Search found 11 matches

by jackbunny
Mon Aug 04, 2008 3:31 am
Forum: Programming
Topic: Coding Tools
Replies: 18
Views: 4711

Re: Coding Tools

Thanks to everyone for the advice. I know Visual Studio and I'm trying to steer away from it. I've considered using eclipse for editing and compiling from command line also. I'll likely wind up doing a combination of eclipse and emacs (which I'm trying to learn). I've found some good guides for usin...
by jackbunny
Sat Aug 02, 2008 8:02 pm
Forum: Programming
Topic: Coding Tools
Replies: 18
Views: 4711

Coding Tools

Alright now that I'm actually digging into the meat of the code (just took me three weeks :P), I'm looking to improve my Linux coding environment. I've piddled with Eclipse, but I'm not sure how well that would work with scons as it has a built in makefile system. I remember that tzlaine said he use...
by jackbunny
Sat Aug 02, 2008 6:58 pm
Forum: Compile
Topic: Problem Compiling
Replies: 6
Views: 1964

Re: Problem Compiling

Yeah, that's what I was going to work on. I didn't notice the behavior right off the bat when I started testing earlier, but I only had a couple of minutes to play around. I just hopped on and saw that it's still on the bug list. I will get to work on it.
by jackbunny
Sat Aug 02, 2008 4:59 pm
Forum: Compile
Topic: Problem Compiling
Replies: 6
Views: 1964

Re: Problem Compiling

Success!! :D

After much work, downloading and compiling a new version of the GCC compiler as well as countless other libraries. The game installs and is playable.. now it seems the bug I was intending to work on has already been fixed. :lol: So I guess I'll work on something else.
by jackbunny
Mon Jul 28, 2008 7:24 pm
Forum: Compile
Topic: Problem Compiling
Replies: 6
Views: 1964

Re: Problem Compiling

Still a no go here :(
I applied the patch to Boost and compiled it. Verified that the includes are going to the right patch, but getting the same compile error. Anyone have any other advice? I haven't checked to see if the logs are identical yet (I'm at work), but the error messages are the same.
by jackbunny
Thu Jul 24, 2008 2:15 am
Forum: Programming
Topic: Pointer Confusion
Replies: 2
Views: 1457

Re: Pointer Confusion

Great! Thanks for clarifying. I think I had the concept, but I haven't had to worry about pointers in a long while. I've been doing C# programming in .NET at my day job, so that's a bit of a different animal. Thanks again!
by jackbunny
Tue Jul 22, 2008 9:36 pm
Forum: Programming
Topic: Pointer Confusion
Replies: 2
Views: 1457

Pointer Confusion

Forgive my C++ n00bishness, but could someone explain this line of code to me: GG::Clr line_color = Empires().Lookup(*fleet->Owners().begin())->Color(); More specifically the opening "*" within the Lookup method. As I understand it: fleet->Owners() would be a references to a method of what...
by jackbunny
Thu Jul 10, 2008 4:00 am
Forum: Compile
Topic: Problem Compiling
Replies: 6
Views: 1964

Problem Compiling

No I haven't dissapeared yet. Been busy with the holiday, but still looking at the code whenever I get a chance. Got it all compiling fine in windows, but I was trying to get it up and going in Ubuntu. I'm a bit of a Linux newb so I'm having difficulty getting scons to compile GG. Here's the config....
by jackbunny
Fri Jul 04, 2008 4:42 am
Forum: Programming
Topic: Willing To Help
Replies: 5
Views: 1611

Re: Willing To Help

I agree. Would love to dig in on my own. I'm sure I'll be pestering with a few questions here and there. WIll let you know if I get too stuck.
by jackbunny
Fri Jul 04, 2008 1:59 am
Forum: Programming
Topic: Willing To Help
Replies: 5
Views: 1611

Re: Willing To Help

What happened exactly? The error I got was I believe while building intui.h in the GiGi library. When I looked at the logs it was unable to find windows.h. I might have an older code version because I was at work and the firewall wouldn't let me connect to SVN, so I was just using the code included...
by jackbunny
Thu Jul 03, 2008 8:50 pm
Forum: Programming
Topic: Willing To Help
Replies: 5
Views: 1611

Willing To Help

I've been lurking around the forums for a few days now and finally decided offer up my services to help out with the project. I was a huge fan of MOO 2 back in the day. Never played the origional MOO much. Was rather dissapointed with MOO 3. Exciting to see that other people are still interested in ...