Search found 6 matches

by connan
Thu Dec 20, 2007 12:30 am
Forum: Audio
Topic: LaplaceOperator Music
Replies: 8
Views: 11237

Re: LaplaceOperator Music

LaplaceOperator wrote:Maybe I should keep it more minimal and include more space fx.
You got it ;)
Sorry, i couldn't say better (like you said).

btw.: I think its really underestimated what background music can do for a game...


Kind regards,
Connan.
by connan
Wed Dec 19, 2007 1:29 pm
Forum: Compile
Topic: ERROR: Tech * requires a [..] prerequisite?
Replies: 12
Views: 3409

Re: ERROR: Tech * requires a [..] prerequisite?

Since 5 minutes: 2268. Error persists.
by connan
Wed Dec 19, 2007 1:49 am
Forum: Compile
Topic: ERROR: Tech * requires a [..] prerequisite?
Replies: 12
Views: 3409

Re: ERROR: Tech * requires a [..] prerequisite?

ok, i tried to update and rebuild (also GG) but no luck so far.. (same errors)
Thank you for your efforts!
by connan
Mon Dec 17, 2007 1:43 pm
Forum: Audio
Topic: LaplaceOperator Music
Replies: 8
Views: 11237

Re: LaplaceOperator Music

Oh, i missunderstood the terms "LaplaceOperator Music" and "i've been playing around with logic" so i thought you'd generated the sound by your own, just with a 'magic' L-transformation. *somewhat funny i guess :wink:* Anyway, its a really good ambient sound for a space game but ...
by connan
Sun Dec 16, 2007 10:40 pm
Forum: Audio
Topic: LaplaceOperator Music
Replies: 8
Views: 11237

Re: LaplaceOperator Music

Yes, really nice :)
Can you make this as a random generator?
by connan
Sun Dec 16, 2007 10:25 pm
Forum: Compile
Topic: ERROR: Tech * requires a [..] prerequisite?
Replies: 12
Views: 3409

ERROR: Tech * requires a [..] prerequisite?

Hello, i'm new here to freeorion and i try to get involved in developement. After compiling from svn i got the following errors then i try to start freeorion.exe: C:\FreeOrion_SDK\FreeOrion>freeorion.exe error at or after the indicated point on line 607: graphic = "" ^ std::runtime_error e...