Search found 74 matches
- Wed Mar 28, 2012 12:50 pm
- Forum: General Discussion
- Topic: v.4.1?
- Replies: 9
- Views: 1723
Re: v.4.1?
Regarding the time it takes to test and put out a full release, are there steps documented or test scripts written? I'm getting more into Test Driven Development with some of our larger projects and it's interesting to know if we have unit tests, integration tests, or just straight-forward test &quo...
- Fri Mar 16, 2012 6:28 pm
- Forum: General Discussion
- Topic: Up-to-date FreeOrion Mac-SDK and build - Test please!
- Replies: 810
- Views: 260478
Re: Up-to-date FreeOrion Mac-SDK and build - Test please!
Hear Hear, thank you for doing this! I download religiously.
- Wed Feb 15, 2012 1:10 pm
- Forum: General Discussion
- Topic: Reporting a playtest
- Replies: 16
- Views: 2527
Re: Reporting a playtest
I'll try to get it running, see if can duplicate the errors and log them. I develop on a Mac and am familiar with C though most of my professional programming is server and we based.
- Tue Feb 14, 2012 10:04 pm
- Forum: General Discussion
- Topic: Summer of Code
- Replies: 4
- Views: 1186
Re: Summer of Code
For FO to participate this year, we'd need tzlaine to be willing to commit to supervising the student. Convincing his is probably the first thing to worry about. Based on the thread, "supervision" seemed to be about assisting in the student's setup, reviewing their progress, evaluating th...
- Tue Feb 14, 2012 9:02 pm
- Forum: General Discussion
- Topic: Summer of Code
- Replies: 4
- Views: 1186
Re: Summer of Code
I would be up for helping to draft a new submission to GSoC. The last application was for 2008/2009 (right?) and FO is still alive and doing well (v0.4!) couldn't hurt to resubmit for 2012. FreeOrion candidacy reasons: Established community of senior level developers, artists, game designers, modele...
- Mon Dec 05, 2011 7:30 pm
- Forum: Programming
- Topic: [PATCH] Some resource meters not working
- Replies: 2
- Views: 802
Re: [PATCH] Some resource meters not working
Awesome explanation and fix. Hope it gets incorporated.
- Sun Oct 23, 2011 2:19 pm
- Forum: General Discussion
- Topic: Left handed mouse problem
- Replies: 12
- Views: 3260
Re: Left handed mouse problem
You could pay a surgeon to open your brain and modify your frontal lobe to expect opposite signals from those two fingers
j/k
j/k
- Fri Oct 14, 2011 9:58 pm
- Forum: General Discussion
- Topic: Up-to-date FreeOrion Mac-SDK and build - Test please!
- Replies: 810
- Views: 260478
Re: Up-to-date FreeOrion Mac-SDK and build - Test please!
Ah, I see the link now. Thanks.
- Fri Oct 14, 2011 6:37 pm
- Forum: General Discussion
- Topic: Up-to-date FreeOrion Mac-SDK and build - Test please!
- Replies: 810
- Views: 260478
Re: Up-to-date FreeOrion Mac-SDK and build - Test please!
Is there a link to dropbox or is this on source forge?
- Wed Sep 07, 2011 2:43 pm
- Forum: General Discussion
- Topic: [DONE] Making the Roadmap more Flexible & Useful
- Replies: 13
- Views: 2114
Re: Making the Roadmap more Flexible & Useful
Thank you for doing this! I'm a huge fan of this project and the idea of iterating. I did some investigative work on Space Combat, and whole-heartedly agree that a linear roadmap makes it difficult to show progressive improvements from a planning perspective.
- Tue Jul 26, 2011 12:52 pm
- Forum: Off-Topic
- Topic: Press Releases or Nice Things People Posted
- Replies: 1
- Views: 3251
Press Releases or Nice Things People Posted
Just found this from SpaceSector.com that I thought was really cool :
http://www.spacesector.com/blog/2011/07 ... -released/
I don't know where to post anything from press releases, blogger articles, etc. but it'd be nice to collect those.
http://www.spacesector.com/blog/2011/07 ... -released/
I don't know where to post anything from press releases, blogger articles, etc. but it'd be nice to collect those.
- Tue Jul 26, 2011 2:03 am
- Forum: Programming
- Topic: FleetWnd: Adding divider between data panels
- Replies: 35
- Views: 4156
Re: FleetWnd: Adding divider between data panels
Hey Guys, I'm working on implementing these exact specs in OpenGL. It's... a bit trickier than anticipated. Basically, I need the m_tab / button object because the user needs to be able to click and drag on SOMETHING to be able to resize and position the two windows. If I remove the m_tab, then I'll...
- Sat Jul 23, 2011 5:16 am
- Forum: Programming
- Topic: FleetWnd: Adding divider between data panels
- Replies: 35
- Views: 4156
Re: FleetWnd: Adding divider between data panels
You shouldn't hard-code any colours. Splitter should have one or two constructor parameters that specify the colours to use, similar to GG::Scroll or GG::Button. The class definition includes taking two arguments that set the background color and tab color property. They aren't hard-coded. And are ...
- Sat Jul 23, 2011 3:00 am
- Forum: Programming
- Topic: FleetWnd: Adding divider between data panels
- Replies: 35
- Views: 4156
Re: FleetWnd: Adding divider between data panels
Not sure what I need... It's 14 px in height right now. I can change that. The background is black and the tab itself is "GG::Grey". Remember that 3 dot png you proposed a while back? If you send me a private message with a link to it I can download it and replace the tab with that. Geoff ...
- Sat Jul 23, 2011 12:20 am
- Forum: Programming
- Topic: FleetWnd: Adding divider between data panels
- Replies: 35
- Views: 4156
Re: FleetWnd: Adding divider between data panels
Hey All! So 9 months later I think I have this new GG::Splitter ready to demo. You check out screenshots of it here: http://domandtom.com/freeorion/_splitter/splitter_9.png http://domandtom.com/freeorion/_splitter/splitter_10.png http://domandtom.com/freeorion/_splitter/splitter_11.png I might need ...