Search found 15 matches

by NuttyMonk
Wed Mar 26, 2008 3:41 pm
Forum: Audio
Topic: Overall Audio Themes and Strategy
Replies: 20
Views: 20455

Re: Overall Audio Themes and Strategy

I see what you mean about the music in Knytt. It's very ambient but it's still musical. I like it.
by NuttyMonk
Tue Mar 25, 2008 7:40 pm
Forum: Audio
Topic: Overall Audio Themes and Strategy
Replies: 20
Views: 20455

Re: Overall Audio Themes and Strategy

The sample was just an idea of sounds that could be used for a space-based race. And it only has 2 sounds in it. It wasn't an example of how they would be used in a finished game. To showcase that i would have to create a lot of sounds and probably make a flash program to get the idea across fully. ...
by NuttyMonk
Tue Mar 25, 2008 3:32 pm
Forum: Audio
Topic: Overall Audio Themes and Strategy
Replies: 20
Views: 20455

Re: Overall Audio Themes and Strategy

The thing about how i made the audio sample is that it is almost completely randomised and each time it plays it sounds different. I also used random lfo's in the instruments although i could lengthen their cycles so they take longer to do a cycle. I'll muck about with it again and see what happens....
by NuttyMonk
Tue Mar 25, 2008 1:46 pm
Forum: Audio
Topic: Overall Audio Themes and Strategy
Replies: 20
Views: 20455

Re: Overall Audio Themes and Strategy

Here is a sample of audio which could be used for a space-based organisms race... http://www.musicbybone.co.uk/Misc/Sample_Audio_1.mp3 Plenty of randomisation has been used here for the notes, when they play, how loud, which note and randomisation on the instruments themselves and the effects which ...
by NuttyMonk
Tue Mar 25, 2008 11:43 am
Forum: Audio
Topic: Overall Audio Themes and Strategy
Replies: 20
Views: 20455

Re: Overall Audio Themes and Strategy

lol. He's a new sub-species of human which i call 'Homopotamos Irregularis'. A wily creature, he can usually be found at carnivals and festivals in southern USA. The distinguishing features of a wicker boater, unkempt facial hair and beady, bloodshot eyes are often mistaken for the characteristics o...
by NuttyMonk
Mon Mar 24, 2008 5:38 pm
Forum: Compile
Topic: Problem running FreeOrion 0.3.8 on Windows.
Replies: 6
Views: 5166

Re: Problem running FreeOrion 0.3.8 on Windows.

I had the problem where the configuration wasn't set up properly. i took the advice of 'pd' and installed the 0.3 RC6 version first and installed the 0.3.8 version on top of it and it worked. Hopefully this might help some other people who have similar problems. Cheers 'pd'. Monk p.s. i managed to g...
by NuttyMonk
Mon Mar 24, 2008 3:27 pm
Forum: Audio
Topic: Overall Audio Themes and Strategy
Replies: 20
Views: 20455

Re: Overall Audio Themes and Strategy

I've tried getting FO to work but i keep getting an error message. None of the topics in the forums seem to provide me with an answer unfortunately :-( Looping audio by using overlapping tracks would be good and make audio production easier, and also provide more flexibility for the finished product.
by NuttyMonk
Mon Mar 24, 2008 3:17 pm
Forum: General Discussion
Topic: Problem - installation 0.3.1
Replies: 5
Views: 2402

Re:

noelte wrote:run fo from console, then you might get some additional messages which help you further
do you mean run from the command prompt?

i can't get it to work so i'd like to see any extra messages which might help me to get it working.

i have both .NET's and XP SP2.

Monk
by NuttyMonk
Mon Mar 24, 2008 2:49 pm
Forum: General Discussion
Topic: Can't run the game off installation
Replies: 9
Views: 3101

Re: Can't run the game off installation

I have XP SP2 (i just checked) and i also re-installed .NET framework 2 (although i already had it) but i get the same message that has been noted here about the configuration being incorrect. I had installed the latest version of free orion 0.3.8, but i'm gonna try uninstalling it and re-installing...
by NuttyMonk
Mon Mar 24, 2008 1:00 pm
Forum: Audio
Topic: [Music] Just a little audio sample (Electronic/Breaks)
Replies: 3
Views: 9323

Re: [Music] Just a little audio sample (Electronic/Breaks)

You're right about the beats, it is a bit manic. It's a bit of a change from what i usually write but i thought it might be interesting for people to hear.
by NuttyMonk
Mon Mar 24, 2008 12:33 pm
Forum: Audio
Topic: Overall Audio Themes and Strategy
Replies: 20
Views: 20455

Re: Overall Audio Themes and Strategy

I know what u mean about music being the polish and giving the final game some finishing touches. I'd also thought that it's a good idea that different races should have their own musical themes. It would probably also be useful to know how the game will be using the audio before making it. For exam...
by NuttyMonk
Mon Mar 24, 2008 10:04 am
Forum: Audio
Topic: [Music] Conseptual Track cut :: 109 - Dawn
Replies: 9
Views: 13027

Re: [Music] Conseptual Track cut :: 109 - Dawn

It's ok. By removing some of the webaddress i managed to get a list of the files and downloaded it.

:-)

Cheers
by NuttyMonk
Mon Mar 24, 2008 9:49 am
Forum: Audio
Topic: [Music] Just a little audio sample (Electronic/Breaks)
Replies: 3
Views: 9323

[Music] Just a little audio sample (Electronic/Breaks)

Here's something which i just started before i came across this project. I doubt it's what you will be looking after for this project, but give it a listen anyway...

http://www.musicbybone.co.uk/Misc/Downtempo_Breaks.mp3

Cheers

Monk
by NuttyMonk
Mon Mar 24, 2008 9:47 am
Forum: Audio
Topic: Overall Audio Themes and Strategy
Replies: 20
Views: 20455

Overall Audio Themes and Strategy

Hi all, just came across this project and was interested in the musical side of things. Has there been any decision on an overall musical theme or strategy for the project? Since it's a space-based game i thought that there would be electronic and/or cinematic musical scores but i was wondering what...
by NuttyMonk
Mon Mar 24, 2008 9:30 am
Forum: Audio
Topic: [Music] Conseptual Track cut :: 109 - Dawn
Replies: 9
Views: 13027

Re: [Music] Conseptual Track cut :: 109 - Dawn

The link for that audio file has stopped working.

Does anyone have a copy of it which i can listen to?

Cheers.

Monk