Search found 125 matches

by Hyperant
Fri Apr 24, 2020 7:29 pm
Forum: Play-Testing Feedback
Topic: Ouposts tech available for research?
Replies: 3
Views: 3523

Re: Ouposts tech available for research?

I noticed this as well.

Quite odd hmmm
by Hyperant
Mon Apr 20, 2020 11:16 pm
Forum: General Discussion
Topic: Ninth game on the multiplayer slow game server
Replies: 256
Views: 28046

Re: Ninth game on the multiplayer slow game server

The Skirmish over Shelly Beta Overview of Operation planH.png Battle Analysis Entering the system near to the gas giant, the lone light cruiser, the Celsius closed the distance to Shelly B II, a colony of the Crystalline Empire Although the ship was outnumbered 3 (4?) to 1, she was far more moderni...
by Hyperant
Sun Apr 19, 2020 4:38 am
Forum: General Discussion
Topic: Inquiry about custom sitreps
Replies: 17
Views: 8193

Re: Inquiry about custom sitreps

After further trial and error:

asvg.PNG
asvg.PNG (394.44 KiB) Viewed 869 times
asvg2.PNG
asvg2.PNG (16.89 KiB) Viewed 869 times

Getting closer.....


I have just one more question for reference; aside from the AI Python API wiki page, is there any other place for information on all things Python-related for freeorion?
by Hyperant
Sat Apr 18, 2020 6:01 pm
Forum: General Discussion
Topic: Inquiry about custom sitreps
Replies: 17
Views: 8193

Re: Inquiry about custom sitreps

Getting an error that i am unsure how to resolve: 13:41:33.743151 {0x00001908} [error] server : commonframework.cpp:158 : Traceback (most recent call last): 13:41:33.743151 {0x00001908} [error] server : commonframework.cpp:158 : File "C:/Games/Freeorion 0.4.9/FreeOrion/default/python/turn_event...
by Hyperant
Sat Apr 18, 2020 1:57 am
Forum: General Discussion
Topic: Inquiry about custom sitreps
Replies: 17
Views: 8193

Re: Inquiry about custom sitreps

Ah yes there we go After much trial and error: Ingame: svg1.PNG svg: svg2.PNG Really basic for now, but i hope to expand on this when i can. Follow up question, in my searches i have found the different fo.visibility values. What i was unable to find was such a value that indicates that the empire k...
by Hyperant
Fri Apr 17, 2020 9:49 pm
Forum: General Discussion
Topic: Inquiry about custom sitreps
Replies: 17
Views: 8193

Re: Inquiry about custom sitreps

Ah, many thanks.

Looks like i get to learn Python it seems
by Hyperant
Fri Apr 17, 2020 6:46 pm
Forum: General Discussion
Topic: Inquiry about custom sitreps
Replies: 17
Views: 8193

Re: Inquiry about custom sitreps

Hm, so it seems that i have reached my definite dead end, considering there doesn't seem to be any effects that allows one to print in the message board, or anything related to that for the matter.

Thank you to all who have gave their input.
by Hyperant
Fri Apr 17, 2020 5:04 pm
Forum: General Discussion
Topic: Inquiry about custom sitreps
Replies: 17
Views: 8193

Re: Inquiry about custom sitreps

Hm, is there any reference for all the effects that can be used for such a task, or at least all effects in general?

From what i can see the wiki pages aren't very clear at that
by Hyperant
Fri Apr 17, 2020 3:34 pm
Forum: General Discussion
Topic: Inquiry about custom sitreps
Replies: 17
Views: 8193

Re: Inquiry about custom sitreps

Hmmmm, then is there any other way to print readouts besides using sitreps, like for example dumping it in messages?
by Hyperant
Fri Apr 17, 2020 3:07 am
Forum: General Discussion
Topic: Inquiry about custom sitreps
Replies: 17
Views: 8193

Inquiry about custom sitreps

So it turned out one can get the sitrep to print basically almost anything you want, and so i took to a small mini project of mine. It involves fetching all visible systems, and parsing it into a svg-like form so i can recreate it in a vector drawing program. It seems i have hit a bit of a snag. Thi...
by Hyperant
Wed Apr 15, 2020 2:09 pm
Forum: General Discussion
Topic: Ninth game on the multiplayer slow game server
Replies: 256
Views: 28046

Re: Ninth game on the multiplayer slow game server

I'd say we continue despite the rather displeasing new mechanic that was added.

What's a little galactic domination without hardship?
by Hyperant
Wed Apr 08, 2020 7:07 pm
Forum: General Discussion
Topic: Ninth game on the multiplayer slow game server
Replies: 256
Views: 28046

Re: Ninth game on the multiplayer slow game server

The Holy Commune theosocial.PNG We are a Theocratic Socialist Realm that is dedicated towards the ultimate Egalitarian way of life for our people guided by Spiritual values. Due to advanced faster than light communications, We, along with three other realms have formed a loose Federation with one m...
by Hyperant
Tue Mar 31, 2020 9:15 pm
Forum: General Discussion
Topic: Ninth game on the multiplayer slow game server
Replies: 256
Views: 28046

Re: Ninth game on the multiplayer slow game server

It appears i'm still unable to receive the code
by Hyperant
Tue Mar 31, 2020 7:46 pm
Forum: General Discussion
Topic: Ninth game on the multiplayer slow game server
Replies: 256
Views: 28046

Re: Ninth game on the multiplayer slow game server

o01eg wrote: Tue Mar 31, 2020 7:42 pm
Hyperant wrote: Tue Mar 31, 2020 7:38 pm
o01eg wrote: Tue Mar 31, 2020 7:26 pm Log says e-mail was sent.
Hm, not seeing anything on my end. Not even in the junk mails
Looks strange. Could you try to login again?
Sent, no code at time of writing