I thought that we were waiting for the update so that we can test if annexation finally works ?
So I'd say yes, please release the Snap.
Search found 2219 matches
- Wed Apr 17, 2024 10:48 pm
- Forum: General Discussion
- Topic: Twenty-sixth game on the multiplayer slow game server
- Replies: 438
- Views: 190135
- Sat Apr 13, 2024 7:10 pm
- Forum: General Discussion
- Topic: Twenty-sixth game on the multiplayer slow game server
- Replies: 438
- Views: 190135
Re: Twenty-sixth game on the multiplayer slow game server
The annexation by BlueAward (of a planet in a system with a Lien Rag planet) didn't work, so it seems that the whole annexation mechanism is bugged due to something introduced in the new version, so I'm not sure that we can test anything more. So it may be time to wrap it up. But unless we want the ...
- Sat Apr 13, 2024 1:49 pm
- Forum: General Discussion
- Topic: Twenty-sixth game on the multiplayer slow game server
- Replies: 438
- Views: 190135
Re: Twenty-sixth game on the multiplayer slow game server
It certainly would be nice to have the core devs telling us what to test, but for now I'd like to check if annexation still works (I did try to annex a neutral planet as BlueAward) in the new version. If it doesn't work anymore at all, I guess that it's time to wrap up. So, basically : drkosy, pleas...
- Fri Apr 12, 2024 12:33 pm
- Forum: Other Game Design
- Topic: No more OP death stacks
- Replies: 55
- Views: 1156
Re: No more OP death stacks
Actually having Arc Disruptors do more damage against huge stacks (and not only get more shots) would probably be fine. It would of course make it a weapon of choice even more than now, but since it's easily countered by shields that's not much of a problem (and on the opposite, would resurrect shie...
- Thu Apr 11, 2024 10:33 am
- Forum: General Discussion
- Topic: Twenty-sixth game on the multiplayer slow game server
- Replies: 438
- Views: 190135
Re: Twenty-sixth game on the multiplayer slow game server
I did annex Sera alpha II as BlueAward last turn, but apparently it didn't work (the cost hasn't been deduced from its pile either).
Now I can't anymore, nor can I as LienRag.
Could Geoff/Ophiuchus/whoever worked on the code tell us what to test now ?
Now I can't anymore, nor can I as LienRag.
Could Geoff/Ophiuchus/whoever worked on the code tell us what to test now ?
- Thu Apr 11, 2024 10:30 am
- Forum: Play-Testing Feedback
- Topic: Annexation feedback
- Replies: 40
- Views: 4782
Re: Annexation feedback
Thanks.
That's an interesting formula.
What about the exploit that Wobbly suggested earlier, though : sending chaff against the enemy so that by killing them he lowers the Species' opinion of the enemy's Empire ?
That's an interesting formula.
What about the exploit that Wobbly suggested earlier, though : sending chaff against the enemy so that by killing them he lowers the Species' opinion of the enemy's Empire ?
- Wed Apr 10, 2024 4:03 pm
- Forum: General Discussion
- Topic: Twenty-sixth game on the multiplayer slow game server
- Replies: 438
- Views: 190135
Re: Twenty-sixth game on the multiplayer slow game server
So, I guess that o01eg annexed Sera alpha I ? It's quite logical that he was able to, but at least that's a test done. Now, as LienRag I can't annex anything (failing Supply, as usual), but as BlueAward I can annex both planets at Sera alpha (passing all conditions) - so we finally succeeded in repr...
- Wed Apr 10, 2024 8:39 am
- Forum: Play-Testing Feedback
- Topic: Centralisation Policy Mechanics Review
- Replies: 25
- Views: 1065
Re: Centralisation Policy Mechanics Review
The second I guess ?
The third is more precise, but the repetition of "stability" is a bit awkward.
I mean, the substitution of "of" by "at" does the trick already to an attentive reader (no ambiguity left in the formulation).
The third is more precise, but the repetition of "stability" is a bit awkward.
I mean, the substitution of "of" by "at" does the trick already to an attentive reader (no ambiguity left in the formulation).
- Wed Apr 10, 2024 8:37 am
- Forum: General Discussion
- Topic: Twenty-sixth game on the multiplayer slow game server
- Replies: 438
- Views: 190135
Re: Twenty-sixth game on the multiplayer slow game server
OK, thanks Geoff. Any idea of what we should test now ? There's only one multi-planets system left... One thing that was specific to Izsm and that we can't test again is that Izsm planets were gifted to me by drkosy; could that be a reason why only BlueAward (who had no part in this exchange, never ...
- Tue Apr 09, 2024 8:37 pm
- Forum: General Discussion
- Topic: Twenty-sixth game on the multiplayer slow game server
- Replies: 438
- Views: 190135
Re: Twenty-sixth game on the multiplayer slow game server
No, I don't have a supply here. Maybe I should try "Initiate combat" stance to get it. Oh. Interesting to note. I believe that Ophiuchus said that you were always supposed to have Supply over your own planet. Initiate combat stance will get your frigate destroyed, maybe try "obstruct...
- Tue Apr 09, 2024 4:40 pm
- Forum: General Discussion
- Topic: Twenty-sixth game on the multiplayer slow game server
- Replies: 438
- Views: 190135
Re: Twenty-sixth game on the multiplayer slow game server
Drat, I forgot that I had mines in my queue ! I paused the next level but level 1 is already here. I guess that we'll need to let o01eg rest at Sera gamma while he combines his forces ? Did your frigate get supplied at Sera, o01eg ? I declared independance at Sera alpha, that should allow another te...
- Tue Apr 09, 2024 4:27 pm
- Forum: General Discussion
- Topic: Twenty-sixth game on the multiplayer slow game server
- Replies: 438
- Views: 190135
Re: Twenty-sixth game on the multiplayer slow game server
That is exactly what you describe: You can't build an IRA at Istella if there is one that doesn't belong to you, but you could build on at Iszm D. Note that this is not really a bug in the script but more an issue of the bad implementation of Concede-Skript. If Concede creates a freedom decree for ...
- Mon Apr 08, 2024 8:23 pm
- Forum: General Discussion
- Topic: Twenty-sixth game on the multiplayer slow game server
- Replies: 438
- Views: 190135
Re: Twenty-sixth game on the multiplayer slow game server
Still as usual, I can annex Sera but not Nay. On the Istella front, I still can't build an IRA on it but I can on Izsm delta. I'm not mistaken in considering that there is no IRA closer than 6 jumps from Istella, right ? I counted many times all the paths I can think of, I didn't forgot one ? I have...
- Mon Apr 08, 2024 5:24 pm
- Forum: Other Game Design
- Topic: No more OP death stacks
- Replies: 55
- Views: 1156
Re: No more OP death stacks
Oh, vicious !
A way to cripple the Influence of your frenemies !
I like it !
Also, it makes the "blockade" stance much more relevant...
- Mon Apr 08, 2024 5:08 pm
- Forum: General Discussion
- Topic: Twenty-sixth game on the multiplayer slow game server
- Replies: 438
- Views: 190135
Re: Twenty-sixth game on the multiplayer slow game server
I still can annex Serra, but I can't annex Nay. So, probably a Supply problem indeed (that's what fails the conditions anyway). But it's still not exactly the same situation as at Izsm, since BlueAward was able to annex Izsm while Wobbly's fleet was on it (and o01eg couldn't at Sera). Also, there wa...