Search found 4941 matches

by Vezzra
Tue Nov 12, 2019 7:42 pm
Forum: General Discussion
Topic: Up-to-date FreeOrion Mac-SDK and build - Test please!
Replies: 593
Views: 135704

Re: Up-to-date FreeOrion Mac-SDK and build - Test please!

New test build (build 2019-11-12.9f541b0) available for Mac OSX 10.9 and later on sourceforge.

Download link.
by Vezzra
Tue Nov 12, 2019 7:42 pm
Forum: General Discussion
Topic: Recent Windows Builds
Replies: 538
Views: 153274

Re: Recent Windows Builds

New test build (build 2019-11-12.9f541b0) available for Windows on sourceforge.

Download link for full installer.

Download link for zip archive with binaries only.
by Vezzra
Sun Nov 10, 2019 5:09 pm
Forum: Other Game Design
Topic: Ships in production should cost upkeep
Replies: 11
Views: 240

Re: Ships in production should cost upkeep

That might be problematic, as it would make the available PP change the number of things being worked on, which would change the upkeep penalty, which would change the available PP, which would set up a dependency loop. Doh! Of course :oops: Well, everything I can think of seems to get far too comp...
by Vezzra
Thu Nov 07, 2019 1:43 pm
Forum: Other Game Design
Topic: Ships in production should cost upkeep
Replies: 11
Views: 240

Re: Ships in production should cost upkeep

While I think that this is basically a good idea, I want to suggest a small but significant adjustment: only incur upkeep costs for items in the queue if they have already received PP (that is, work on them has started), AND for whatever reason they do not receive any PP on the current turn. Meaning...
by Vezzra
Thu Nov 07, 2019 1:30 pm
Forum: Play-Testing Feedback
Topic: flak cannon only target fighters?
Replies: 4
Views: 184

Re: flak cannon only target fighters?

alleryn wrote:
Fri Nov 01, 2019 10:05 pm
The description could be updated.
Not "could", must be updated. :wink:
by Vezzra
Thu Nov 07, 2019 1:27 pm
Forum: Other Game Design
Topic: Infrastructure based bonuses
Replies: 7
Views: 159

Re: Infrastructure based bonuses

The discussion I (faintly) remember has happened long ago. A contributor ( Bigjoe5 ) had implemented a quite complicated scheme where resource/output boni certain techs granted had been based on population and/or infrastructure, depending on what other techs you had researched. The idea had been to ...
by Vezzra
Thu Nov 07, 2019 12:49 pm
Forum: Programming
Topic: The Git/GitHub Questions, Answers and Howto Thread
Replies: 194
Views: 46872

Re: The Git/GitHub Questions, Answers and Howto Thread

There are two separate issues here: how to fetch the branch of a pull request, and how to get updates of that branch. As PRs are usually based on branches developers/contributors push to their personal clone of the upstream repo, I recommend adding their repo to the remotes of your local repo and th...
by Vezzra
Thu Nov 07, 2019 12:22 pm
Forum: Programming
Topic: Problems with pull request #2536
Replies: 4
Views: 122

Re: Problems with pull request #2536

The server crashing on IP4-only machines is a quite serious issue though. That definitely needs to be fixed for 0.4.9.
by Vezzra
Thu Nov 07, 2019 12:20 pm
Forum: Other Game Design
Topic: A little less comsat spam
Replies: 11
Views: 328

Re: A little less comsat spam

I suggest putting the targeting path on hold. Instead lets double the cost of comsat as a first measure and if that is not enough we can again pursue the targeting filter approach. Sounds reasonable. @AI team: any AI adjustments necessary with this kind of change? Or will the AI be able to handle t...
by Vezzra
Tue Nov 05, 2019 8:14 pm
Forum: General Discussion
Topic: Up-to-date FreeOrion Mac-SDK and build - Test please!
Replies: 593
Views: 135704

Re: Up-to-date FreeOrion Mac-SDK and build - Test please!

New test build (build 2019-11-03.0d4f025) available for Mac OSX 10.9 and later on sourceforge.

Download link.
by Vezzra
Tue Nov 05, 2019 8:14 pm
Forum: General Discussion
Topic: Recent Windows Builds
Replies: 538
Views: 153274

Re: Recent Windows Builds

New test build (build 2019-11-03.0d4f025) available for Windows on sourceforge.

Download link for full installer.

Download link for zip archive with binaries only.
by Vezzra
Fri Nov 01, 2019 12:22 pm
Forum: Other Game Design
Topic: A little less comsat spam
Replies: 11
Views: 328

Re: A little less comsat spam

Is the perceived issue with comsats (and other potential "cannon-fodder" things) being too effective , meaning the cannon-fodder effect is too strong, or with having a cannon-fodder effect at all , meaning there shouldn't be any game elements that can act as a kind of leaky/weak "shields" or somethi...
by Vezzra
Fri Nov 01, 2019 12:07 pm
Forum: Programming
Topic: Problems with pull request #2536
Replies: 4
Views: 122

Re: Problems with pull request #2536

I have opened a corresponding issue on github: #2626
by Vezzra
Fri Nov 01, 2019 11:54 am
Forum: Other Game Design
Topic: Adjust universe generation to place together team members
Replies: 1
Views: 268

Re: Adjust universe generation to place together team members

My approach would be to take the list of home systems returned by compile_home_system_list and add another step before calling setup_empire on each player/empire. That step would handle the assignment of homeworlds to empires based on whatever criteria we might come up with, which should be done in ...
by Vezzra
Fri Nov 01, 2019 11:32 am
Forum: Programming
Topic: Fix exception warning (patch)
Replies: 3
Views: 82

Re: Fix exception warning (patch)

I have created a PR with this patch: #2625