Search found 659 matches

by defaultuser
Tue Jan 14, 2020 10:11 pm
Forum: General Discussion
Topic: Thoughtful development, Turns 2..4
Replies: 21
Views: 335

Re: Thoughtful development, Turns 2..3

This is just way too slow. Given the size of the universe and number of AIs, you're looking at 350+ turns. You've done three. These are the turns you should have mapped out at once and been hammering away. I'm not going to bother with any other input unless you drastically speed up.
by defaultuser
Mon Jan 13, 2020 9:29 pm
Forum: Play-Testing Feedback
Topic: game-killing bug in ship design screen
Replies: 2
Views: 112

Re: game-killing bug in ship design screen

Probably could use a screenshot from the OP. Saving is done from the context menu after the ship is added to the Finished Designs. Are those getting overlapped?
by defaultuser
Sat Jan 11, 2020 3:23 am
Forum: General Discussion
Topic: Version 0.4.9
Replies: 2
Views: 124

Re: Version 0.4.9

The most recent version is the pre-release test:

viewtopic.php?f=2&t=4208&start=540
by defaultuser
Fri Jan 10, 2020 7:55 pm
Forum: Off-Topic
Topic: Materialize Labs Mobile app development & FreeOrion
Replies: 5
Views: 115

Re: Materialize Labs Mobile app development & FreeOrion

I'm not involved in the development, but I think it would be a substantial task. I don't think it's that easy to port C++ programs to mobile platforms.
by defaultuser
Thu Jan 09, 2020 6:03 pm
Forum: General Discussion
Topic: Thoughtful development, Turns 2..4
Replies: 21
Views: 335

Re: Thoughtful development, Turn 2

I would suggest you concentrate on playing the game and speeding that process up. Right now you'll be taking months to get anywhere and years to complete. Likely everyone will lose interest.
by defaultuser
Thu Jan 09, 2020 5:53 pm
Forum: General Discussion
Topic: Thoughtful development, Turn 1
Replies: 48
Views: 733

Re: Thoughtful development, Turn 1

That's not working for me, I get an error: Cannot generate game with no active players.

I'm not sure what that is and I don't want to distract you from the game.
by defaultuser
Thu Jan 09, 2020 6:57 am
Forum: General Discussion
Topic: Thoughtful development, Turn 1
Replies: 48
Views: 733

Re: Thoughtful development, Turn 1

Uriuk wrote:
Thu Jan 09, 2020 5:59 am
defaultuser wrote:
Thu Jan 09, 2020 1:40 am
and got the same map (at least so far)
You will have different location of nests, and different space monster's locations.
It's better to use Turn 1 savefile then.
If you have it and can post, I will try.
by defaultuser
Thu Jan 09, 2020 6:56 am
Forum: General Discussion
Topic: Thoughtful development, Turns 2..4
Replies: 21
Views: 335

Re: Thoughtful development, Turn 2

Uriuk wrote:
Thu Jan 09, 2020 5:20 am
defaultuser wrote:
Thu Jan 09, 2020 1:43 am
I will try to play along.
May be it's better to setup a public server (one more), to allow to view the current situation?
I have no knowledge (yet? now?) to do that.
I don't know what that means.
by defaultuser
Thu Jan 09, 2020 6:56 am
Forum: General Discussion
Topic: Thoughtful development, Turn 1
Replies: 48
Views: 733

Re: Thoughtful development, Turn 1

Uriuk wrote:
Thu Jan 09, 2020 5:08 am
defaultuser wrote:
Thu Jan 09, 2020 1:40 am
I will tell you what I do each turn.
You will spoil/disclose the information about the map.
Sorry, I wasn't clear. I will play at the same pace and will avoid most spoilers. I am waiting to initiate the moves for Turn 3 until you post.
by defaultuser
Thu Jan 09, 2020 5:05 am
Forum: General Discussion
Topic: Thoughtful development, Turns 2..4
Replies: 21
Views: 335

Re: Thoughtful development, Turn 2

swaq wrote:
Thu Jan 09, 2020 3:42 am
defaultuser wrote:
Thu Jan 09, 2020 1:43 am
Note, I think you should pick up the pace, as a turn every few days will make your game last several months years.
Fixed :shock:
Heh.
by defaultuser
Thu Jan 09, 2020 1:43 am
Forum: General Discussion
Topic: Thoughtful development, Turns 2..4
Replies: 21
Views: 335

Re: Thoughtful development, Turn 2

As I noted here: https://www.freeorion.org/forum/viewtopic.php?f=2&t=11471&p=98911#p98911 I will try to play along. Turn 2: No changes to the queues, no exploration ships have reached a target. Note, I think you should pick up the pace, as a turn every few days will make your game last several months.
by defaultuser
Thu Jan 09, 2020 1:40 am
Forum: General Discussion
Topic: Thoughtful development, Turn 1
Replies: 48
Views: 733

Re: Thoughtful development, Turn 1

Just for fun, and since I haven't been playing lately, I started a game with your parameters, and got the same map (at least so far). I will tell you what I do each turn. Research Queue: Physical Brain Planetary Ecology Algorithmic Elegance Nascent AI Robotic Production Nanotech Production Adaptive ...
by defaultuser
Wed Jan 08, 2020 5:58 am
Forum: General Discussion
Topic: Thoughtful development, Turns 2..4
Replies: 21
Views: 335

Re: Thoughtful development, Turn 2

Your priority build (in my opinion) starting next turn is the History Analyzer. That will eat up a lot of PP during the build. Do not waste time and production on a nearly useless warship. I don't know what mission the frigate is on, but it doesn't justify building another. Especially not to park at...
by defaultuser
Tue Jan 07, 2020 10:29 pm
Forum: General Discussion
Topic: Thoughtful development, Turns 2..4
Replies: 21
Views: 335

Re: Thoughtful development, Turn 2

You already have a warship. As you note, you can't even detect a floater. They aren't even present in all games. A warship you build won't be better than the one you already have. It would be a waste of PP at time when you need to build other things.
by defaultuser
Tue Jan 07, 2020 8:50 pm
Forum: General Discussion
Topic: Thoughtful development, Turns 2..4
Replies: 21
Views: 335

Re: Thoughtful development, Turn 2

Nebulae can coalesce into new star systems, so empty spaces now might not be later.