Thank you for reply,
I've just tested resizing a window so that it doesn't touch any corners but this didn't help.
Search found 14 matches
- Sun Jul 16, 2023 6:24 pm
- Forum: Play-Testing Feedback
- Topic: Saving UI sizes and positions does not work
- Replies: 2
- Views: 703
- Sun Jul 16, 2023 5:59 pm
- Forum: Play-Testing Feedback
- Topic: Saving UI sizes and positions does not work
- Replies: 2
- Views: 703
Saving UI sizes and positions does not work
Fresh installed FreeOrion_2023-07-10.c17e43d_Test_Win32_Setup.exe I want game to remember windows sizes and positions of in-game windows but writing neither persistent config nor full config works. First when created a new game I repositioned and resized in game windows then options -> write full co...
- Sat Mar 12, 2022 7:42 pm
- Forum: General Discussion
- Topic: What are "Experimentors"
- Replies: 4
- Views: 2228
Re: What are "Experimentors"
OK, I'll try it in my next game.
- Sat Mar 12, 2022 5:45 pm
- Forum: General Discussion
- Topic: What are "Experimentors"
- Replies: 4
- Views: 2228
Re: What are "Experimentors"
I prefer game with no player advnatages, but the option seems to imply some advantages over the AI?
- Sat Mar 12, 2022 4:49 pm
- Forum: General Discussion
- Topic: What are "Experimentors"
- Replies: 4
- Views: 2228
What are "Experimentors"
I didn't play FO for a long time, and stumbled upon "Enable experimentors during galaxy generation" option, what does this option enable? what are "Experimentors"?
- Wed Nov 21, 2018 9:34 am
- Forum: Play-Testing Feedback
- Topic: Ship design issue
- Replies: 4
- Views: 5431
- Wed Nov 21, 2018 9:16 am
- Forum: General Discussion
- Topic: Understanding fighters and launch bays
- Replies: 8
- Views: 7649
- Tue Nov 20, 2018 8:15 pm
- Forum: General Discussion
- Topic: Psychogenic Domination
- Replies: 6
- Views: 6744
Re: Psychogenic Domination
I have a planet with Fulver speices which is a lithic metabolism not telepathic and it has psychogenic focus available.
looks like I don't understand speices types?
looks like I don't understand speices types?
- Tue Nov 20, 2018 8:08 pm
- Forum: General Discussion
- Topic: AI catching up
- Replies: 9
- Views: 7233
Re: AI catching up
A lot of people, including myself, aren't real fond of games where making the AI better is by allowing it to "cheat". The AI should just play better. it's not a cheat, it's a scalling difficulty in end game to offset human player. of course the setting should be configurable in game setup...
- Tue Nov 20, 2018 8:02 pm
- Forum: General Discussion
- Topic: Psychogenic Domination
- Replies: 6
- Views: 6744
Psychogenic Domination
Question regarding Psychogenic Domination..
I noticed that Psychogenic Domination is not avaliable on all planets and for all species.
what determines availability of Psychogenic Domination focus?
I noticed that Psychogenic Domination is not avaliable on all planets and for all species.
what determines availability of Psychogenic Domination focus?
- Tue Nov 20, 2018 7:56 pm
- Forum: General Discussion
- Topic: AI catching up
- Replies: 9
- Views: 7233
Re: AI catching up
Could you elaborate on the "some mechanism" part? I agree with the OP that AI can't catch up once player reacehs a level of "confortable" gameplay. This isn't only an issue related to freeorion but in general a problem related to all 4x games. in late game the AI can't catch up ...
- Tue Nov 20, 2018 7:40 pm
- Forum: Play-Testing Feedback
- Topic: Ship design issue
- Replies: 4
- Views: 5431
Re: Ship design issue
Oh I see, there are tabs to show obsolete designs, I tried that and it didn't work because design which I tried to recreate wans't obsolete but indeed deleted. for convinience I created a new design named "test", then *deleted* that design and were not able to recreate the design under sam...
- Mon Nov 19, 2018 10:30 pm
- Forum: General Discussion
- Topic: Understanding fighters and launch bays
- Replies: 8
- Views: 7649
Understanding fighters and launch bays
I have few questions regarding fighters.. 1. Difference between fighters. From what I see in pedia the difference is in number of fighters per hangar and shot damage per fighter type. According to this we have following: interceptor hangar = 4 interceptors x 1 shot damage = 4 total damage fighter ha...
- Mon Nov 19, 2018 1:58 pm
- Forum: Play-Testing Feedback
- Topic: Ship design issue
- Replies: 4
- Views: 5431
Ship design issue
Hello, ie. you create ship design named "Bio adaptive destroyer", that is bio adaptive hull with choosen components, but then you delete the design, and later decide to create new design with same or different name (the name doesn't matter) but the new design is composed of same ship hull ...