drek wrote:
Note, I'm thinking a category for each meter, not all meters have foci.
Meters in v0.3: Farming, Mining, Industry, Science, Trade, Health, Construction, (Happiness, Security)
These would seem to correspond to (in my categories):
Farming, Health -> Biosciences
Mining, Industry, Construction ->Planetary Industry
Science -> Theoretical Research (?)
Trade -> Trade and Economics
Happiness, Security -> Sociology and Culture
... Not exactly a clean 1 to 1 mapping, but I do wonder if there's enough different stuff in Mining, Industry and Construction, or Happiness and Security to warrant separate categories for each.
Also, while Construction is presumably independent of any other resource meter, as it influences the growth of all of them, is it really worth a whole separate category?
Also more, is there much use for mining without production, or production without mining? Assuming no, aren't they thus linked from a strategic perspective? Each individual planet doesn't need both, but the empire as a whole needs about equal amounts of each.
Also even more, does Health have enough to it to warrant its own category? IMO it's linked heavily to Farming, much like the Mining-Industry link.
Also yet more, it seems to me that with all the ship and possible non-ship military tech categories, as well as the arguable need for a category for Diplomacy / Xenological stuff, the theme of "a category for each meter" sort of breaks down in practice...
Conclusion: My suggestion is good.
drek wrote:
Could call the science meter research "Pure Science" and the actual research screen "Technology".
I'd discourage this. "Pure" in the context of research means "not applied", which is the opposite of "applied" or "technology", and isn't really a good term for generalized research output (combined total of the the applied and not applied flavours).