Search found 1039 matches

by The Silent One
Fri Oct 22, 2021 3:58 pm
Forum: Graphics
Topic: Policy icons concept
Replies: 11
Views: 172

Re: Policy icons concept

Works ok:
[Edit]All basic category cards done.
by The Silent One
Fri Oct 22, 2021 1:30 pm
Forum: Graphics
Topic: Policy icons concept
Replies: 11
Views: 172

Re: Policy icons concept

No, they're baked, but I agree it would make sense to make them separate, so I'll see what I can do.
by The Silent One
Fri Oct 22, 2021 11:36 am
Forum: Graphics
Topic: Policy icons concept
Replies: 11
Views: 172

Re: Policy icons concept

Making some progress, some icons are not finalized (looking at you, terror suppression).
Last chance to suggest changes to the layout.
by The Silent One
Tue Oct 19, 2021 7:55 am
Forum: Compile
Topic: compile error
Replies: 27
Views: 8016

Re: compile error

That did it, thanks a lot Geoff!
by The Silent One
Tue Oct 19, 2021 7:36 am
Forum: General Discussion
Topic: Seventeenth game on the multiplayer slow game server
Replies: 85
Views: 1919

Re: Seventeenth game on the multiplayer slow game server

You'll pay for that!

On one of the next games when I know better how the new game mechanics work. ;)
by The Silent One
Mon Oct 18, 2021 8:54 pm
Forum: Compile
Topic: compile error
Replies: 27
Views: 8016

Re: compile error

Microsoft Visual Studio Community 2017 Version 15.7.2 VisualStudio.15.Release/15.7.2+27703.2018 Microsoft .NET Framework Version 4.8.04084 Visual C++ 2017 00369-60000-00001-AA292 Microsoft Visual C++ 2017 Do you have any other versions of boost installed that might be in an environment path variable...
by The Silent One
Mon Oct 18, 2021 6:57 pm
Forum: Compile
Topic: compile error
Replies: 27
Views: 8016

Re: compile error

So do I:

Code: Select all

inline extract<T>::extract(api::object const& o)
Directory is also the same.
by The Silent One
Mon Oct 18, 2021 6:51 pm
Forum: Compile
Topic: compile error
Replies: 27
Views: 8016

Re: compile error

1_74
by The Silent One
Mon Oct 18, 2021 6:30 pm
Forum: Compile
Topic: compile error
Replies: 27
Views: 8016

Re: compile error

c:\users\m\documents\freeorion sdk\
and freeorion is in
c:\users\m\documents\freeorion sdk\freeorion
by The Silent One
Mon Oct 18, 2021 6:26 pm
Forum: Compile
Topic: compile error
Replies: 27
Views: 8016

Re: compile error

Went to https://github.com/freeorion/freeorion-sdk/releases, downloaded FreeOrionSDK_12_MSVC-v141-Win32.zip.
Extracted archive and ran bootstrap.bat as administrator.
by The Silent One
Mon Oct 18, 2021 6:06 pm
Forum: Compile
Topic: compile error
Replies: 27
Views: 8016

Re: compile error

1>TechsParser.cpp 1>c:\users\m\documents\freeorion sdk\include\boost\function_output_iterator.hpp(14): note: This header is deprecated. Use <boost/iterator/function_output_iterator.hpp> instead. 1>c:\users\m\documents\freeorion sdk\freeorion\parse\techsparser.cpp(247): error C2280: "boost::python::...
by The Silent One
Mon Oct 18, 2021 4:16 pm
Forum: Compile
Topic: compile error
Replies: 27
Views: 8016

Re: compile error

Despite using the latest SDK, I didn't manage to compile FreeOrion with VS 2017. Is it still up to date?
Should I maybe provide some information like the error messages from the compiler?
by The Silent One
Mon Oct 11, 2021 6:20 pm
Forum: Graphics
Topic: Policy icons concept
Replies: 11
Views: 172

Re: Policy icons concept

Thanks :) . Placed a category marker on the bottom of the card and gave it a bit more of a washy/used look. Will use this as reference for the other cards.
by The Silent One
Sat Oct 09, 2021 1:34 pm
Forum: Graphics
Topic: Policy icons concept
Replies: 11
Views: 172

Re: Policy icons concept

Looks good, though something more than just colour to differentiate categories is needed, as some people are comourblind. For that I had intended the shape on the card cover - wing-shape on the military policy cards, circle on the social cards (something to determine on the economic cards). Not eno...
by The Silent One
Sat Oct 09, 2021 11:01 am
Forum: Graphics
Topic: Policy icons concept
Replies: 11
Views: 172

Policy icons concept

So I've started a bit of conceptual work on the policy icons. Drawing inspiration from Civ where policies look a bit like playing cards, here's the design I came up with so far.
[Edit]Added more advanced card design.
[Edit]Updated mockup.