Search found 8 matches

by oond
Wed Feb 15, 2017 8:49 pm
Forum: Play-Testing Feedback
Topic: Game won't start - FreeOrion_2017-02-14.c2e2bb0_MacOSX_10.7
Replies: 4
Views: 962

Re: Game won't start - FreeOrion_2017-02-14.c2e2bb0_MacOSX_1

Can you make sure there are no other freeorion or freeoriond processes running before starting a game? Can you check what's running when you've clicked single player but not yet OK? (There should be an instance of freeoriond) Can you run freeoriond from the console, and then check for a freeoriond....
by oond
Wed Feb 15, 2017 7:50 pm
Forum: Play-Testing Feedback
Topic: Game won't start - FreeOrion_2017-02-14.c2e2bb0_MacOSX_10.7
Replies: 4
Views: 962

Re: Game won't start - FreeOrion_2017-02-14.c2e2bb0_MacOSX_1

Geoff the Medio wrote:Is there a freeoriond.log ?
Nope.

Code: Select all

$ ls -R ~/Library/Application\ Support/FreeOrion/
config.xml	freeorion.log	save

/Users/colin/Library/Application Support/FreeOrion//save:
$
by oond
Wed Feb 15, 2017 7:37 pm
Forum: Play-Testing Feedback
Topic: Game won't start - FreeOrion_2017-02-14.c2e2bb0_MacOSX_10.7
Replies: 4
Views: 962

Game won't start - FreeOrion_2017-02-14.c2e2bb0_MacOSX_10.7

Deleted game directory before starting the app: $ rm -rf Library/Application\ Support/FreeOrion/ Start app, change no settings from default, Click Single Player, Click OK to start. Game window goes black, star field doesn't even show up. Log file shows: $ cat ~/Library/Application Support/FreeOrion/...
by oond
Tue Feb 07, 2017 5:14 am
Forum: Play-Testing Feedback
Topic: Bad spawn. Like really bad.
Replies: 13
Views: 1928

Bad spawn. Like really bad.

Maybe we could avoid spawns this bad?
by oond
Thu Jan 19, 2017 6:42 pm
Forum: Play-Testing Feedback
Topic: Fighters! Feedback needed
Replies: 62
Views: 12581

Re: Fighters! Feedback needed

Caveat - I pretty much only play 250+ systems, which means I may run into this problem more than average When you're in a battle with a few hundred fighters on each side, the combat log becomes mostly unreadable with "fighter attacks fighter" taking up most of the space. For me it'd make a...
by oond
Sun Jan 01, 2017 9:31 pm
Forum: Play-Testing Feedback
Topic: The biggest one I've ever played
Replies: 5
Views: 867

Re: The biggest one I've ever played

That's... crazy. You actually finished a 1k systems map with 40 AIs. I'm thoroughly impressed... what are your system specs? My Mac would crumble if I tried playing such a huge game. MacBook Pro (Retina, 15-inch, Late 2013), 2.3 GHz Intel Core i7, 16 GB 1600 MHz DDR3 @Oond: try the most recent Test...
by oond
Sun Jan 01, 2017 10:58 am
Forum: Play-Testing Feedback
Topic: The biggest one I've ever played
Replies: 5
Views: 867

Re: The biggest one I've ever played

Some notes on giant game: - Lag peaked around turn 300, when I was fighting on the most fronts at once. Unsure if that's related, but it calmed down slightly as I closed in on the last quarter of the map - autosaves were >160MB, and I found 20GB or so sitting in freeorion.log, freeoriond.log, and AI...
by oond
Sun Jan 01, 2017 3:08 am
Forum: Play-Testing Feedback
Topic: The biggest one I've ever played
Replies: 5
Views: 867

The biggest one I've ever played

So I've played well over a hundred games at 100-300 systems, including a round a couple of months ago at 250 systems, 20 AIs, once as each starting species. My latest quest took so much work (as in 10-15 minute wait times between turns) I figured I'd come share it. 1k systems, start as egassem, 40 A...