Search found 99 matches

by Uriuk
Thu Mar 26, 2020 2:41 pm
Forum: General Discussion
Topic: Thoughtful development, Turns 2..13
Replies: 98
Views: 5318

Turn 13

Are you going for Adaptive Automation already or still thinking on money and random stuff? Raging into war with Hhhoh's is too easy. Just set production focus, research production techs, build ships, and invade. Nothing to discuss. It's not even a war, just a military operation. Earlier an independ...
by Uriuk
Thu Mar 26, 2020 12:03 pm
Forum: General Discussion
Topic: Thoughtful development, Turns 2..13
Replies: 98
Views: 5318

Re: Turn 13

achieving the first development goal, and change in economics (in proportion between costs of production and research). I didn't make my mind about how to mirror that economic shift in my calculations yet. How research and production costs are related? They are two different possible outputs from t...
by Uriuk
Wed Mar 25, 2020 7:39 am
Forum: General Discussion
Topic: Thoughtful development, Turns 2..13
Replies: 98
Views: 5318

Re: Thoughtful development, Turns 2..13

Also I have converted the savefile into XML-format (via a game options setting). My question is: it is possible to save the savefile in 2 parts, the encrypted part of unexplored regions and the open part for systems available to the player already? Because I am thinking about writing a script to cal...
by Uriuk
Wed Mar 25, 2020 6:58 am
Forum: General Discussion
Topic: Thoughtful development, Turns 2..13
Replies: 98
Views: 5318

Turn 13

At this turn Automated History Analyzer was completed. That mean achieving the first development goal, and change in economics (in proportion between costs of production and research). I didn't make my mind about how to mirror that economic shift in my calculations yet. Also second planet with "Ugmo...
by Uriuk
Wed Mar 25, 2020 5:44 am
Forum: General Discussion
Topic: Thoughtful development, Turns 2..13
Replies: 98
Views: 5318

Re: Thoughtful development, Turns 2..12

We want more excels and less screenshots! 1) You mean "more spreadsheets". I never promoted proprietary software here, nor use it in this thread/forum/gaming activity. Libre Office Calc is my spreadsheet software. 2) Some of you told that they may provide input to this thread. It's very good! I am ...
by Uriuk
Wed Mar 18, 2020 8:12 pm
Forum: General Discussion
Topic: Thoughtful development, Turns 2..13
Replies: 98
Views: 5318

Turn 12

First signs of another empire (orange planet in the left bottom corner)
turn_12.gif
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by Uriuk
Wed Mar 11, 2020 11:44 am
Forum: General Discussion
Topic: Thoughtful development, Turns 2..13
Replies: 98
Views: 5318

Turn 11

I new scout is ready, and going to the unexplored starlane (down from Meness B)
by Uriuk
Wed Mar 04, 2020 7:23 pm
Forum: General Discussion
Topic: Thoughtful development, Turns 2..13
Replies: 98
Views: 5318

Turn 10

Found a second planet for the Ohloh species (with organics growth special)
turn_10.gif
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Scout "Leo" was destroyed, so i moved one up in the production queue, this will not postpone completion of automated history analyser.
by Uriuk
Wed Feb 26, 2020 2:32 pm
Forum: Other Game Design
Topic: FreeOrion Galaxy Editor specification
Replies: 8
Views: 1924

Re: FreeOrion Galaxy Editor specification

This is not a specification, this is "a brief list of requirements". For example, rust developer will not be able to create editor on the basis of this so called "specification".
2 linked documents should be added:
- game object model specification
- xml-savefile format specification
by Uriuk
Wed Feb 26, 2020 1:02 pm
Forum: General Discussion
Topic: Thoughtful development, Turns 2..13
Replies: 98
Views: 5318

Turn 9

One more Gas giant was discovered.
turn_9.gif
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by Uriuk
Sun Feb 23, 2020 1:42 pm
Forum: Play-Testing Feedback
Topic: Robotic shield does not work on Spatial Flux Bubble hull
Replies: 25
Views: 2290

Re: Robotic shield does not work on Spatial Flux Bubble hull

Oberlus wrote: Sun Feb 23, 2020 12:09 pm Shield ships are ships with internal slots?
Yes. you can see my picture in this thread, there robotic hulls was carrying shield generators to create a large common shield. With space bubbles i will receive/achieve the same at cheaper cost.
by Uriuk
Sun Feb 23, 2020 11:06 am
Forum: Play-Testing Feedback
Topic: Robotic shield does not work on Spatial Flux Bubble hull
Replies: 25
Views: 2290

Re: Robotic shield does not work on Spatial Flux Bubble hull

Oberlus wrote: Sun Feb 23, 2020 8:26 am it's cool to have it early
Early more cheap shield ships for robotic species would be also cool.
by Uriuk
Sun Feb 23, 2020 4:32 am
Forum: Play-Testing Feedback
Topic: Robotic shield does not work on Spatial Flux Bubble hull
Replies: 25
Views: 2290

Re: Robotic shield does not work on Spatial Flux Bubble hull

Robotic Interface Shields is researched in Military Robotic Production And that gives ship part and is not inherited by this hull Nowhere is said that this ship part should be incompatible with previous robotic hull(s). Moreover directly opposite is said, that this ship part should work with roboti...
by Uriuk
Sun Feb 23, 2020 4:30 am
Forum: Play-Testing Feedback
Topic: Robotic shield does not work on Spatial Flux Bubble hull
Replies: 25
Views: 2290

Re: Robotic shield does not work on Spatial Flux Bubble hull

Oberlus wrote: Sat Feb 22, 2020 11:24 pm Issue on github.
You mention 2 possible resolutions.
But there is also possibility to change dependency between techs.
Make that hull dependent from military robotics.
by Uriuk
Sat Feb 22, 2020 11:02 pm
Forum: Play-Testing Feedback
Topic: Robotic shield does not work on Spatial Flux Bubble hull
Replies: 25
Views: 2290

Re: Robotic shield does not work on Spatial Flux Bubble hull

I was wrong.

The Grav Hull does receive shield from it's group:
grav1.gif
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Then, the bug is that "Spatial Flux Bubble" Hull is listed in Robotics line.