Search found 5375 matches

by Vezzra
Tue Jan 12, 2021 7:49 pm
Forum: General Discussion
Topic: Up-to-date FreeOrion Mac-SDK and build - Test please!
Replies: 648
Views: 149455

Re: Up-to-date FreeOrion Mac-SDK and build - Test please!

New test build (build 2021-01-10.b86e635) available for Mac OSX 10.9 and later on sourceforge.

Download link.
by Vezzra
Tue Jan 12, 2021 7:49 pm
Forum: General Discussion
Topic: Recent Windows Builds
Replies: 594
Views: 166388

Re: Recent Windows Builds

New test build (build 2021-01-10.b86e635) available for Windows on sourceforge.

Download link for full installer.

Download link for zip archive with binaries only.
by Vezzra
Tue Jan 05, 2021 8:02 pm
Forum: General Discussion
Topic: Up-to-date FreeOrion Mac-SDK and build - Test please!
Replies: 648
Views: 149455

Re: Up-to-date FreeOrion Mac-SDK and build - Test please!

New test build (build 2021-01-05.2df5f0b) available for Mac OSX 10.9 and later on sourceforge.

Download link.
by Vezzra
Tue Jan 05, 2021 8:01 pm
Forum: General Discussion
Topic: Recent Windows Builds
Replies: 594
Views: 166388

Re: Recent Windows Builds

New test build (build 2021-01-05.2df5f0b) available for Windows on sourceforge.

Download link for full installer.

Download link for zip archive with binaries only.
by Vezzra
Tue Dec 29, 2020 6:45 pm
Forum: General Discussion
Topic: Up-to-date FreeOrion Mac-SDK and build - Test please!
Replies: 648
Views: 149455

Re: Up-to-date FreeOrion Mac-SDK and build - Test please!

New test build (build 2020-12-29.82513f5) available for Mac OSX 10.9 and later on sourceforge.

Download link.
by Vezzra
Tue Dec 29, 2020 6:45 pm
Forum: General Discussion
Topic: Recent Windows Builds
Replies: 594
Views: 166388

Re: Recent Windows Builds

New test build (build 2020-12-29.82513f5) available for Windows on sourceforge.

Download link for full installer.

Download link for zip archive with binaries only.
by Vezzra
Sun Dec 27, 2020 10:12 am
Forum: FreeOrion Project
Topic: Online voice chat meeting, Monday December 28th 2020
Replies: 1
Views: 237

Online voice chat meeting, Monday December 28th 2020

Tomorrow (28th) is the last Monday of this month (and in this case, also of the year ;)), so it's time again for our online voice chat meeting. Usual time and "place": Monday December 28th 2020, 7pm UCT or 8pm Vienna/Berlin time Jitsi room: https://meet.jit.si/ThoroughNovembersConvertPossibly Agenda...
by Vezzra
Tue Dec 22, 2020 8:58 pm
Forum: General Discussion
Topic: Recent Windows Builds
Replies: 594
Views: 166388

Re: Recent Windows Builds

New test build (build 2020-12-22.6c5dac1) available for Windows on sourceforge.

Download link for full installer.

Download link for zip archive with binaries only.
by Vezzra
Sun Dec 20, 2020 2:23 pm
Forum: Other Game Design
Topic: Mothball ships
Replies: 11
Views: 9479

Re: Mothball ships

once fake PP upkeep (increasing PP cost of new ships based on current number of ships in the empire) is replaced by influence upkeep (IP per turn and ship). That would absolutely have to come first, before we can introduce such a mothball mechanic. With the current system, such a mechanic would eff...
by Vezzra
Sun Dec 20, 2020 2:19 pm
Forum: General Discussion
Topic: AI race
Replies: 7
Views: 2017

Re: AI race

The current code for selection of empire species allows for up to two instances of each species even when there are less empires than playable species. Removing that "* 2" I pointed out above would stop that but would not disallow for repeated species when there are more empires than playable speci...
by Vezzra
Tue Dec 15, 2020 9:21 pm
Forum: General Discussion
Topic: Up-to-date FreeOrion Mac-SDK and build - Test please!
Replies: 648
Views: 149455

Re: Up-to-date FreeOrion Mac-SDK and build - Test please!

The FO builds of current master are broken (app crashes immediately on launch). Until this can be fixed, there will be no new test builds for macOS.
by Vezzra
Tue Dec 15, 2020 9:19 pm
Forum: General Discussion
Topic: Recent Windows Builds
Replies: 594
Views: 166388

Re: Recent Windows Builds

New test build (build 2020-12-14.97721c8) available for Windows on sourceforge.

Download link for full installer.

Download link for zip archive with binaries only.
by Vezzra
Sun Dec 13, 2020 11:12 am
Forum: General Discussion
Topic: AI race
Replies: 7
Views: 2017

Re: AI race

The underlying issue here is that we allow for games with more players (AI or human) than we have species. And we allow more native planets on a map than we have native species. Consequently we have to allow for the same species to get selected by more than one player/spawn multiple times on the map...
by Vezzra
Fri Dec 11, 2020 1:46 pm
Forum: Play-Testing Feedback
Topic: Regenerate troops even when system is blockaded?
Replies: 18
Views: 785

Re: Regenerate troops even when system is blockaded?

A change I'd like to see in defense focus is defense/troop/shield meters growth. Currently they all grow at same rate regardless of focus, I'd make defense focus to double meter's growth rate (which couples well with doubling target meters). It'd still require planning ahead, but it would remove th...
by Vezzra
Sun Dec 06, 2020 3:58 pm
Forum: Top Priority Game Design
Topic: Stealth Fundamentals
Replies: 24
Views: 11363

Re: Stealth Fundamentals

Very interesting. Ships can yield PP, RP and IP. Can ships have population? (i.e. are they PopulationCenter?) As Ophiuchus said, the basics for that are already in the code. AFAIK the idea that ships can be PopulationCenters has been around for a very long time, I think already right from the begin...