Search found 1509 matches
- Fri May 20, 2022 6:49 am
- Forum: General Discussion
- Topic: Twentieth game on the multiplayer slow game server
- Replies: 271
- Views: 4287
Re: Twentieth game on the multiplayer slow game server
Does "Automatic Turn advance" work in multiplayer? In other words does it automatically Tick I am ready for next turn? For example, currently the game is progressing at 1 tick every 24 hours. If I loaded up my queues, chose Automatic Turn advance, and went away for a 4 days, would the game advance ...
- Wed May 18, 2022 7:13 am
- Forum: Compile
- Topic: fedora 34, sudden "Unable to load OpenGL entry points." crash (WAYLAND only)
- Replies: 8
- Views: 103
- Wed May 18, 2022 7:07 am
- Forum: Programming
- Topic: new to programming but want to help
- Replies: 6
- Views: 85
Re: new to programming but want to help
We mostly use Python for AI scripting also I gradually converting content scripts from own language to Python but the last isn't fully supported in the C++ backend code so I'm not sure what possible to do here with Python knowledge.
- Tue May 17, 2022 3:13 am
- Forum: General Discussion
- Topic: Ubuntu PPA
- Replies: 210
- Views: 55839
Re: Ubuntu PPA
Uploaded version 2022-05-16.043b746 to ppa:o01eg/freeorion.
- Sat May 14, 2022 5:41 pm
- Forum: Play-Testing Feedback
- Topic: Funny intro
- Replies: 13
- Views: 188
- Fri May 13, 2022 7:09 pm
- Forum: General Discussion
- Topic: Ubuntu PPA
- Replies: 210
- Views: 55839
Re: Ubuntu PPA
Uploaded version 2022-05-09.3abfde4 to ppa:o01eg/freeorion with fixed effects processing and Ubuntu 22.10 Kinetic Kudu support.
- Fri May 13, 2022 12:57 pm
- Forum: General Discussion
- Topic: Twentieth game on the multiplayer slow game server
- Replies: 271
- Views: 4287
- Fri May 13, 2022 12:33 pm
- Forum: General Discussion
- Topic: Twentieth game on the multiplayer slow game server
- Replies: 271
- Views: 4287
Re: Twentieth game on the multiplayer slow game server
I've restarted server with that fix. Affected effects will be calculated incorrectly on the client but the server will generate correct result.
- Fri May 13, 2022 11:18 am
- Forum: General Discussion
- Topic: Twentieth game on the multiplayer slow game server
- Replies: 271
- Views: 4287
- Fri May 13, 2022 11:11 am
- Forum: General Discussion
- Topic: Twentieth game on the multiplayer slow game server
- Replies: 271
- Views: 4287
Re: Twentieth game on the multiplayer slow game server
I could restart the server with this fix. Not sure what to do if client part should be synchronized.
- Fri May 13, 2022 6:45 am
- Forum: General Discussion
- Topic: Twentieth game on the multiplayer slow game server
- Replies: 271
- Views: 4287
Re: Twentieth game on the multiplayer slow game server
Well we are only 3 turns in - if we are going to do it, now is the time - I am in favour of restart Those changes don't affect saves so we could continue the game. So we continue this game and then switch to next weekly test builds? That sounds great. It still possible other changes will be merged ...
- Fri May 13, 2022 6:20 am
- Forum: General Discussion
- Topic: Twentieth game on the multiplayer slow game server
- Replies: 271
- Views: 4287
- Fri May 13, 2022 5:59 am
- Forum: General Discussion
- Topic: Twentieth game on the multiplayer slow game server
- Replies: 271
- Views: 4287
Re: Twentieth game on the multiplayer slow game server
Will it work if I only rebuild server? Those changes affect common code.
- Thu May 12, 2022 1:34 pm
- Forum: General Discussion
- Topic: Twentieth game on the multiplayer slow game server
- Replies: 271
- Views: 4287
Re: Twentieth game on the multiplayer slow game server
20th game started!
- Thu May 12, 2022 1:07 pm
- Forum: General Discussion
- Topic: Godot Android client
- Replies: 10
- Views: 1691
Re: Godot Android client
Updated APK to 2022-05-09.3abfde4 version: FreeOrionGodotClient-2022-05-09.3abfde4.apk