Search found 1127 matches

by adrian_broher
Mon May 25, 2020 4:58 pm
Forum: Programming
Topic: Do fleets still create resources?
Replies: 10
Views: 131

Re: Do fleets still create resources?

The discussion about implementing some ship-faring-only species is nice and dandy regarding gameplay ideas, but misses the point of this thread. I would like to know why there is a second, different, incomplete and seemingly unused programming interface for describing resource centers and if there i...
by adrian_broher
Sun May 24, 2020 9:43 am
Forum: Programming
Topic: Do fleets still create resources?
Replies: 10
Views: 131

Re: Do fleets still create resources?

If removing the code could improve performance or memory consumption, I would comment it out rather than delete. Dead code obstructs the view on what is important and creates in-code dependencies for no good reason. Regarding "commenting out code": Eh, I won't even bother to explain why, have 3 ran...
by adrian_broher
Sun May 24, 2020 8:26 am
Forum: Programming
Topic: Stale branches on freeorion/freeorion
Replies: 9
Views: 282

Re: Stale branches on freeorion/freeorion

@Geoff so what is the state of the branches mentioned in OP?
by adrian_broher
Sun May 24, 2020 8:26 am
Forum: Programming
Topic: Do fleets still create resources?
Replies: 10
Views: 131

Do fleets still create resources?

The Fleet class implementation has a `Fleet::ResourceOutput(ResourceType)` method, but as far as I know and from what I have grepped so far the only things that produce resources considered by the Empire are ResourcesCenters, which are implemented only by Planets. Is this stale code or a partially i...
by adrian_broher
Fri May 08, 2020 11:20 am
Forum: Programming
Topic: Stale branches on freeorion/freeorion
Replies: 9
Views: 282

Re: Stale branches on freeorion/freeorion

Vezzra wrote:
Fri May 08, 2020 10:54 am
As far as these adrianbroher/* branches are concerned, I think these ended up accidentally in the main repo.
Those are backups made by me from when I left the project. But I already have pulled and rebased those that are still relevant. However I cannot delete them due to lacking permissions.
by adrian_broher
Thu May 07, 2020 11:42 pm
Forum: Programming
Topic: Stale branches on freeorion/freeorion
Replies: 9
Views: 282

Re: Stale branches on freeorion/freeorion

> And I see your name in these branches. Are you talking with yourself?

If you have nothing of value to contribute then shut the fuck up.
by adrian_broher
Thu May 07, 2020 6:45 pm
Forum: Programming
Topic: Stale branches on freeorion/freeorion
Replies: 9
Views: 282

Stale branches on freeorion/freeorion

On the freeorion there are several branches, which are more than 6 month old and are not release branches. Those branches clutter my local autocompletion for no good reason. This includes: InvadeThroughShields Noisiness PreWarpStart TechTurnsReductionNotCost adrianbroher/breathe-docs adrianbroher/ci...
by adrian_broher
Fri May 01, 2020 1:34 pm
Forum: FreeOrion Project
Topic: 0.4.10 release
Replies: 37
Views: 1062

Re: 0.4.10 release

> Meanwhile I'm going to postpone the creation of the release branch as suggested, until this is sorted out.

Why? The reporter made clear that he doesn't want to stick to the report process. I don't see a reason why the release should be put on hold down because of someones special needs.
by adrian_broher
Mon Apr 27, 2020 8:24 am
Forum: Programming
Topic: AI module import dependency graph
Replies: 3
Views: 97

Re: AI module import dependency graph

Seems like the class dependencies are all over the place (no different than the C++ code to be honest).

> I post this graph just to track AI progress through the years.

So this is the initial state for now?

Does this graph also include the unit test code?
by adrian_broher
Sun Apr 26, 2020 7:02 pm
Forum: Play-Testing Feedback
Topic: Ship stealth is wrong
Replies: 25
Views: 461

Re: Ship stealth is wrong

Oberlus wrote:
Sun Apr 26, 2020 6:43 pm
It is ThinkSome who complains about this from time to time in chatroom
Ah, so he's that specing guy?
Oberlus wrote:
Sun Apr 26, 2020 6:43 pm
… but won't open an issue for it because he has a problem with GitHub.
Tough luck, then the issue will be forgotton for certain.
by adrian_broher
Mon Apr 20, 2020 3:30 pm
Forum: FreeOrion Project
Topic: FO praises!
Replies: 2
Views: 113

Re: FO praises!

> So, thanks a lot for your work and a great game so far! I'll lurk around more and see if/how I can contribute (no programmer, sorry). That entirely depends on how much time you are willing to contribute and what your skills are. I usually consider the following tasks good entry level tasks for eve...
by adrian_broher
Sun Apr 12, 2020 8:11 pm
Forum: Programming
Topic: Continous Integration Questions, Answers and Howto Thread
Replies: 12
Views: 7993

Re: Continous Integration Questions, Answers and Howto Thread

Github released own CI. It is free for opensource. Can replace both Travis and Appveyor. https://github.com/features/actions Workflows run in Linux, macOS, Windows, and containers on GitHub-hosted machines, called 'runners'. Alternatively, you can also host your own runners to run workflows on mach...
by adrian_broher
Sun Apr 12, 2020 12:00 pm
Forum: Translations
Topic: trans to spanish
Replies: 37
Views: 11876

Re: trans to spanish

It would be nice if you could post notes related to st-tool into the Github Issue tracker in the future.
by adrian_broher
Sun Apr 12, 2020 11:56 am
Forum: Translations
Topic: trans to spanish
Replies: 37
Views: 11876

Re: trans to spanish

Oberlus wrote:
Sun Apr 12, 2020 11:46 am
adrian_broher wrote:
Sun Apr 12, 2020 11:24 am
There is a setting for that:
The meld I installed from ubuntu repo doesn't have a preferences window. I'll search for a better version.
https://askubuntu.com/questions/1093428 ... ces-option