Search found 12302 matches

by Geoff the Medio
Mon Sep 16, 2019 5:19 pm
Forum: General Discussion
Topic: Multiplayer slow game server
Replies: 431
Views: 18112

Re: Multiplayer slow game server

But seriously, the supply issue resolved when his planet got to +2 and reconnected to my network, it's just the turn where we have equal supply that went wrong. With two non-allied players this is exactly the desired behaviour - neither empire gets the supply while they're equal - but in an allianc...
by Geoff the Medio
Wed Sep 11, 2019 10:59 pm
Forum: Other Game Design
Topic: Make blockade work for one turn only
Replies: 29
Views: 2580

Re: Make blockade work for one turn only

I've created a pull request that requires ships to have a direct weapon or to have bay and hangar and at least one fighter that can do damage to be counted as armed. Various places that checked for armed ships were also accordingly updated. https://github.com/freeorion/freeorion/pull/2547 If you an ...
by Geoff the Medio
Wed Sep 11, 2019 3:57 pm
Forum: Other Game Design
Topic: Make blockade work for one turn only
Replies: 29
Views: 2580

Re: Make blockade work for one turn only

I was thinking of creating a ship part that allows refilling fleet hangars from hangars in its own hull (a fighter factory ship). A part that replenishes fighters in other ships but might be OK as long as it doesn't do so by transferring preexisting fighters between ships. Being able to ferry fight...
by Geoff the Medio
Wed Sep 11, 2019 9:09 am
Forum: FreeOrion Project
Topic: FRONTPAGE
Replies: 9
Views: 134

Re: FRONTPAGE

As simple as this one: https://www.seedofandromeda.com How about substantially simpler than that? In plain html, with no database or script-generated content? So skip the links to hot topics. News upsates can be hand-written when updating, witjout much more work than the current wiki-based layout. ...
by Geoff the Medio
Wed Sep 11, 2019 8:59 am
Forum: General Discussion
Topic: Multiplayer slow game server
Replies: 431
Views: 18112

Re: Multiplayer slow game server

Magnate wrote:
Tue Sep 10, 2019 6:48 pm
somehow I disconnected without the turn uploading properly.
Is some (additional?) in-game "orders received" confirmation needed then?
by Geoff the Medio
Wed Sep 11, 2019 8:52 am
Forum: FreeOrion Project
Topic: Rapport - The Most Of All
Replies: 12
Views: 154

Re: Rapport - The Most Of All

It shows only Windows and MacOS users. And only sourceforge downloads. Recent releases are, I think, hosted on github and provably downloaded from there directly fairly often... There are also referrer logs for the freeorion.org website, though that can be difficult to interpret as numbers of (new)...
by Geoff the Medio
Tue Sep 10, 2019 12:56 pm
Forum: Other Game Design
Topic: Make blockade work for one turn only
Replies: 29
Views: 2580

Re: Make blockade work for one turn only

em3 wrote:
Tue Sep 10, 2019 9:07 am
So does that mean you can build a colony base hull with fighter hangar and no bays and it will be a cheaper blocker than a small hull with weakest SR weapon?
Maybe? Wouldn't be able to move anywhere though, so not that useful. Feel free to test...

More important is how it should work...
by Geoff the Medio
Tue Sep 10, 2019 12:44 am
Forum: Other Game Design
Topic: Make blockade work for one turn only
Replies: 29
Views: 2580

Re: Make blockade work for one turn only

ShipDesigns, and thus Ships, are considered able to attack for combat purposes if they have a direct weapon, a fighter bay, or a fighter hangar. https://github.com/freeorion/freeorion/blob/master/universe/ShipDesign.cpp#L1319 https://github.com/freeorion/freeorion/blob/master/combat/CombatSystem.cpp...
by Geoff the Medio
Mon Sep 09, 2019 11:25 pm
Forum: Play-Testing Feedback
Topic: Invade button not always appearing
Replies: 12
Views: 706

Re: Invade button not always appearing

As of https://github.com/freeorion/freeorion/ ... 92ca79da8b damaged split fleet aggression should match the originating fleet aggression.
by Geoff the Medio
Mon Sep 09, 2019 7:06 am
Forum: FreeOrion Project
Topic: FRONTPAGE
Replies: 9
Views: 134

Re: FRONTPAGE

The trouble with making a fancy new homepage for freeorion.org is that someone needs to maintain it. Supposing you or someone else makes a nice page, will you keep it regularly updated? Who will fix it when some server updates the version of PHP or whatever content management software it uses and ev...
by Geoff the Medio
Mon Sep 09, 2019 6:58 am
Forum: FreeOrion Project
Topic: Rapport - The Most Of All
Replies: 12
Views: 154

Re: Rapport - The Most Of All

If you would like to post on the FreeOrion subreddit about the latest developments and releases, you are free and encouraged to do so. Having you or someone else doing that could be very helpful and would be appreciated. I don't expect or want any/everyone else who contributes to FreeOrion developme...
by Geoff the Medio
Mon Sep 09, 2019 5:48 am
Forum: Graphics
Topic: Field images
Replies: 14
Views: 1210

Re: Field images

Do you have separate layers for components of the images? They could be rendered layered and slowly animated, such as by rotation or fading or tinting or scaling...
by Geoff the Medio
Sat Sep 07, 2019 10:06 am
Forum: Play-Testing Feedback
Topic: Crash on save load (corrupted save?)
Replies: 12
Views: 981

Re: Crash on save load (corrupted save?)

when i exit a game it ALWAYS says saves are ongoing, even when i have been away from the PC for hours, but its no biggie, as i said, i have a workaround that forces a comit. After the last turn loads, i just crash the game as its quicker and i dont need that save The meaning of this is unclear. Do ...
by Geoff the Medio
Thu Sep 05, 2019 3:04 pm
Forum: General Discussion
Topic: Multiplayer slow game server
Replies: 431
Views: 18112

Re: Multiplayer slow game server

JonCST wrote:
Mon Sep 02, 2019 2:30 pm
My schedule may be confused at best, and nonexistent at worst, due to Hurricane Dorian.
(Without intention to make light of major cyclone impacts) This post made me think we might want to give in-game storms names as well...
by Geoff the Medio
Sun Sep 01, 2019 1:07 pm
Forum: Play-Testing Feedback
Topic: noob review with 2 questions
Replies: 4
Views: 259

Re: noob review with 2 questions

H2L wrote:
Sun Sep 01, 2019 5:19 am
FreeOrion_v0.4.8_2018-08-23.26f16b0_Win32_Setup
I had to go dig up the installer for that, as the exec wrapper doesn't contain the proper details.
The version you're playing is indicated at the bottom right of the intro screen.
version number on title screen.png
cropped screenshot showing where the version number is displayed on the FreeOrion intro title screen
version number on title screen.png (72.39 KiB) Viewed 249 times