Geoff the Medio wrote:
Currently (SVN 4592) when I look at enemy planets I cannot see the number of ground troops.
Is the troop meter not showing for you? As long as you have sufficient detection, you should be able to see that meter on enemy planets, which tells you how many you need (more than) to invade.
Maybe this isn't the right place, but (at least on Linux SVN 4593 & for a long while now), the red-except-for-Stealth bar graphs are correct and current, but the numbers under the icon (and the hover popup showing the details of the calculation) are always 0.00 for enemy and monster-controlled planets' Supply, Shield, Defense, Troops, and Detection. Stealth is shown numerically and its hover-over is populated.
For example, I am currently looking at a system with a Stealth of 15 and several of my Mark IIIs with Optical Scanners (Detection of 60) in orbit.
Except an enemy homeworld behaves differently. As with all planets, I can correctly see the Stealth number and hover-over calculations. Unlike other planets, I can additionally see the Troops number and the hover-over calculations. And the Troops meter is orange now instead of red.
Totally as an aside, this enemy homeworld planet and its constellation of defensive Mark I and IIs just defeated 30 of my Mark IIIs the turn they arrived with no defensive losses. Seems a little odd, game-balance-wise, but the planet does have a Defense of 25 and a Shield of 20, so maybe that's what's supposed to happen.
Anyway, I just thought I'd throw this out there...