Search found 1042 matches

by The Silent One
Fri Nov 19, 2021 9:47 pm
Forum: General Discussion
Topic: Eighteenth game on the multiplayer slow game server
Replies: 71
Views: 859

Re: Eighteenth game on the multiplayer slow game server

Thanks, I'm very busy but I'll be around then.
by The Silent One
Sun Nov 07, 2021 10:01 am
Forum: General Discussion
Topic: Seventeenth game on the multiplayer slow game server
Replies: 116
Views: 3220

Re: Seventeenth game on the multiplayer slow game server

wobbly wrote: Sat Nov 06, 2021 7:30 pm I'll unadopt bureaucracy. We can restart same players later if silentone agrees.
I do.
by The Silent One
Thu Nov 04, 2021 5:05 pm
Forum: Graphics
Topic: Policy icons concept
Replies: 13
Views: 434

Re: Policy icons concept

Once I'm done with the current ones (still on the icons for the social category), I'll see what I can do.

On top of that, should someone at some point need to recreate the style of the policy icons, it shouldn't be too hard, as I usually leave some indication how they're done in the source files.
by The Silent One
Fri Oct 22, 2021 3:58 pm
Forum: Graphics
Topic: Policy icons concept
Replies: 13
Views: 434

Re: Policy icons concept

Works ok:
[Edit]All basic category cards done.
by The Silent One
Fri Oct 22, 2021 1:30 pm
Forum: Graphics
Topic: Policy icons concept
Replies: 13
Views: 434

Re: Policy icons concept

No, they're baked, but I agree it would make sense to make them separate, so I'll see what I can do.
by The Silent One
Fri Oct 22, 2021 11:36 am
Forum: Graphics
Topic: Policy icons concept
Replies: 13
Views: 434

Re: Policy icons concept

Making some progress, some icons are not finalized (looking at you, terror suppression).
Last chance to suggest changes to the layout.
by The Silent One
Tue Oct 19, 2021 7:55 am
Forum: Compile
Topic: compile error
Replies: 27
Views: 8306

Re: compile error

That did it, thanks a lot Geoff!
by The Silent One
Tue Oct 19, 2021 7:36 am
Forum: General Discussion
Topic: Seventeenth game on the multiplayer slow game server
Replies: 116
Views: 3220

Re: Seventeenth game on the multiplayer slow game server

You'll pay for that!

On one of the next games when I know better how the new game mechanics work. ;)
by The Silent One
Mon Oct 18, 2021 8:54 pm
Forum: Compile
Topic: compile error
Replies: 27
Views: 8306

Re: compile error

Microsoft Visual Studio Community 2017 Version 15.7.2 VisualStudio.15.Release/15.7.2+27703.2018 Microsoft .NET Framework Version 4.8.04084 Visual C++ 2017 00369-60000-00001-AA292 Microsoft Visual C++ 2017 Do you have any other versions of boost installed that might be in an environment path variable...
by The Silent One
Mon Oct 18, 2021 6:57 pm
Forum: Compile
Topic: compile error
Replies: 27
Views: 8306

Re: compile error

So do I:

Code: Select all

inline extract<T>::extract(api::object const& o)
Directory is also the same.
by The Silent One
Mon Oct 18, 2021 6:51 pm
Forum: Compile
Topic: compile error
Replies: 27
Views: 8306

Re: compile error

1_74
by The Silent One
Mon Oct 18, 2021 6:30 pm
Forum: Compile
Topic: compile error
Replies: 27
Views: 8306

Re: compile error

c:\users\m\documents\freeorion sdk\
and freeorion is in
c:\users\m\documents\freeorion sdk\freeorion
by The Silent One
Mon Oct 18, 2021 6:26 pm
Forum: Compile
Topic: compile error
Replies: 27
Views: 8306

Re: compile error

Went to https://github.com/freeorion/freeorion-sdk/releases, downloaded FreeOrionSDK_12_MSVC-v141-Win32.zip.
Extracted archive and ran bootstrap.bat as administrator.
by The Silent One
Mon Oct 18, 2021 6:06 pm
Forum: Compile
Topic: compile error
Replies: 27
Views: 8306

Re: compile error

1>TechsParser.cpp 1>c:\users\m\documents\freeorion sdk\include\boost\function_output_iterator.hpp(14): note: This header is deprecated. Use <boost/iterator/function_output_iterator.hpp> instead. 1>c:\users\m\documents\freeorion sdk\freeorion\parse\techsparser.cpp(247): error C2280: "boost::python::...
by The Silent One
Mon Oct 18, 2021 4:16 pm
Forum: Compile
Topic: compile error
Replies: 27
Views: 8306

Re: compile error

Despite using the latest SDK, I didn't manage to compile FreeOrion with VS 2017. Is it still up to date?
Should I maybe provide some information like the error messages from the compiler?