heh. I read that and complely forgot about it by the time the download was complete. I bet thats it. I will try it when I get home tonight and see.
Thanks for the reply
Search found 24 matches
- Tue Feb 07, 2006 2:12 pm
- Forum: Programming
- Topic: Error installing RC-2
- Replies: 4
- Views: 2730
- Tue Feb 07, 2006 4:22 am
- Forum: Programming
- Topic: Error installing RC-2
- Replies: 4
- Views: 2730
Error installing RC-2
I just installed the new RC-2 build on windows XP but when I run it I get the following: E:\program files\freeorion\freeorion.exe This application has failed to start because the application configuration is incorrect. Reinstalling the applicaton may fix this problem. I obviously reinstalled it but ...
- Tue Jan 10, 2006 8:09 pm
- Forum: Other Game Design
- Topic: Ship Design
- Replies: 53
- Views: 10011
power
While I like the idea of more strategy in ship building I think from a gameplay point of view it might be better to keep it simpler. If you make the power requirements for weapons as you said then it can turn into a balancing issue where since lasers require so much power everyone uses mass drivers ...
- Tue Jan 10, 2006 7:53 pm
- Forum: Other Game Design
- Topic: Difficulty Levels / AI
- Replies: 26
- Views: 6013
AI
Check out the following link about AI development in GalCIv II http://www.galciv2.com/Journals.aspx I think the AI game mechanics should not be different at all for different difficulty levels just the AI should be smarter or dumber. I agree with the GalCiv developer when he says that it should feel...
- Fri Jan 06, 2006 6:56 pm
- Forum: General Discussion
- Topic: AI question
- Replies: 7
- Views: 2592
AI question
Looking at the roadmap I dont see anything about the AI in it. In my opinion the AI is probably one of the most important parts of a strategy game so when exactly is this going to programmed?
I know this needs to be at the end of the project and isnt important at this point but I was curious.
I know this needs to be at the end of the project and isnt important at this point but I was curious.
- Thu Dec 22, 2005 2:11 pm
- Forum: General Discussion
- Topic: General 0.3 Discussion
- Replies: 53
- Views: 29622
Constructive criticism
I agree with you daveybaby. It looks really good but It needs to be user friendly. Thats what turned me off of MOO 3. I'm one of those people who never reads the manual. I think CONSTRUCTIVE criticism is exactly what the developers are/should be looking for at this point. When your working so closel...
- Tue Dec 20, 2005 9:32 pm
- Forum: Programming
- Topic: linux Install
- Replies: 2
- Views: 2286
linux Install
I downloaded the linux installation of Free Orion but I cant find any documentation on how to install it. I thought it would be an RPM or something but it looks like its source. I'm not a programmer so normally I just follow the instructions to compile it but I cant find any instructions. Can anyone...
- Mon Dec 19, 2005 10:00 pm
- Forum: Off-Topic
- Topic: Can Mac OSX run older games?
- Replies: 5
- Views: 3881
MAC osX
I'm not a MAC person but the people at work I know run OSX and they switch to a virtual machine build of OS9 to run OS9 programs since we havent repurchased all new graphics software yet. I know its not much help but at least you know it can be done.
- Mon Oct 24, 2005 4:58 pm
- Forum: Programming
- Topic: Can't compile boost
- Replies: 5
- Views: 2439
I cant get boost to work either
I am trying to get it installed on Suse 10.0 and cant get it to work. When I run the command: bjam "-sTOOLS=gcc" install I get into a loop where it keeps telling me I have an unknown compiler version. I have GCC version 4.0.2_20050901-3 installed.
Any help appritiated.
Thanks
Any help appritiated.
Thanks
- Fri Oct 21, 2005 7:29 pm
- Forum: Strategy Games
- Topic: MOO on linux
- Replies: 12
- Views: 8846
MOO on linux
Has anyone gotten MOO or MOO 2 to run under linux with wine?
I'm a linux newb but when I tried to run moo it locked up my PC.
Anyone have any luck?
I'm a linux newb but when I tried to run moo it locked up my PC.
Anyone have any luck?
- Tue Dec 07, 2004 10:05 pm
- Forum: Graphics
- Topic: Needed suggestion for tech-screen UI
- Replies: 151
- Views: 42409
dstjames
What about dividing up the tech tree in tabs.
Something like this:
Physics:
A-----B------ |
| |D
C-------|
Laser Tech:
E-----F------|
| |
G------|H
|
A----- |
Edit Sorry dont know how to add the image correctly.
Something like this:
Physics:
A-----B------ |
| |D
C-------|
Laser Tech:
E-----F------|
| |
G------|H
|
A----- |
Edit Sorry dont know how to add the image correctly.
- Wed Nov 24, 2004 7:38 pm
- Forum: Graphics
- Topic: 0.3 graphics summary / sidepanel revision
- Replies: 307
- Views: 76010
UI
I love it. My only complaints have already been covered. I dont like the bars and the numbers at the bottom need icons to help explain them.
Good job!!!
Good job!!!
- Tue Aug 10, 2004 5:04 pm
- Forum: General Discussion
- Topic: Just wanted to say thanks
- Replies: 7
- Views: 2550
Just wanted to say thanks
I just wanted to thank everyone who is putting in so much effort on this project. I have been a long time lurker and havent posted a lot since I am not a programmer or artist. I just downloaded version 0.2 though and it looks very nice. There are a few bugs and obviosly needs a lot more work, but fo...
- Mon Jul 12, 2004 3:37 pm
- Forum: Other Game Design
- Topic: Limited Build Slots or No?
- Replies: 48
- Views: 8050
Build slots
I like the idea of linking build slots with population. I wouldnt let you build extra buildings that you cant staff though. When your planet reaches X population points a new build slot opens up. This could always then be modified based on race or tech advances. Say for a human race its every 5 mill...
- Wed Jun 23, 2004 1:39 pm
- Forum: Graphics
- Topic: splash v0.2
- Replies: 24
- Views: 8297
Looks great
I LOVE it!!! I do think there should be less stars and they should be brighter. Also I dont think the sun (I believe thats what the bright star is supposed to be) looks quite right.
I like the font though and do not feel it needs a moon or anything.
I like the font though and do not feel it needs a moon or anything.