Search found 8 matches

by Myckel
Mon Mar 16, 2009 7:39 am
Forum: Graphics
Topic: Gyisache: Artwork
Replies: 46
Views: 18952

Re: Gyisache: Artwork

Sweeeeet!

What I would like to know is what the size of the ships are.
by Myckel
Thu Feb 26, 2009 7:10 am
Forum: Story
Topic: The Campaign Mode
Replies: 37
Views: 7842

Re: The Campaign Mode

2nd mission: The Chato'matou'Gormoshk encounter the Gyisache. The population of the Chato'matou'Gormoshk is rapidly outpacing food production and the Gyisache have two techs in particular that will solve the problem. The first can be obtained through diplomacy. The second, they refuse to part with ...
by Myckel
Sat Feb 21, 2009 10:15 am
Forum: Graphics
Topic: (WIP) Autofactory model
Replies: 6
Views: 3228

Re: (WIP) Autofactory model

I've added a metallic material to the back part, added some ground under the model and added some lights to the scene. Spend most time on trying to get a nice picture than actually working on the model. Rendered it with the smoke emitter on (still need to add the other smoke emittors). I also turned...
by Myckel
Thu Feb 19, 2009 7:56 pm
Forum: Graphics
Topic: (WIP) Autofactory model
Replies: 6
Views: 3228

Re: (WIP) Autofactory model

Thank you all for the replies, let me comment on them. First, in the past I've done some things with blender, but last few years I've been working more on other projects. This model seemed like a good chance to pick blender up again and started learning new techniques. This learning is my primary mo...
by Myckel
Wed Feb 18, 2009 8:01 pm
Forum: Programming
Topic: Time for cheat commands?
Replies: 4
Views: 3372

Re: Time for cheat commands?

I think the server should always check if actions of users are allowed. Adding a switch/compile option/something else to the code doesn't change anything. As FO is open source anybody could add the code himself to cheat if he really wanted to, the server is there to prevent that. For single user it ...
by Myckel
Sun Feb 15, 2009 7:28 pm
Forum: Programming
Topic: MacOsX Version issues
Replies: 189
Views: 45157

Re: MacOsX Version issues

* i can get ships or buildings added to the production queue. ? Err, i meant i can't get ships or buildings added to the production queue. I can click on them and get information window to tell me about them, but clicking, double-clicking and drag/dropping won't add anything to the production queue...
by Myckel
Sun Feb 15, 2009 7:01 pm
Forum: Graphics
Topic: galaxy map information modes/overlays
Replies: 178
Views: 35348

Re: galaxy map information modes/overlays

Another possibility is to make the systems "tool tip"-able, that you will get the information what you want whenever you hover with your mouse over the system. The tool tip would show the planets that are colonised and what buildings/orbits/etc. are present (could be text and/or icons). Th...
by Myckel
Sun Feb 15, 2009 11:48 am
Forum: Graphics
Topic: (WIP) Autofactory model
Replies: 6
Views: 3228

(WIP) Autofactory model

Just for kicks, and because I was bored (again), I tried to model the autofactory from the little concept art Josh posted: here is a render and here is the .blend too if anyone is interested. It is already UV-unwrapped, and I tried texturing it, but it seems I suck at texturing. So, this is a start...