Nowhere build [2016-08-04.d4db967]
Moderator: Oberlus
Nowhere build [2016-08-04.d4db967]
The Experimenters haven't been active yet so haven't been creating/destroying starlanes it might have gotten caught up in.
Re: Nowhere build [2016-08-04.d4db967]
They're probably in a system that was previously only linked to the Experimenter system, it should be visible when your detection goes high enough.
Mat Bowles
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.
Re: Nowhere build [2016-08-04.d4db967]
Empire detection strength: 200.MatGB wrote:They're probably in a system that was previously only linked to the Experimenter system, it should be visible when your detection goes high enough.
Note Muphrid is the experimenter system.
Re: Nowhere build [2016-08-04.d4db967]
Weird—to be sure, have you tried clicking the area where the system circle should be?
I have had cases where Experimentors grab a world and there's another system only linked to that world that they then cut off, which is what I'm trying to say here, Muphrid had a starlane going to where the Krill is. But you really ought to be able to see the presumed Deep Space system with that detection.
And it definitely doesn't look like it's a krill in transit on a now non-existent lane which, like you said, shouldn't have happened anyway.
I have had cases where Experimentors grab a world and there's another system only linked to that world that they then cut off, which is what I'm trying to say here, Muphrid had a starlane going to where the Krill is. But you really ought to be able to see the presumed Deep Space system with that detection.
And it definitely doesn't look like it's a krill in transit on a now non-existent lane which, like you said, shouldn't have happened anyway.
Mat Bowles
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.
Re: Nowhere build [2016-08-04.d4db967]
Well, acts like there is one there if I click there (Deep Space, no star).MatGB wrote:Weird—to be sure, have you tried clicking the area where the system circle should be?
Re: Nowhere build [2016-08-04.d4db967]
That's what it is then, a deep space system that's been cutoff by the experimentors. I think, but am not sure, that #834 might fix that, regardless it's one of those edge case things, you could put a starlane bore into it if you wanted.
Mat Bowles
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.
Re: Nowhere build [2016-08-04.d4db967]
Got back to finishing that one off. When the Experimenters did become active they created a starline to that system and it shows up as a normal Deep Space node with a starlane to it from the Experimenter outpost.
Re: Nowhere build [2016-08-04.d4db967]
Maybe visible, disconnected deep space nodes should have some visible indicator (or all deep space nodes, for that matter)?
https://github.com/mmoderau
[...] for Man has earned his right to hold this planet against all comers, by virtue of occasionally producing someone totally batshit insane. - Randall Munroe, title text to xkcd #556
[...] for Man has earned his right to hold this planet against all comers, by virtue of occasionally producing someone totally batshit insane. - Randall Munroe, title text to xkcd #556
Re: Nowhere build [2016-08-04.d4db967]
em3, the recent PR 834, should prevent any systems being isolated, except for the system the Experimentors are actually in.
Re: Nowhere build [2016-08-04.d4db967]
True, but I also think that all nodes should have a circle even if they're not linked to anywhere—we hope that PR prevents it in this case, but there may be other effects introduced that remove lanes, etc.
Mat Bowles
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.
Any code or patches in anything posted here is released under the CC and GPL licences in use for the FO project.
Re: Nowhere build [2016-08-04.d4db967]
Precisely.MatGB wrote:True, but I also think that all nodes should have a circle even if they're not linked to anywhere—we hope that PR prevents it in this case, but there may be other effects introduced that remove lanes, etc.
https://github.com/mmoderau
[...] for Man has earned his right to hold this planet against all comers, by virtue of occasionally producing someone totally batshit insane. - Randall Munroe, title text to xkcd #556
[...] for Man has earned his right to hold this planet against all comers, by virtue of occasionally producing someone totally batshit insane. - Randall Munroe, title text to xkcd #556