Definitely like the colors and overall visuals here miu. Not over-the-top but still visually pleasing, think you've found a good balance. The only thing I don't like is the layout of the focus buttons. While what you've got works, and is nice aesthetically, I think there could be a more functional solution. For example (and I've been meaning to do this for a while now
), I fleshed out my earlier idea with the line graph a little:
The solid line shows the current levels, the dotted line shows where they're set to move to. Rather than have a button for balancing, just click on the graph itself and "average" the shape of the line. For the above example, the player could have just changed the primary focus from manufacturing to farming, and changed the secondary focus from science to balanced.
It is a little more crowded, there's probably room for a bit of tweaking, but in my opinion its a little easier to get an idea of what your planets are doing with a quick glance. Reading the numbers requires that little extra bit of brain power, so if we bring the visuals to the forefront it'll make it that much less tedious.