Search found 361 matches

by Magnate
Fri Aug 14, 2020 10:03 pm
Forum: General Discussion
Topic: Eleventh game on the multiplayer slow game server
Replies: 149
Views: 3470

Re: Eleventh game on the multiplayer slow game server

P.P.S. Can arc disruptors still hit everything (fighters, ships and planets)? Or has that been changed? I know I complained about it in the last game I played but is it still the case? Given the RP cost I hope so!
by Magnate
Fri Aug 14, 2020 9:58 pm
Forum: General Discussion
Topic: Eleventh game on the multiplayer slow game server
Replies: 149
Views: 3470

Re: Eleventh game on the multiplayer slow game server

P.S. Can anyone confirm whether the piloting bug also applies to Reinforced Hull? Does it increase hull strength by 40, or still only by 5?
by Magnate
Fri Aug 14, 2020 9:46 pm
Forum: General Discussion
Topic: Eleventh game on the multiplayer slow game server
Replies: 149
Views: 3470

Re: Eleventh game on the multiplayer slow game server

Yeah I have to say I think it's turned out ok - Oberlus has a big stealth advantage but lacks air superiority meaning knackered supply. I know that's easy for me to say as I'm the one furthest from the mess. But I still think that the current concede mechanic (everything is left to be conquered but ...
by Magnate
Fri Aug 14, 2020 11:00 am
Forum: General Discussion
Topic: Eleventh game on the multiplayer slow game server
Replies: 149
Views: 3470

Re: Eleventh game on the multiplayer slow game server

Sneaky! I was reading that thinking "hang on, he's giving his stuff to Oberlus, so who's the superpower he's trying to help Oberlus defeat..... oh!" Sorry to hear of RL troubles, I know that problem. Sounds like you've been a victim of some nasty bugs. Pity my pilots are basically worthless this gam...
by Magnate
Fri Aug 14, 2020 11:00 am
Forum: General Discussion
Topic: Eleventh game on the multiplayer slow game server
Replies: 149
Views: 3470

Re: Eleventh game on the multiplayer slow game server

Sneaky! I was reading that thinking "hang on, he's giving his stuff to Oberlus, so who's the superpower he's trying to help Oberlus defeat..... oh!" Sorry to hear of RL troubles, I know that problem. Sounds like you've been a victim of some nasty bugs. Pity my pilots are basically worthless this gam...
by Magnate
Thu Aug 13, 2020 8:35 pm
Forum: General Discussion
Topic: Eleventh game on the multiplayer slow game server
Replies: 149
Views: 3470

Re: Eleventh game on the multiplayer slow game server

We intelligent plants are also stunned to learn of Ophiuchus's fall, though slightly less surprised to learn that it is RL not a rout. I agree that him conceding is the least unbalancing way for him to depart - at least then people actually have to take what he leaves behind. I think gifting should ...
by Magnate
Thu Aug 06, 2020 3:16 pm
Forum: General Discussion
Topic: Eleventh game on the multiplayer slow game server
Replies: 149
Views: 3470

Re: Eleventh game on the multiplayer slow game server

Sorry all, it is summer camping season with children, so one login a day is all I could manage. Back now for about ten days, and then off again on the 15th for another week of one turn a day. Normal service resumes on the 23rd.
by Magnate
Thu Jul 30, 2020 10:11 pm
Forum: General Discussion
Topic: Eleventh game on the multiplayer slow game server
Replies: 149
Views: 3470

Re: Eleventh game on the multiplayer slow game server

The server was updated to 0.4.10 release. Is this the one with the new influence/policy system? Bit weird to introduce that in the middle of a game? (I'm still using b4f9ea1 so haven't checked yet, but i played a game on my laptop this evening with this week's weekly and it had the new mechanic - w...
by Magnate
Wed Jul 22, 2020 10:16 pm
Forum: General Discussion
Topic: Eleventh game on the multiplayer slow game server
Replies: 149
Views: 3470

Re: Eleventh game on the multiplayer slow game server

I can confirm that my PP are now passing through my ally's supply network. Very weird, because it appears to have changed during this game! Maybe when the server upgraded, if it did?
by Magnate
Sun Jul 19, 2020 12:40 pm
Forum: General Discussion
Topic: Eleventh game on the multiplayer slow game server
Replies: 149
Views: 3470

Re: Eleventh game on the multiplayer slow game server

So this is weird. Hyperant, do you have PP available in our shared system this turn? (turn 35) I do, despite it being coloured as part of your supply network. So that would indicate that the problem has gone away, despite this exact situation a few turns ago leaving me no PP available. Very odd. St...
by Magnate
Sun Jul 19, 2020 12:38 pm
Forum: General Discussion
Topic: Eleventh game on the multiplayer slow game server
Replies: 149
Views: 3470

Re: Eleventh game on the multiplayer slow game server

What actually causes the turn to tick over? The email notification says I'm last to take my turn, I've moved & hit next turn & it still says waiting for other players. Edit: ok the turn ticked over a couple of hrs later. It's been changed to email the last two players (I don't like it, BTW). Oh! Th...
by Magnate
Sat Jul 18, 2020 8:30 pm
Forum: General Discussion
Topic: Eleventh game on the multiplayer slow game server
Replies: 149
Views: 3470

Re: Eleventh game on the multiplayer slow game server

So this is weird. Hyperant, do you have PP available in our shared system this turn? (turn 35) I do, despite it being coloured as part of your supply network. So that would indicate that the problem has gone away, despite this exact situation a few turns ago leaving me no PP available.

Very odd.
by Magnate
Sat Jul 18, 2020 8:05 pm
Forum: Play-Testing Feedback
Topic: Freeorion is being ruined for me and there is a simple fix
Replies: 56
Views: 2674

Re: Freeorion is being ruined for me and there is a simple fix

I do want to try this, when I eventually get my MP server running. Much as I like the discussion about tweaking the cost of parts or doing interesting new things with stealth to make chaff not impossible but not ubiquitous, I really like the simplicity of simply ignoring unarmed ships in bout 1. It ...
by Magnate
Sat Jul 18, 2020 8:01 pm
Forum: General Discussion
Topic: Eleventh game on the multiplayer slow game server
Replies: 149
Views: 3470

Re: Eleventh game on the multiplayer slow game server

I meant that shared systems should provide supply to both empires. I remember quite a long exchange with Geoff on this where he explained the mechanics of tie-breakers, and concluded that this could be done. I thought it had been. Not sure if it's that ticket or a different one. You mean overlappin...
by Magnate
Fri Jul 17, 2020 8:23 pm
Forum: General Discussion
Topic: Eleventh game on the multiplayer slow game server
Replies: 149
Views: 3470

Re: Eleventh game on the multiplayer slow game server

Sorry, when I said allied supply is broken I didn't mean I expected my PP to propagate through my ally's supply, I get the reasons for not having that. I meant that shared systems should provide supply to both empires. I remember quite a long exchange with Geoff on this where he explained the mechan...