Search found 1889 matches

by pd
Tue Aug 30, 2011 5:27 pm
Forum: Other Game Design
Topic: Simple request
Replies: 13
Views: 894

Re: Simple request

Zireael wrote:So it's out.
No, it's not.
by pd
Tue Aug 30, 2011 1:48 pm
Forum: Other Game Design
Topic: Simple request
Replies: 13
Views: 894

Re: Simple request

I like red as an empire color as well. Monsters should be purple. Nobody likes purple.
by pd
Tue Aug 30, 2011 10:29 am
Forum: General Discussion
Topic: Developer (and artist? and sound?) recruiting
Replies: 91
Views: 45387

Re: Developer (and artist? and sound?) recruiting

Use this image instead. It's a bit more organized, is sized appropriately and has labels.

Image
by pd
Mon Aug 29, 2011 8:11 pm
Forum: Other Game Design
Topic: v0.3 - What's Missing?
Replies: 11
Views: 1106

Re: v0.3 - What's Missing?

The Planets/Ships Screen(s) I just find it really, really tiresome clicking on every system to find out where the best place to colonize/whatever is. It's been mentioned that this might be part of some greater list of all objects in the universe, but I'm not really sure that's practical. In particu...
by pd
Sat Aug 27, 2011 8:49 am
Forum: Other Game Design
Topic: Random Feature Request
Replies: 3
Views: 658

Re: Random Feature Request

As suggested in this ancient mockup: http://www.optisch-edel.de/fo/shipdesign3.jpg
by pd
Mon Aug 22, 2011 3:43 pm
Forum: General Discussion
Topic: Developer (and artist? and sound?) recruiting
Replies: 91
Views: 45387

Re: Developer (and artist? and sound?) recruiting

You could certainly provide a link to the gameplay video or to the specific ogre part of it like this: http://www.youtube.com/watch?v=gF3_RFsXeU8&t=7m24s You could also include some of the images from here http://www.freeorion.org/forum/viewtopic.php?f=26&t=2278 and here http://www.freeorion.org/for...
by pd
Sun Aug 21, 2011 9:35 am
Forum: Graphics
Topic: Building Icons
Replies: 166
Views: 115098

Re: Building Icons

Going back to 4141 seemed to work just fine, but updating to the most current one produced the same error message as before. Very strange.
Anyway, I've deleted everything and got it all fresh again. That did the trick.
by pd
Sat Aug 20, 2011 8:02 pm
Forum: Graphics
Topic: Building Icons
Replies: 166
Views: 115098

Re: Building Icons

I suggest you delete the file manually then update SVN. The file never existed, it can't. I've emptied the entire folder even without any faulty files visible, but that didn't do anything. Still broken for me. Try SVN clean up (in the right-click TortoiseSVN menu). Didn't work either. Neither globa...
by pd
Sat Aug 20, 2011 7:02 pm
Forum: Graphics
Topic: Building Icons
Replies: 166
Views: 115098

Re: Building Icons

eleazar wrote: Fixed.
Still broken for me.
Can't check path
'D:\games\FreeOrionSVN\trunk\FreeOrion\default\data\art\icons\building\orbital?.png':
The filename, directory name, or volume label syntax is incorrect.
by pd
Sat Aug 20, 2011 6:57 pm
Forum: Graphics
Topic: Binary Stars
Replies: 18
Views: 8259

Re: Binary Stars

I don't think this works at all and frankly find it annoying you committed this stuff right away.

The images read much less as a being a star now. It's just as if there's an unnecessary blob near by.
by pd
Sat Aug 20, 2011 6:30 pm
Forum: General Discussion
Topic: Recent Windows Builds
Replies: 541
Views: 154223

Re: Recent Windows Builds

FreeOrion_Win32_4173.zip is available.

To update your default folder, either grab this tarball or specifically update to revision 4173.
by pd
Tue Aug 09, 2011 6:13 am
Forum: General Discussion
Topic: Recent Windows Builds
Replies: 541
Views: 154223

Re: Recent Windows Builds

FreeOrion_Win32_4112.zip is available.

To update your default folder, either grab this tarball or specifically update to revision 4112.
by pd
Sat Aug 06, 2011 11:48 pm
Forum: Other Game Design
Topic: A few simple things to make FO more playable
Replies: 146
Views: 5313

Re: A few simple things to make FO more playable

Here's something I had suggested earlier in 2010: I'm thinking about cutting the amount of techs and buildings down a lot. Remove everything that doesn't do something. I think a handful of techs is enough in every category - about 20-30 in total. Additionally, not more than 10 buildings. Keep it rea...
by pd
Wed Jul 27, 2011 5:51 pm
Forum: General Discussion
Topic: Recent Windows Builds
Replies: 541
Views: 154223

Re: Recent Windows Builds

FreeOrion_Win32_4074.zip is available.

To update your default folder, either grab this tarball or specifically update to revision 4074.
by pd
Sat Jul 23, 2011 2:19 pm
Forum: Programming
Topic: FleetWnd: Adding divider between data panels
Replies: 35
Views: 2988

Re: FleetWnd: Adding divider between data panels

Here is the original mockup: http://www.optisch-edel.de/fo/fleetwindow.jpg Here's something else, using bars. http://www.optisch-edel.de/fo/splitterui.jpg http://www.optisch-edel.de/fo/splitteruidetails.jpg Notice that the splitter is lighter than the surrounding ui to indicate it's a different, mov...