discussion
- Topic: Fiftteent game on the multiplayer slow game server
- Replies: 173
- Views: 1847
Re: Fiftteent game on the multiplayer slow game server
Oh, and the "OK button is grayed" thing was apparently just because I did not change the login name (human player).
I didn't get an answer about whether we'll use our forum names or new ones, though.
And when I introduced freeorion-lt.dedyn.io and clicked OK, freeorion just crashed.
I didn't get an answer about whether we'll use our forum names or new ones, though.
And when I introduced freeorion-lt.dedyn.io and clicked OK, freeorion just crashed.
- Sun Feb 21, 2021 2:01 pm
- Forum: General Discussion
- Topic: Fiftteent game on the multiplayer slow game server
- Replies: 173
- Views: 1847
Re: Fiftteent game on the multiplayer slow game server
Switch to current stable (which is currently the same as the 0.4.10 track): snap refresh freeorion --channel=latest/stable I typed this exact command (+ sudo before it) and it doesn't change the current FreeOrion I have on my computer. What is the output (sudo should be the right thing to do)? Also...