Search found 143 matches

by Dart00_Tech
Sat Feb 11, 2012 9:54 am
Forum: General Discussion
Topic: Interesting Situation....
Replies: 6
Views: 615

Re: Interesting Situation....

Probably the best way to avoid this would to have the AI stop producing fleets if it has such a number and force a move order....
by Dart00_Tech
Sat Feb 11, 2012 3:28 am
Forum: Graphics
Topic: My Hull Concepts... (Monsters and Drones Too)
Replies: 30
Views: 6459

Re: My Hull Concepts... (Monsters and Drones Too)

Eh..I have an issue....It looks like ship_hulls.txt only lets me specify the large design graphic....Where do i specify the smaller thumbnail like graphic? Also I think eleazar forgot to the commit the graphics in the "Standard Based" folder in the archive...i cant see them on sourceforge? After som...
by Dart00_Tech
Sat Feb 11, 2012 2:38 am
Forum: Play-Testing Feedback
Topic: Observations on v0.4 RC3
Replies: 30
Views: 2732

Re: Observations on v0.4 RC3

Adrian wrote:Ok, i understand. I still find several hundred MB per game a bit hefty; from a developmental point of view i admit, it's irrelevant of course :o
Its hard to pack all the fun into a small package.... :p
by Dart00_Tech
Sat Feb 11, 2012 2:19 am
Forum: Graphics
Topic: My Hull Concepts... (Monsters and Drones Too)
Replies: 30
Views: 6459

Re: My Hull Concepts... (Monsters and Drones Too)

How hard is it to 'wire' in the designs, im rather curious to see whats left with the 'Default' hull after the wiring. Added an icon to a bit of content is usually a change like this . For hulls, you'd want to added appropriate file names to the entries in ship_hulls.txt . Oh...I see...alright, Ill...
by Dart00_Tech
Fri Feb 10, 2012 10:28 pm
Forum: Graphics
Topic: My Hull Concepts... (Monsters and Drones Too)
Replies: 30
Views: 6459

Re: My Hull Concepts... (Monsters and Drones Too)

ok....Ill take a shot at it later. Ill make room for up to 5 addons....that should be enough. How hard is it to 'wire' in the designs, im rather curious to see whats left with the 'Default' hull after the wiring. Also im stuck on the 'Drone Factory'....is it a large ship with docks'....or is it a su...
by Dart00_Tech
Fri Feb 10, 2012 9:08 pm
Forum: Graphics
Topic: My Hull Concepts... (Monsters and Drones Too)
Replies: 30
Views: 6459

Re: My Hull Concepts... (Monsters and Drones Too)

if u want i could make a batch of buildings and such....

I also wana get anything i missed once i see the commit.

I also wana start on the ship yard with its modules and planet defence platforms. Haveing these models available for the combat system may make things easyer in development.
by Dart00_Tech
Fri Feb 10, 2012 7:58 am
Forum: General Discussion
Topic: Need some help....
Replies: 28
Views: 1998

Re: Need some help....

What can I do to increase the stealth meter for my planets...?
by Dart00_Tech
Fri Feb 10, 2012 7:36 am
Forum: General Discussion
Topic: Interesting Situation....
Replies: 6
Views: 615

Interesting Situation....

So I just got the AI barricaded in for for a while and then later went to see what fleets they had on there Homeworld? http://img39.imageshack.us/img39/4057/picmd.jpg YIKES! The AI literally has a few hundred ships just chillin waitin for me? Exactly how do you deal with a situation like this? Best ...
by Dart00_Tech
Fri Feb 10, 2012 6:24 am
Forum: Graphics
Topic: My Hull Concepts... (Monsters and Drones Too)
Replies: 30
Views: 6459

Re: My Hull Concepts... (Monsters and Drones Too)

Yay! I finally finished everything! 8) I got all the ones in the list and some other space monsters. Let me know if you want anything redone or if you want me to do any more models. They came out really good and should work, esp in the 3D battle system once we get that together. These should match t...
by Dart00_Tech
Thu Feb 09, 2012 7:54 am
Forum: Play-Testing Feedback
Topic: Observations on v0.4 RC3
Replies: 30
Views: 2732

Re: Observations on v0.4 RC3

salimiles wrote:
An argument against this is it might defeat the reason behind having the ship-design screen.
Nah...making non template custom designs is part of the fun...just keeping them up-to-date is not....
by Dart00_Tech
Thu Feb 09, 2012 7:34 am
Forum: Graphics
Topic: My Hull Concepts... (Monsters and Drones Too)
Replies: 30
Views: 6459

Re: My Hull Concepts... (Monsters and Drones Too)

Yes i could crank out a specific ship for each species, but that's a "unbelievable" amount of time and my imagination only goes so far.... Heres a example of a Side View and Epic View with the requested Specs. How does this look? 186 polygons, double anti-aliasing. Light from the left at 45*s. Its t...
by Dart00_Tech
Thu Feb 09, 2012 5:41 am
Forum: Graphics
Topic: My Hull Concepts... (Monsters and Drones Too)
Replies: 30
Views: 6459

Re: My Hull Concepts... (Monsters and Drones Too)

utilae wrote:Other ideas for hull types:

Plant based hulls

Cute fluffy sheep like looking hulls :P

Exotic alien looking hulls
Im differently trying to make some alien hulls for the monsters.

Cufe fluffy sheep? Hmm...maybe.

What do you want? A flying salad? :D I think the plant ones are the Bio ones...
by Dart00_Tech
Thu Feb 09, 2012 2:16 am
Forum: Graphics
Topic: My Hull Concepts... (Monsters and Drones Too)
Replies: 30
Views: 6459

Re: My Hull Concepts... (Monsters and Drones Too)

Before I make any more headway on this...I need to know if I got the hulls list right. These are all the hulls that need side views and "Epic" views correct? I also need to know if my classifications are correct cause each type will use a different texture I also need to know if my short description...
by Dart00_Tech
Thu Feb 09, 2012 1:12 am
Forum: Graphics
Topic: My Hull Concepts... (Monsters and Drones Too)
Replies: 30
Views: 6459

Re: My Hull Concepts... (Monsters and Drones Too)

Ya I can do that. Whats the color bit depth? Let me finish all the hulls and assign my suggested hull names. You can mix and match and photoshop if you want from there. The neat thing is these are REALLY 3D models and could still be used as temps when the 3D battle system gets worked if whoever is d...
by Dart00_Tech
Thu Feb 09, 2012 12:33 am
Forum: Graphics
Topic: My Hull Concepts... (Monsters and Drones Too)
Replies: 30
Views: 6459

Re: My Hull Concepts... (Monsters and Drones Too)

I also can add armaments if needed. I'm not in a position to comment on whether or not these models will be usable, but I do recall that there should be no visible weaponry on the surface of the hull. Ya..im not really sure how to submit them so im just kinda doing them and tossing them here. I can...