Search found 84 matches
- Fri Jul 16, 2021 9:27 am
- Forum: General Discussion
- Topic: Seventeenth game on the multiplayer slow game server
- Replies: 119
- Views: 17465
Re: Seventeenth game on the multiplayer slow game server
I won't play until meteor blizzards are reverted. This mechanics is unbalanced, dumb, stands against freeorion's philosophy and was added by a single person w/o any prior discussion.
- Mon Apr 26, 2021 3:36 am
- Forum: General Discussion
- Topic: Sixteen game on the multiplayer slow game server
- Replies: 409
- Views: 31391
Re: Sixteen game on the multiplayer slow game server
I'm in, but i don't agree on team victory. Also i'm surprised of the science vs production cost shift. Vanilla cost factors are 2.0 and 1.0. This halves both so no change on science vs production ratio. Nice to have you on the game. Try the new influence mechanic, still under construction. Poked it...
- Sat Apr 24, 2021 12:30 am
- Forum: General Discussion
- Topic: Sixteen game on the multiplayer slow game server
- Replies: 409
- Views: 31391
Re: Sixteen game on the multiplayer slow game server
I'm in, but i don't agree on team victory. Also i'm surprised of the science vs production cost shift.
- Sat Sep 12, 2020 10:43 pm
- Forum: General Discussion
- Topic: Twelfth game on the multiplayer slow game server
- Replies: 83
- Views: 16103
Re: Twelfth game on the multiplayer slow game server
So he knows there will be updates that he'll want applying regardless of the other players' preferences on this matter, otherwise he would accept such a condition. :roll: No, he is not aware of any plans from any developer to add anything to 0.4.10. Anything that is not a bug fix will go to master ...
- Sat Sep 12, 2020 4:25 pm
- Forum: General Discussion
- Topic: Twelfth game on the multiplayer slow game server
- Replies: 83
- Views: 16103
Re: Twelfth game on the multiplayer slow game server
Why is O01eg troubled with the requirement of unanimous acceptance of the fixes then? I don't think he is troubled. He is just being systematic, IF there is an update that has new functionalities, he will update server. However, there won't be any new functionalities. So he knows there will be upda...
- Sat Sep 12, 2020 12:38 pm
- Forum: General Discussion
- Topic: Twelfth game on the multiplayer slow game server
- Replies: 83
- Views: 16103
Re: Twelfth game on the multiplayer slow game server
I'd play if any server changes would require an unanimous decision of all non-eliminated participants (so the rules don't change mid-game for no compelling reason). Last game (11th) had no changes, as expected. This one won't have either. Only bugfixes allowed, no new functionalities or balance twe...
- Sat Sep 12, 2020 12:36 pm
- Forum: General Discussion
- Topic: Twelfth game on the multiplayer slow game server
- Replies: 83
- Views: 16103
Re: Twelfth game on the multiplayer slow game server
I'd play if any server changes would require an unanimous decision of all non-eliminated participants (so the rules don't change mid-game for no compelling reason). There is much less chance to get next minor release after first bug-fix, especially which will require to change content. Interpreting...
- Thu Sep 10, 2020 12:40 pm
- Forum: General Discussion
- Topic: Twelfth game on the multiplayer slow game server
- Replies: 83
- Views: 16103
Re: Twelfth game on the multiplayer slow game server
I'd play if any server changes would require an unanimous decision of all non-eliminated participants (so the rules don't change mid-game for no compelling reason).
- Sat Jun 27, 2020 8:00 pm
- Forum: General Discussion
- Topic: Eleventh game on the multiplayer slow game server
- Replies: 250
- Views: 23528
- Sat Jun 27, 2020 4:56 pm
- Forum: General Discussion
- Topic: Eleventh game on the multiplayer slow game server
- Replies: 250
- Views: 23528
- Fri Jun 26, 2020 11:46 pm
- Forum: General Discussion
- Topic: 11th slow game wishlist
- Replies: 49
- Views: 14294
Re: 11th slow game wishlist
My wishlist: * one winner * free diplomacy * no monsters, honeycomb, ruins * any server changes require unanimous decision of all non-eliminated participants (so the rules don't change mid-game for no compelling reason) * the resigning empire preserves its technologies (or better given to an AI) * e...
- Tue Jun 23, 2020 11:26 am
- Forum: General Discussion
- Topic: Tenth game on the multiplayer slow game server
- Replies: 217
- Views: 30737
Re: Tenth game on the multiplayer slow game server
We the people who actually play Freeorion have to decide how to fix https://github.com/freeorion/freeorion/issues/3059. Please post your preferred way of solution and Geoff will implement it My proposal is to drop player once they lose all population, another example that I like is to allow them 7 ...
- Wed May 27, 2020 5:16 am
- Forum: General Discussion
- Topic: Tenth game on the multiplayer slow game server
- Replies: 217
- Views: 30737
Re: Tenth game on the multiplayer slow game server
Every tech we researched is rebalanced. I agree with L29Ah proposal that non-bug-fixing patches should not be applied in the middle of the game, and now the server should be rolled back to previous version. We still have the problem that o01eg can't provide Windows builds. My proposal was about fut...
- Mon May 18, 2020 12:02 pm
- Forum: General Discussion
- Topic: Tenth game on the multiplayer slow game server
- Replies: 217
- Views: 30737
Re: Tenth game on the multiplayer slow game server
14:41:23]<L29Ah> anyway i propose refusing the pause request from Magnate
14:41:33]<L29Ah> no one have paused the game when i had troubles with it
14:42:00]<L29Ah> he can always install linux and play the game like an open source boss
14:41:33]<L29Ah> no one have paused the game when i had troubles with it
14:42:00]<L29Ah> he can always install linux and play the game like an open source boss
- Fri May 08, 2020 6:50 pm
- Forum: Other Game Design
- Topic: List of worthless/broken game mechanics
- Replies: 12
- Views: 3779
List of worthless/broken game mechanics
Bombardment UI is broken for years, and the effect is questionable at best: it makes more sense to capture the planet and use its productive capacity than to leave it for the enemy to observe your troops. Bioterror is fucked up beyond any reason. Same for Artificial moon and Genome bank, since it's ...