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 Post subject: Meter Precision
PostPosted: Sat Jul 05, 2008 12:16 pm 
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Space Kraken

Joined: Tue Jun 15, 2004 7:55 pm
Posts: 152
Split from this thread by Geoff

Stupid offtopic question: Shouldn't meters be integer?

Even if the downloadable version is a hardly playable tech demo it is still beneficial, IMO, to already start balancing it. Could provide better insight making later stages of development easier.


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 Post subject: Re: Meter Precision
PostPosted: Sat Jul 05, 2008 7:30 pm 
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Programming, Design, and De Facto Lead
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Location: Vancouver, BC
It's not clear what you mean by that, but my response is most likely "no". Why and (how) should they be?


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 Post subject: Re: Meter Precision
PostPosted: Sun Jul 06, 2008 8:16 pm 
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Designer and Programmer
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Location: Orion
v.3 design document wrote:
Meters always range from 0-100. For greater granularity, meters can be modified in fractions of a full step. As a side note, the effects of a building or technology on a meter should almost always be expressed as integers (eg. "Superlabs gives +4 to research"), and the value of a meter should be rounded to the nearest integer on the UI.


I think that's what he means...

However, iirc, he was referring to the population which afaik is not a meter.

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