hmmm ok.
Next Question
And that is with a outpostship/base,
can i upgrade them with a colonyship, or is it the same and no going ?
Search found 16 matches
- Wed Oct 26, 2011 11:14 pm
- Forum: General Discussion
- Topic: Upgrade Colony Base
- Replies: 8
- Views: 3037
- Wed Oct 26, 2011 6:36 pm
- Forum: General Discussion
- Topic: Upgrade Colony Base
- Replies: 8
- Views: 3037
Re: Upgrade Colony Base
But PP is shared across the entire empire (if the supply net is unbroken), ... If i anderstand you right. Did you say, if i colony a planet outside the supplyline ( starlines), they dont have the full PP to build anything on them and must wait till the planet is connected with the supplylines "...
- Tue Oct 25, 2011 9:34 pm
- Forum: General Discussion
- Topic: Upgrade Colony Base
- Replies: 8
- Views: 3037
Upgrade Colony Base
I have a Question.
Is it posible,
then i send a colony base at a planet and later a colony ship to make a better poplation or other better situation on them ?
Is it posible,
then i send a colony base at a planet and later a colony ship to make a better poplation or other better situation on them ?
- Fri Oct 21, 2011 6:45 pm
- Forum: Support
- Topic: Recolonizing Planet
- Replies: 6
- Views: 1093
Re: Recolonizing Planet
hmm ok ty.
I have thing that do it only with enemy fleets not my own ............
I have thing that do it only with enemy fleets not my own ............
- Thu Oct 20, 2011 9:43 pm
- Forum: Support
- Topic: Recolonizing Planet
- Replies: 6
- Views: 1093
Re: Recolonizing Planet
What version exactly are you playing? And what OS do you use? That info is necessary to load your save. You weren't building a concentration camp by any chance? FreeOrion-0.3.17-Setup-Alpha2.exe Win XP The save file is a 7 zip file, and 7-Zip is licensed under the GNU LGPL. Did you need some log or...
- Wed Oct 19, 2011 11:57 pm
- Forum: Support
- Topic: Recolonizing Planet
- Replies: 6
- Views: 1093
Recolonizing Planet
If on a planet all people deceased, i send a new colony ship to recolonization. The ship has reached the planet and after new round are the colony ship lost . I add a savefile at rount 710. Look at the planet Doow-tsae on the left side of galaxy, the next near planet have some colony ship to try the...
- Wed Oct 12, 2011 9:49 pm
- Forum: Other Game Design
- Topic: A few simple things to make FO more playable
- Replies: 146
- Views: 10412
Re: A few simple things to make FO more playable
Make the overview display smaler: If you build on planets or astroids a shipyard, you can some orbital shipyards, but wath thing you for that. In fo are all orbital shipyards listed, but that if then only one grafick is to see and in that grafick in a kind of counddown how many time they are build....
- Mon Oct 03, 2011 7:18 pm
- Forum: Support
- Topic: Enemy detection after invasion
- Replies: 3
- Views: 688
Re: Enemy detection after invasion
2 enemy AI but if i am send my fleets in that system, i am allone in the system, no enemy ships or other to see.....! <?xml version="1.0"?> <XMLDoc> <GameSetup> <ai-players>2</ai-players> <empire-color>0</empire-color> <empire-name>Hell Imperium</empire-name> <galaxy-age>GALAXY_SETUP_MEDIU...
- Mon Oct 03, 2011 7:05 pm
- Forum: Support
- Topic: Enemy detection after invasion
- Replies: 3
- Views: 688
Enemy detection after invasion
I have some enemy planets conquered.
But only in one system i see a other galaxy colore on the map,
i thing they are some enemy.
But there?
All planets and astroids are now in my empiere in that system...!
I cant found them, i have all 4 scanner explored.
Is it a bug?
But only in one system i see a other galaxy colore on the map,
i thing they are some enemy.
But there?
All planets and astroids are now in my empiere in that system...!
I cant found them, i have all 4 scanner explored.
Is it a bug?
- Tue Sep 27, 2011 1:18 pm
- Forum: Support
- Topic: Bugs - Several
- Replies: 66
- Views: 9606
Re: Bugs - Several
I have the same display error, i use a GT 500 series graphic card, i thing i use new driver. But i'll control them. --- Edit After driver controling, i have now the newst driver on the system. GeForce 280.26 Driver Version: 280.26 WHQL Release Date: 2011.08.09 latest version 280.26 WHQL <--- Link to...
- Mon Sep 26, 2011 1:48 am
- Forum: FreeOrion Project
- Topic: Start using a Changelog
- Replies: 4
- Views: 1717
Re: Start using a Changelog
On some of the other open projects i've worked on a changelog text file was updated when significant changes were made by any committer. Is that posible for the eng_stingtable.txt too? Or can them make a version number in the filname, after add some new parameters in the stringtable. Becorse then i...
- Sun Sep 25, 2011 7:04 am
- Forum: Support
- Topic: Species On Planet After Invasion
- Replies: 4
- Views: 732
Re: Species On Planet After Invasion
I have ask here becourse its a bug. 1) the two races are have a special race bonus 2) humans have a owne race bonus 3) becourse the enemy race bonus are fail for humans 4)if human invasion a enemy planet, is the enemy deleted and the human bonus set if i invasion a radioactiv planet on them enemys l...
- Sat Sep 24, 2011 10:51 pm
- Forum: Support
- Topic: Species On Planet After Invasion
- Replies: 4
- Views: 732
Species On Planet After Invasion
I have invasion 2 enemy planets and i play as human race.
Planet 1 huge desert = Etty
Planet 2 huge swamp = Fifty-Seven
Both have a population bonus on them, but after my invasion is them right too.
Is that a bug or is it so right ?
Look at my attachment screenshot
Planet 1 huge desert = Etty
Planet 2 huge swamp = Fifty-Seven
Both have a population bonus on them, but after my invasion is them right too.
Is that a bug or is it so right ?
Look at my attachment screenshot
- Fri Sep 23, 2011 3:10 pm
- Forum: Support
- Topic: FreeOrion-0.3.16 crash
- Replies: 5
- Views: 669
Re: FreeOrion-0.3.16 crash
"Empire::MoveBuildWithinQueue()" can that come after "turn next round" and use the wait time to sort the produce queue or add some new ( ex. Base/Planet upgrades)?
- Fri Sep 23, 2011 2:42 pm
- Forum: Support
- Topic: FreeOrion-0.3.16 crash
- Replies: 5
- Views: 669
Re: FreeOrion-0.3.16 crash
I save all 5 rounds, but i not sure it was save direct befor the crashes.
It can crash some round later.
Is it posible, FreeOrion dont like after "turn next round" add new research or produce ?
It can crash some round later.
Is it posible, FreeOrion dont like after "turn next round" add new research or produce ?