Hey guys...im sorry for taking so long. The day after the last post I got really sick...But im finally starting to feel like myself again.
I was not able to address all your issues but i tried to get as many as i could:
Geoff the Medio wrote:
* The explosions are too long
Fixed...They all are around or under 1 second.
Geoff the Medio wrote:
* The fighters launches are too long
Fixed...Around or under 1 second.
Geoff the Medio wrote:
* The "phaser" and "blaster" sounds are too similar
I tried to modify the phaser sound effect a bit to make it "phase" more.
Geoff the Medio wrote:
* The radar sweep sounds are two sounds, that would be better split
I was able to split the first one but the second one has some reverb in it and was unable to split it cause the first "ping" holds though the entire sound.
Geoff the Medio wrote:
* Shield fizzle sounds a lot like a missile explosion
I cropped these a bit to get my fizz and less boom.
Geoff the Medio wrote:
* Pulsed fire sounds like a variant single shot, not really a pulsing sound
I spent about a hour on this and couldn't really do anything much better then what was there.
Geoff the Medio wrote:
* Multiple-point fire is... weird...?
Sounds fine to me?
Geoff the Medio wrote:
* A lot of the sounds seem to me to be quite like a jet flying over... not really distinctive to their proposed role
I removed the pitch variations cause I noticed the higher you move the pitch the more it sounds like a jet flying over which didnt work too well afterall.
So ya...Iv also been doing a lot of thinking and will post a few replies to a few topics when I get a second.
Combat Sounds v3 (~3MB):
http://www.megaupload.com/?d=TMQ3QD3B